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Comment History
Goblin_Gangster
Goblin_Gangster - - 9 comments @ DCI: Last Alliance

A small idea: maybe you should replace the spiky towers with towers from minas tirith?

Good karma+2 votes
Goblin_Gangster
Goblin_Gangster - - 9 comments @ CK2: Middle Earth Project (CK2:MEP)

I didn't, thanks it works now. It's awesome, but i still have some questions about the game and the lore.
1) I started as Castamir during the kin strife and rebeled against Eldacar. Two lords joined me, but I'm not receiving troops from them, why?
2) Why the black numenoreans of Umbar are missing? (Last allience)
3) Bellakar and Akhor: I can't remember that Tolkien ever talked about those countries, but it is not the first time I'm hearing of them. Where did you found information about them?
4) Why you maked the corsairs black numenoreans? According to my lore knowledge the black numenoreans were driven out by Earnil and the Castamirioni were also killed, but then the haradrims conquered Umbar and became the corsairs. Please correct me if I'm wrong.

And also a small Idea for you, which you could use, if you like it: You could make the religion of the black numenoreans to a heresy of the dunedain.

Good luck with the mod!

Good karma+1 vote
Goblin_Gangster
Goblin_Gangster - - 9 comments @ CK2: Middle Earth Project (CK2:MEP)

The game crashes as soon the first load screen apear.

Good karma+2 votes
Goblin_Gangster
Goblin_Gangster - - 9 comments @ DCI: Last Alliance

Thanks for your answer!
I still have some questions:
1)Will there be a mounted version of the Zigûruns?
2)Will the Zigûruns be recruitable in baracks or in tempels?
3)Schouldn't the two cities north and south of Umbar be also numenorian (don't have haradrim buildings in them) ?
4)Will Osgiliath be splitted into west and east?

Good karma+2 votes
Goblin_Gangster
Goblin_Gangster - - 9 comments @ DCI: Last Alliance

Looks ammazing, but it don't make sence that some units still have eagle wings because, the eagle wings are a sighn of one of the Valars.

Good karma+1 vote
Goblin_Gangster
Goblin_Gangster - - 9 comments @ The Fourth Age: Total War

Great mod!
But I still have some questions:
-Why do Minas Ithil and Tharbad looking barbarian?
-Why do all settlements looks like small towns?
-Please, make it possible to convert to the shadow cult as Tharbad and RK!
Hope you will release a new patch soon.
My best wishes for your Team!

Good karma+2 votes
Goblin_Gangster
Goblin_Gangster - - 9 comments @ Massive Overhaul Submod

Do you also use Leo's Arnor settlements?

Good karma+1 vote
Goblin_Gangster
Goblin_Gangster - - 9 comments @ MOS 1.70 all inclusive patch 01-04.rar

Do you also use Leo's Arnor settlements?

Good karma+1 vote