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geX
geX @ Doom 3: Phobos

We've added bloom. But that's it.

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geX
geX @ Doom 3: Phobos

1. The playable protagonist is male

2. The other episodes are far into the last Phase. So it's not like we'll spend several years on each episode before release. They have matured along with the first episode, but is missing the last finish and narrative.

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geX
geX @ Doom 3: Phobos

We don't have any plans to release a version for the BFG Edition. But that doesn't mean it will never happen down the road.

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geX
geX @ Brave New World

At this point we are not going to add on features. We are in crunch mode. We have a pretty clear roadmap for the release, and adding new stuff or altering this will only delay the release.

We have one version of the hands, weapons, hud and the menu. No alteration.

You are free to mod the game for your own needs though :)

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geX
geX @ The stars turn and a time presents itself

Hi! Thanks!

We won't be releasing any demoes. We will only release a final version. Expect an update on how and when in the near future!

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geX
geX @ Doom 3: Phobos

You'll have to wait and see. No fun in spoiling that ;)

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geX
geX @ Doom 3: Phobos

Thanks man :)

Great questions
1. No, you only play as one person.
2. No, we don't plan to atm. And probably won't. We aren't adding new features to the game anymore since we are in crunch mode.
3. Same as answer #2.
4. Yes. I guess. Depends on what you compare it to. We did make it possible to gib most of the smaller monsters. You can see a video of this in the video section here.

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geX
geX @ Doom 3: Phobos

No. But if you could, who would you choose? :)

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geX
geX @ Doom 3: Phobos

The Pain Elemental :)

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geX
geX @ Doom 3: Phobos

1. It might be ;)

2. We don't plan on a OS X port at this point. Maybe after release we can get help make one.

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geX
geX @ Doom 3: Phobos

Unfortunately you can't yet. We have not yet released

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geX
geX @ Doom 3: Phobos

Very much so :)

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geX
geX @ Doom 3: Phobos

This. Since RTC-3057 is no longer in development ;)

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geX
geX @ S.T.A.R. 1088 - A little reflection (Before and After)

I totally get what you're going through. I've grown into a man while working on Phobos. It's ambivalent to think about how much time you spend on a project like this, but in the end it all shows through the project itself and that's super satisfying.

Keep at it! Your game looks really great so far!

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geX
geX @ Cryochambers annex

Looks really great!

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geX
geX @ S.T.A.R. 1088 - It's back with outstanding media!

Looks great man. Love the new screenshots. Keep it up :)

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geX
geX @ Fuel Site

Thanks :)

The whole team played DOOM at release. We really like it!

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geX
geX @ Doom 3: Phobos

You'll have to wait and see. It's done when it's done :)

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geX
geX @ Doom 3: Phobos

I'm afraid the answer will be the same until we release:

It's done when it's done :)

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geX
geX @ Doom 3: Phobos

Indeed we are :)

We will always be, unless you hear something different directly from us.

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geX
geX @ Doom 3: Phobos Wolfenstein easter egg

There will be plenty of other easter eggs and secrets for you to find on your own :)

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geX
geX @ Doom 3: Phobos

Our game is set in the Doom 3 universe. In between Doom 3 and Doom 3: RoE.

Apparently Doom 4 is called Doom now. So who knows what the story will be in that :)

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geX
geX @ Doom 3: Phobos

You will need Doom 3 and RoE installed for this mod.

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geX
geX @ Doom 3: Phobos

Most of the team won't get it until Friday. So we haven't tried it out yet.

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geX
geX @ Rail Tunnel

Thanks for the link. That's pretty cool!

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geX
geX @ Fuel Control

Its fuel. I don't think anybody would wanna swim in that :)

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geX
geX @ Rail Tunnel

We are trying to "color" our environments a bit more than what you see in Doom 3. We are sick and tired of the gray and brown look from the games like Gears of War. But we also wanna give original doom a nod in the process.

Colors make everything much more interesting.

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geX
geX @ Rail Tunnel

We already tried that in the past. Without much luck. We'll try again when its time to implement the story and whatnot, only then we really need animators and whatnot.

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geX
geX @ Rail Tunnel

I wouldn't say better, but we are reaching pretty high. Its just that its harder to find skilled people like animators for Doom 3. So you won't see us using as much custom content as Black Mesa. We want to though

We are getting far with this project, and it's going very well, but we'll probably not release this year.

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geX
geX @ Rail Tunnel

I for one enjoyed it very much! It shows what kind of standard you can have, even though you're "just" a mod.

We can all learn a lot from those guys

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