Don't know where to start but, I've been designing maps for source games/mods for about 6 years now and I'm always looking for work. I also map for Quake 2 occasionally using Hammer 3.3 or jackhammer.

Comment History  (0 - 30 of 245)
FLAPJACKDAN
FLAPJACKDAN Jan 30 2014, 9:58pm says:

This game looks pretty promising. If you guys are ever in need of a level designer (free work of course), give me a contact. I have quite a few years of level designing experience. Anyway keep up the good work, I'll be watching.

+1 vote   game: OverDose
FLAPJACKDAN
FLAPJACKDAN Dec 16 2013, 11:05pm replied:

That sounds like DayZ tbh.

+3 votes   mod: BrainBread 2
FLAPJACKDAN
FLAPJACKDAN Jun 9 2013, 2:58pm says:

I wish you guys good luck. There just haven't been enough source games (good ones that is).

+2 votes   game: The Contract
FLAPJACKDAN
FLAPJACKDAN May 29 2013, 5:34am says:

Don't forget we are still looking for people to join us in making this mod a reality. If you know how to rig, model, map, program, texture, or anything in between please apply on our forums we would greatly appreciate the help and it would help make the mod get done faster.

+5 votes   mod: BrainBread 2
FLAPJACKDAN
FLAPJACKDAN May 24 2013, 8:41am replied:

What kind of texture do you have in mind? Also bear with me, these textures and models are all gonna be replaced at some point.

+1 vote   media: bbs_prison "Control Room View"
FLAPJACKDAN
FLAPJACKDAN May 23 2013, 11:12pm replied:

No offense taken.

+2 votes   media: bbs_prison "Cell Block C1"
FLAPJACKDAN
FLAPJACKDAN May 23 2013, 2:50pm replied:

I would never take constructive criticism as a bad thing. As for the brush cafeteria tables, they are temporary while I wait for a modeler to make it for me as for the rest of the textures and models (we are trying to replace everything with our own). Thank you for caring about the quality of our maps and our content.

+2 votes   media: bbs_prison "View of the Prison Control Room"
FLAPJACKDAN
FLAPJACKDAN May 22 2013, 8:30pm replied:

Can you get me a picture of it? Used this picture as a referance for that very hallway. Farm6.static.flickr.com

+1 vote   media: bbs_prison "Cell Block C1"
FLAPJACKDAN
FLAPJACKDAN Apr 1 2013, 6:10am replied:

It's an april fool joke you fool.

+2 votes   article: Happy April! :)
FLAPJACKDAN
FLAPJACKDAN Jan 8 2013, 6:50am replied:

It ain't dead just very slow moving. I still see updates to the mod (since I'm part of the team).

+2 votes   mod: Infection
FLAPJACKDAN
FLAPJACKDAN Aug 10 2012, 3:00pm says:

Nice level design so far.

+2 votes   media: Trailer Snapshots!
FLAPJACKDAN
FLAPJACKDAN Aug 8 2012, 8:22am says:

How well are the driving mechanics gonna be? Are they gonna be better drive-ability wise than the vehicles in gmod and other Half-life games?

+1 vote   mod: Motion Drive
FLAPJACKDAN
FLAPJACKDAN Jul 9 2012, 6:33pm says:

I'm very happy to see you guys are still working on this mod.

+2 votes   media: Bank Heist Early Alpha
FLAPJACKDAN
FLAPJACKDAN Jul 1 2012, 7:13pm says:

Acknowledged, thanks for the feedback. I'll be sure to fix those bits.

+1 vote   media: Stalingrad WIP pic
FLAPJACKDAN
FLAPJACKDAN Apr 25 2012, 11:13pm says:

You are a disgrace to the mod community.

+1 vote   member: Ra1n007
FLAPJACKDAN
FLAPJACKDAN Apr 2 2012, 11:45am says:

Who took a dukey in the urinal?

+7 votes   media: Not always it's a bad thing
FLAPJACKDAN
FLAPJACKDAN Mar 17 2012, 9:15pm says:

I could still see through that paint. Says the map name is Ju[s]tice house and the map looks like a wooden house.

+1 vote   media: Future?
FLAPJACKDAN
FLAPJACKDAN Jan 30 2012, 7:15pm replied:

Yes very bad mapping

+2 votes   media: Leaks..
FLAPJACKDAN
FLAPJACKDAN Dec 31 2011, 7:15pm replied:

This is a standalone game. All you need is steam and money to pay for it.

+8 votes   game: Contagion
FLAPJACKDAN
FLAPJACKDAN Nov 11 2011, 9:42pm says:

This is higher poly than the tanks in BF3. Looks very beautiful keep it up man.

0 votes   media: Panzer IV F2 HighPoly
FLAPJACKDAN
FLAPJACKDAN Nov 11 2011, 7:59pm says:

If you ever need a mapper just give me a pm. I've mapped for quake engine before.

+1 vote   game: Call of Quake
FLAPJACKDAN
FLAPJACKDAN Oct 23 2011, 5:26pm says:

It's a ******* brightness/contrast control feature?

-1 votes   media: Black
FLAPJACKDAN
FLAPJACKDAN Aug 29 2011, 8:33pm says:

Are there going to be drive able vehicles in this mod?

+5 votes   mod: Infamy or Valour
FLAPJACKDAN
FLAPJACKDAN Aug 28 2011, 11:08am says:

I could help with mapping if you really need a mapper. But I will need some help getting set up(I haven't mapped for quake for a while now).

+1 vote   article: Update 14- 3 new character models & S.L.A.M
FLAPJACKDAN
FLAPJACKDAN Aug 27 2011, 11:56am replied:

The tech demo is broken as far as I know. And yes it is indeed dead.

+1 vote   mod: Perfection
FLAPJACKDAN
FLAPJACKDAN Aug 21 2011, 12:10pm says:

Hey what happened to IWANNAKILL? I haven't seen any activity from him for a few months now.

+1 vote   game: Left 4 Quake
FLAPJACKDAN
FLAPJACKDAN Jul 24 2011, 8:56pm says:

We are in need of a modeler please if you can model and want to help out apply as one. It will help get things done faster.

+1 vote   mod: Infection
FLAPJACKDAN
FLAPJACKDAN Jul 23 2011, 4:42am says:

I don't know why but it looks odd. Is it suppose to look like a T wall?

+1 vote   media: Concrete Barrier Wall
FLAPJACKDAN
FLAPJACKDAN Jul 14 2011, 1:38pm says:

What hospital did you use as a reference? It looks odd with that lamp on the ceiling.

+1 vote   media: Dark Hospital
FLAPJACKDAN
FLAPJACKDAN Jul 11 2011, 6:53am says:

It's odd how even during to summer the team have yet to show much progress. You guys need more committed team members so you can get this game done. Nazi Zombies already have real game play and you guys don't even have/shown campaign mode (ie. point A to point B and safe rooms).

+5 votes   game: Left 4 Quake
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