Don't know where to start but, I've been designing maps for source games/mods for about 6 years now and I'm always looking for work. I also map for Quake 2 occasionally using Hammer 3.3 or jackhammer.
This game looks pretty promising. If you guys are ever in need of a level designer (free work of course), give me a contact. I have quite a few years of level designing experience. Anyway keep up the good work, I'll be watching.
That sounds like DayZ tbh.
I wish you guys good luck. There just haven't been enough source games (good ones that is).
Don't forget we are still looking for people to join us in making this mod a reality. If you know how to rig, model, map, program, texture, or anything in between please apply on our forums we would greatly appreciate the help and it would help make the mod get done faster.
What kind of texture do you have in mind? Also bear with me, these textures and models are all gonna be replaced at some point.
No offense taken.
I would never take constructive criticism as a bad thing. As for the brush cafeteria tables, they are temporary while I wait for a modeler to make it for me as for the rest of the textures and models (we are trying to replace everything with our own). Thank you for caring about the quality of our maps and our content.
Can you get me a picture of it? Used this picture as a referance for that very hallway. Farm6.static.flickr.com
It's an april fool joke you fool.
It ain't dead just very slow moving. I still see updates to the mod (since I'm part of the team).
Nice level design so far.
How well are the driving mechanics gonna be? Are they gonna be better drive-ability wise than the vehicles in gmod and other Half-life games?
I'm very happy to see you guys are still working on this mod.
Acknowledged, thanks for the feedback. I'll be sure to fix those bits.
You are a disgrace to the mod community.
Who took a dukey in the urinal?
I could still see through that paint. Says the map name is Ju[s]tice house and the map looks like a wooden house.
Yes very bad mapping
This is a standalone game. All you need is steam and money to pay for it.
This is higher poly than the tanks in BF3. Looks very beautiful keep it up man.
If you ever need a mapper just give me a pm. I've mapped for quake engine before.
It's a ******* brightness/contrast control feature?
Are there going to be drive able vehicles in this mod?
I could help with mapping if you really need a mapper. But I will need some help getting set up(I haven't mapped for quake for a while now).
The tech demo is broken as far as I know. And yes it is indeed dead.
Hey what happened to IWANNAKILL? I haven't seen any activity from him for a few months now.
We are in need of a modeler please if you can model and want to help out apply as one. It will help get things done faster.
I don't know why but it looks odd. Is it suppose to look like a T wall?
What hospital did you use as a reference? It looks odd with that lamp on the ceiling.
It's odd how even during to summer the team have yet to show much progress. You guys need more committed team members so you can get this game done. Nazi Zombies already have real game play and you guys don't even have/shown campaign mode (ie. point A to point B and safe rooms).