Hey, I'm Josh, I'm not really a mod maker, more like a mod downloader, tester, and reviewer.

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GameFan1997
GameFan1997 @ Guard Duty summer media update

It's the Black Mesa Source hype all over again.

Reply Good karma+5 votes
GameFan1997
GameFan1997 @ Faceless

Oh. Wow. Uh I had no idea about that. Does the "thing" still bare some kind of resemblance to SM? Be it mechanic-wise or in appearance?

I understand that Marble Hornets doesn't use Slender Man; it's their own spin on it. Could this be the case here?

Reply Good karma+1 vote
GameFan1997
GameFan1997 @ Black Mesa: Hazard Course

I take it you guys asked the Black Mesa voice actors to help you with this? It's a really good immersion-keeper.

Oh, and who was waiting for Gordon at the end? I take it was Eli?

Reply Good karma+1 vote
GameFan1997
GameFan1997 @ The Core

So. How has the team been?

Reply Good karma+2 votes
GameFan1997
GameFan1997 @ Sweet Half-Life

Issues with installing. "App can't run on your PC".

I've got Win 10.

Reply Good karma+2 votes
GameFan1997
GameFan1997 @ Hazardous-Course 2

This is a very Postal 2-esq mod. Just finished it. I hate and love the **** out of your work. It's absolutely amazing what you've done with the GoldSrc engine and I can't help but admire the detail. Especially the Steelworks. My god. I know you'll never go back to HL1 modding, but **** I couldn't imagine your style in the Source engine. It'd be on the level of Minerva: Metastasis.

Reply Good karma+1 vote
GameFan1997
GameFan1997 @ Operation Black Mesa Update

This is amazing guys. I'm so glad you're making this stuff. I'll follow you until it's done.

Reply Good karma+2 votes
GameFan1997
GameFan1997 @ The second project

Woah... Finally an actual mod for SOMA!

Reply Good karma+1 vote
GameFan1997
GameFan1997 @ The Core

In 1.5 years, you'll have been making this thing for a decade.

Reply Good karma+1 vote
GameFan1997
GameFan1997 @ Time to spare

Just... Just put a noodle cup in the corner of one of those pillars!!! DO IT.

Reply Good karma+2 votes
GameFan1997
GameFan1997 @ The Core

I don't want to alarm you guys or anything, but in two years you'll have been working on The Core for a decade.

Reply Good karma+4 votes
GameFan1997
GameFan1997 @ "I'm afraid it won't be a case of just flipping a switch..."

Well f*ck me silly, an update! Looking good guys.

I got a question. I've been making Doom wads for a bit, and I had to ask;
How similar is Doombuilder to GoldSrc? That is if you've used doombuilder before...

Reply Good karma+1 vote
GameFan1997
GameFan1997 @ The Core

Hm. Are there any corssovers/easter eggs in the mod that reference things like the Mind series (freeman's/Barney's/Shephard's Mind) or the other canon games?

Reply Good karma+2 votes
GameFan1997
GameFan1997 @ Back in the business

Good to hear. We're in desperate need for some mods.

Reply Good karma+1 vote
GameFan1997
GameFan1997 @ Amnesia: Fear in Hands

Tracking. Excited to see how HPL3 will run with Amnesia assets.

Reply Good karma+4 votes
GameFan1997
GameFan1997 @ Argos

I second the hell out of this.

Reply Good karma+2 votes
GameFan1997
GameFan1997 @ A Puppeteer's Adversity

Congrats on being one of the first official mods for SOMA! We will sing of you in legends to come!

Reply Good karma+4 votes
GameFan1997
GameFan1997 @ We're not ready for you yet, Andrews... WIP

It's so hard to believe this has been in dev since at least 2008. I was still in school then...

Reply Good karma+5 votes
GameFan1997
GameFan1997 @ Nine to Fives

I'm reporting this picture for sexual harassment. OF MY BRAIN.

Reply Good karma+4 votes
GameFan1997
GameFan1997 @ If you want a job done well...

HA! "Cancerman.jpg".

Reply Good karma+2 votes
GameFan1997
GameFan1997 @ Bad Day at the Office (WIP)

That ceiling is seriously amazing. You guys wouldn't have a background in modern interior design would you?

I'm shocked Valve hasn't contacted you!

Reply Good karma+2 votes
GameFan1997
GameFan1997 @ Captive Freight

These Captive Freight screens look great, but I feel as though there could be more added to them. Are these still a WIP?

Reply Good karma+2 votes
GameFan1997
GameFan1997 @ Living Quarters Outbound Updated

If you think those two cacti are sweet, check out the couple of cacti in the bottom right-hand corner.

Reply Good karma+5 votes
GameFan1997
GameFan1997 @ Penumbra: Necrologue

I have a problem. I have downloaded V1.2, and have extracted the .rar into a folder named necrologue_eng. I then moved that folder to my Steamapps/common/Amnesia root. I copied the .bat file and the AmnesiaTest131111.exe into my Amnesia root folder. But when I load the .bat file, the command prompt opens up and doesn't do anything.

Reply Good karma+2 votes
GameFan1997
GameFan1997 @ Guard Duty

No. No! These things take time to make, and require attention to EVERY little detail. Rushing through it would ruin the game.

Reply Good karma+2 votes
GameFan1997
GameFan1997 @ Faceless ~ New Year's Day 2015 Mini-Update.

Been here since the very first incarnation. Half lurker, half poster. I really can't wait. Even if that indiegogo thing ate my $5 (lol) I support you guys 100%, and can't stress enough, TAKE YOUR TIME. Also keep that release date "when it's done".

I've got a question though. As it has been rather unclear to me. Is there any sort of single player experience? It's just with all of the lore and the voice actors, It seems as such. Seems like a nooby question, I know; nevertheless, good luck guys! <3

Reply Good karma+3 votes
GameFan1997
GameFan1997 @ The Empire Strikes Back

I have a question. Are you guys going to switch out the skybox? Or at least sharpen it up a bit? Because it kinda contrasts with all of the great mapping.

Reply Good karma+1 vote
GameFan1997
GameFan1997 @ Cleithrophobia

Damn, I forgot about this one. Haven't checked my Moddb for a while.

Reply Good karma+1 vote
GameFan1997
GameFan1997 @ Soulrender

I do have one question. Will the tentacles be visible at all times in game? Because I feel that having dynamic tentacles that come out at random would be better than static ones that just kinda stick out.

Also, I like the "spidery" look. However I believe they should be protruding randomly. Not that this is bad or anything, it looks great! But perhaps adjust the size and shape of the tentacles and have them dynamically change form in game. Much like in the "Abandon All" picture.

Reply Good karma+1 vote
GameFan1997
GameFan1997 @ News about release date

Perfection takes time guys! We can wait. Don't worry!

Reply Good karma+2 votes
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