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Things have been pretty quiet here for some time now. Rest assured we’re still working and want to show you a little something.
the crystal on the floor
We have at this point poured 7 months of development into Episode 3 after the release of 2. Most time has of course been allocated to the progression...
the mezzanine
We are hard at work on Episode 3 and have already covered a lot of ground, so things are looking bright.
episode 3 update
The shuttle you were supposed to catch left you behind, stranded in Mars City. Your mission is to locate the missing agent Samuel Calloway. One way or...
phobos - episode 2 release
Our next episode is nearing its due date and it’s time to recap what has happened up until this point and get a sneak peak of what’s to come.
episode 2 pre-release update
Wow. It has already been a year since we released Episode 1. Time flies.
episode 2 update
It is finally happening! The release of Phobos - Episode 1!
phobos - episode 1 release
Doom 3: Phobos started as a project too many years ago. It was back when Doom 3 was fresh and Half-Life 2 not yet released.
the right way around
For a long time we’ve wanted to give you all a real gameplay trailer, but we just didn’t feel ready. That has changed over the last year and we are...
phobos - episode 1 gameplay trailer
Wowser it’s 2018! As we previously mentioned, 2018 will be a big year for Phobos. We will try and explain why and how in this update. If you’re a...
brave new world
It’s been awhile since we made any official update here on moddb. We have been rather active on our social sites though, and we will continue to post...
the stars turn and a time presents itself
We know it has been quite a while since the last devblog. More than a whole year. So why has it been so long? To start off, it has been a very eventful...
devblog #14 - reflections
As Lead tester on Phobos, I've been asked to write this Devblog about our testing process, what goes into it, what comes out of it, and, more often than...
devblog #13 - realization time
We have been working on this mod for so long. It took us 5 years to get to the realization that we needed to radically change our work structure. 2½...
teaser trailer and q&a
Just to let you all know we made a Twitter and Facebook page for ourselves. And also updated our website and our Moddb page.
twitter, facebook, website and moddb update
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