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flakpalak May 8 2015, 12:53pm replied:

well the real L-85 wasn't that great either.

+6 votes   media: SA80 L85A1 - Render
flakpalak Mar 27 2015, 12:25am replied:

In this comment chain


+1 vote   news: Brutal Half-Life Beta 0.1
flakpalak Feb 22 2015, 3:40pm says:

Is the beta 2.4.1 save compatible?

+1 vote   mod: Arsenal Overhaul 3
flakpalak Feb 18 2015, 8:24pm says:

I see that a lot of the vanilla weapons still have their weapons misaligned with their iron sights, it's very noticeable on Ak-74, is the vanilla weapon sight fix compatible with SGM 2.2?

+1 vote   mod: SIGEROUS (SGM)
flakpalak Jan 4 2015, 5:18pm says:

Can you install Nanohud with MSO + Atmosfear MSO patch or no

+1 vote   mod: Arsenal Overhaul 3
flakpalak Dec 20 2014, 5:39pm replied:

Yup found the instructions. It's a nice mod btw, made me start up FEAR again and enjoy it thanks to this

+3 votes   mod: F.E.A.R. : MMod
flakpalak Dec 20 2014, 3:33pm says:

How do you install this? never installed a mod on FEAR before.

+1 vote   mod: F.E.A.R. : MMod
flakpalak Dec 16 2014, 4:01pm replied:

I'm just reading your first statement and it looks like you're saying a mod shouldn't win in a contest for mods.

+4 votes   news: No More Room in Hell MOTY & Sneak Peek
flakpalak Dec 15 2014, 11:44pm replied:

I have this feeling that your first remark is a sarcastic joke and is being misunderstood horribly.

+2 votes   news: No More Room in Hell MOTY & Sneak Peek
flakpalak Dec 12 2014, 3:28pm says:

There's a bug when you buy a custom weapon and Snag tries to get your gun, but the conversation isn't loading up and instead I get a default greetings conversation and this happens every time you try to get out of Skadovsk through the front entrance. Anyone else having this bug?

+1 vote   mod: Arsenal Overhaul 3
flakpalak Nov 11 2014, 10:29pm replied:

I would too if a random guy just shot a rpg that went right across my face :P

+3 votes   media: 2.4 Actor Shadow
flakpalak Oct 23 2014, 12:08am replied:

Ignore this question, searched around and found out.

+1 vote   mod: Autumn Aurora 2
flakpalak Oct 22 2014, 11:59pm says:

How do you edit the sweetfx effects, which file do I edit? I just want to tone down the crazy amount of motion blur.

+1 vote   mod: Autumn Aurora 2
flakpalak Aug 31 2014, 2:59am says:

Why not Vickers machine gun? It's been the standard for the British army since WW1 during that time

+4 votes   media: CoD2 Lewis gun gameplay
flakpalak Aug 17 2014, 1:08am replied:

alright thanks

+1 vote   mod: The Road to Limansk
flakpalak Aug 16 2014, 11:44pm replied:

I'm having the same problem here, Clear Sky isn't reinforcing or re-spawning their squads at all, but what patch are we suppose to install here in the news sections the 1.02.2?

+1 vote   mod: The Road to Limansk
flakpalak Aug 15 2014, 2:08am says:

I have a monitor resolution of 16:9 (well technically it's almost 16:9, it's 1366 x 768) so there's some issues with scopes right now, any plans on adding another resolution for scopes? oh and I seem to be unable to give medkits to any wounded stalkers.

+1 vote   mod: The Road to Limansk
flakpalak Jul 30 2014, 10:53pm says:

I'm reinstalling OGSE again but it crashes as soon as I launch it, I've looked into rolling back to 1.0005, (because steam decided to patch it to the latest version some time ago to 1.0006) but the patch says I've installed all the latest patch (even after deleting DBC and DBD files) I've also went into Regedit to see the actual version and InstallVers also says 1.0005 (although in game it shows 1.0006)

so I'm not certain if it's the mod or the game here at this point am I missing something?

+1 vote   mod: Old Good STALKER Evolution
flakpalak Jun 26 2014, 10:20pm replied:

So does that mean that the Full version comes with the Addon? and the Addon is for the Lite version?

