This member has provided no bio about themself...

Comment History  (0 - 30 of 1,042)
FekLeyrTarg
FekLeyrTarg - - 1,042 comments @ World-Altering Editor: New map editor for TS and RA2/YR!

Excellent work. :-)

Question: If possible, how do you use WAE with mods like TI, Rubicon, MO etc?
I'm probably blind but so far I was able to use the TS version of WAE with TS Client only.

Good karma+2 votes
FekLeyrTarg
FekLeyrTarg - - 1,042 comments @ Remastered Battlestar Galactica

So fraking awesome. :-)

Good karma+2 votes
FekLeyrTarg
FekLeyrTarg - - 1,042 comments @ DS9 - The Fallen: LETHALITY Demo Patch

You're welcome. :-)

Good karma+1 vote
FekLeyrTarg
FekLeyrTarg - - 1,042 comments @ DS9 - The Fallen: LETHALITY Demo

You're welcome. :-)

Good karma+1 vote
FekLeyrTarg
FekLeyrTarg - - 1,042 comments @ Fixed Final Winning Cutscene by Fek'Leyr Targ

You're welcome.
I'm glad you like it. :-)

Good karma+1 vote
FekLeyrTarg
FekLeyrTarg - - 1,042 comments @ Co-Op: [2] GDI 05 A: Havoc

I wonder how that's going to work in co-op.

As a side note, I find the raw footage of the briefing cutscene (which is part of the Remastered Collection) very interesting as we can finally hear what Carter actually says.

Good karma+3 votes
FekLeyrTarg
FekLeyrTarg - - 1,042 comments @ In Memoriam of Tobie1

My condolences for your loss.

Good karma+1 vote
FekLeyrTarg
FekLeyrTarg - - 1,042 comments @ XWVM

Yes, we are.
If you wish to follow our latest developments or watch alpha test streams, please come over to our Discord server. :-)
Discord.gg

Good karma+1 vote
FekLeyrTarg
FekLeyrTarg - - 1,042 comments @ Cinematic: Stormy Fields

Thanks people. I'm glad you like. :-)

Good karma+2 votes
FekLeyrTarg
FekLeyrTarg - - 1,042 comments @ Tiberian Dawn Redux v1.5 In-Game Screenshots

[double thumbs up]

Good karma+2 votes
FekLeyrTarg
FekLeyrTarg - - 1,042 comments @ New Conyards for the Sub-Factions

Nice.
Paying hommage to the ConYard from the Tiberian Dawn pre-release screenshots? :-)

Good karma+3 votes
FekLeyrTarg
FekLeyrTarg - - 1,042 comments @ Starship construction

Fantastic. :)

Good karma+1 vote
FekLeyrTarg
FekLeyrTarg - - 1,042 comments @ Tech Naval Yard With Buildable Ships

Quite literally. ;-)

Good karma+5 votes
FekLeyrTarg
FekLeyrTarg - - 1,042 comments @ New loading screens for ground, space, and per planet

Oh, Missile Boats.
Very nice. :-)

Good karma+1 vote
FekLeyrTarg
FekLeyrTarg - - 1,042 comments @ Feature Preview: Bink Video Support

It's a visceroid.
That cutscene will be overhauled in the future.

Good karma+3 votes
FekLeyrTarg
FekLeyrTarg - - 1,042 comments @ Blender rendered Hummer 360

Nice.
Are you using DonutArnold's template?

Good karma+1 vote
FekLeyrTarg
FekLeyrTarg - - 1,042 comments @ Go for papa Palpatine!

"The milk came out of my nose."

Good karma+3 votes
FekLeyrTarg
FekLeyrTarg - - 1,042 comments @ No-Win Scenario

"Battlestations! Activate shields!"

Good karma+3 votes
FekLeyrTarg
FekLeyrTarg - - 1,042 comments @ Player Proving Grounds

No, this is absolutely unity. Just kidding. :-D

Good karma+1 vote
FekLeyrTarg
FekLeyrTarg - - 1,042 comments @ XWVM

Don't worry people. We're still working on it and made a whole lot of progress lately.

Good karma+12 votes
FekLeyrTarg
FekLeyrTarg - - 1,042 comments @ German EVA Unit Ready

This mod is also available on the Steam Workshop:
Diese Mod ist auf im Steam Workshop erhältlich:
Steamcommunity.com

Good karma+1 vote
FekLeyrTarg
FekLeyrTarg - - 1,042 comments @ Kril'Dor Land Map

"Jedi Academy" anyone?

Good karma+7 votes
FekLeyrTarg
FekLeyrTarg - - 1,042 comments @ KA2 EAW 153

[thumbs up]

Good karma+1 vote
FekLeyrTarg
FekLeyrTarg - - 1,042 comments @ Classified Documents

Is it about a certain captured soldier? ;-)

Good karma+2 votes
FekLeyrTarg
FekLeyrTarg - - 1,042 comments @ ArgasEffect Act2-finished version

I didn't think we'd ever see a completed Act 2. Thank you very much. :-)

Good karma+4 votes
FekLeyrTarg
FekLeyrTarg - - 1,042 comments @ X-Wing texturing WIP

XWVM is about to deserve the X in the title. ;-)

Good karma+7 votes
FekLeyrTarg
FekLeyrTarg - - 1,042 comments @ Introducing XWVM Virtual Reality support

It's a bit complicated. We do cooperate with XWAUP, we share knowledge and we keep inspiring each other in regards to features.

VR is something we wanted to do quite early on but it's only now that we got it working aside from some bugs.

I think Blue_max started implementing VR and TrackIR one or two years ago, I can't remember right now.

So it's more or less a coincidence.

The VR-implementation of XWAUP and XWVM are quite different. But I'll let one of our programmers explain that one.
(EDIT: MajorParts just explained that one.)

Good karma+5 votes
FekLeyrTarg
FekLeyrTarg - - 1,042 comments @ Introducing XWVM Virtual Reality support

You can watch this video on YouTube as well:

Good karma+4 votes
FekLeyrTarg
FekLeyrTarg - - 1,042 comments @ XWVM

Progress is coming along nicely. :-)

Good karma+7 votes