+1 vote   mod: COP Original Weapons Renewal
flakpalak Jun 25 2014, 5:56pm replied:

Just asking, what's the difference between the Full version and the Addon version, is the addon standalone version and adds more weapons to the full version? oh and if possible can you guys find the merge for Pripyat Reborn and this?

+1 vote   mod: COP Original Weapons Renewal
flakpalak May 3 2014, 5:38pm says:

After patching the game, the legs seems to have come back. How do I get rid of it? because you being able to see your legs seem to now allow footstep sounds to work.

+1 vote   mod: S.T.A.L.K.E.R. - Lost Alpha
flakpalak Dec 22 2013, 6:11am says:

It looks like just using the .exe installer isn't working, am I doing supposed to be installing the files in the data folder as well? (the fsgame has been edited)

+1 vote   mod: Autumn Aurora 2
flakpalak Sep 4 2013, 12:10pm replied:

alrighty, thanks for answering. Now I'm gonna go back and search even more. Is it possible to search for survivors before the first safe house?

+1 vote   mod: Underhell
flakpalak Aug 30 2013, 3:30am says:

Oh a game where I have an excuse to yell "OWA MEN ARE RUNNING FROM THE BATTLEFIELD SHAMEFUR DISPRAY!" everytime I see my team fallback. FINALLY

+1 vote   news: Honour - virtue of the Samurai (oh and guns!)
flakpalak Aug 1 2013, 4:03pm says:

Can anyone explain how to use these field tool kits for rifles, pistols, shotguns etc?

+3 votes   mod: MISERY
flakpalak Jul 31 2013, 9:13pm says:

Just a question, I've been playing for couple of hours and saw that there were HUGE inventory of items all for the sole purpose of repairing your equipment. The Issue is that

1. I have no idea what percentage my weapon is degraded to: As in all I see is a bar that shows me roughly how crapped out my stuff are, Isn't it fiddly to place an exact number value on something one can only get a "I think it's at this [Insert percentage] and then buy a repair kit only to find out you can't use it?"

2. Personally I'm having a trouble trying to figure out how to use these repair kits, more specifically these tiny oils, lubricants, steel wool, etc. So I have the kit here and it says I can use supplement items such as animal fat, alcohol etc. to enhance my repairing ability, well the part of the problem goes the 1st issue, because there's a "cut off" rate in which you can't use the kits because it's too heavily damaged for that repair tool to fix that item, I can't be sure if the tools I have are helpful or just lug of crap that I bought for 2000+ rubles and taking up space; secondly It's not very clear on the instruction on how to use these kits on the field. Sure it tells you what weapon it can be used on, what caliber etc. but HOW do I use it?

Do I Isolate the item that I want to fix specifically and double click on the tools? Kinda like how repair tools worked in SHOC? or Do I drag the item into the kit?

As of now, I don't see the use of these field repairs, I can't gauge the damages properly, since my sense of what percentage the item is degraded to clearly does not agree with the mod's version the field repairs and oils and all these fancy tiny items are just junk to me. I dunno, maybe I'll figure it out somehow after playing some more, then my view might change. But hey, Congrats guys on your successful release; this is just a minor inconvenience for me so don't worry too much about it I'm enjoying the mod so far and it's pretty damn solid.

+1 vote   mod: MISERY
flakpalak May 15 2013, 9:08pm replied:

aye, let's drink to him once more... he was a good guitarist.

+2 votes   media: Lost Alpha screens for May 2013
flakpalak May 9 2013, 1:40am replied:

so, the MODDB version of Legendary is more stable than the GSC version? I'm just trying to figure out which version is better xD

+2 votes   mod: L.E.G.E.N.D.A.R.Y.
flakpalak May 8 2013, 5:49pm replied:

aside from that, any major differences?

+1 vote   mod: L.E.G.E.N.D.A.R.Y.
flakpalak May 7 2013, 9:14pm says:

So what's the difference between this LEGENDARY and the one at GSC?

+1 vote   mod: L.E.G.E.N.D.A.R.Y.
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