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FekLeyrTarg
FekLeyrTarg @ The Torch

"Thrusters ahead. Take us out."

Reply Good karma+7 votes
FekLeyrTarg
FekLeyrTarg @ Proving Ground

Good points. :)

Reply Good karma+1 vote
FekLeyrTarg
FekLeyrTarg @ Prosperity and Growth

I think that one is based on DSC's USS Buran.

Reply Good karma+1 vote
FekLeyrTarg
FekLeyrTarg @ Proving Ground

A very awesome shot. Well done. :)

I'm curious:
I've noticed that you're using the TOS-series design for the Connie rather than the one from "The Cage". What made you go for the former rather than the latter?

Reply Good karma+1 vote
FekLeyrTarg
FekLeyrTarg @ Imperial X7 Factory

Now all this needs are some T/Bs to blow off these conpartments. ;)

Nice work on the models and the render. :)

Reply Good karma+1 vote
FekLeyrTarg
FekLeyrTarg @ The Battle of Cheron

Sounds like a large-scale version of the classic Star Fleet Battles/Starfleet Command-scenario "The Surprise Reversed". :)

Reply Good karma+2 votes
FekLeyrTarg
FekLeyrTarg @ Flag Commander

Here it is:
Moddb.com

Reply Good karma+1 vote
FekLeyrTarg
FekLeyrTarg @ Star Wars: Imperial Assault

Looks like NexusMods hosts V1.0 of Imperial Assault:
Nexusmods.com

Reply Good karma+1 vote
FekLeyrTarg
FekLeyrTarg @ TerryB's Imperial Star Destroyer Mark I

Actually, the bridge is based on the Mark I (ANH/RO) variant. Even the domes are arranged the way it is on the Mark I. Only that upper component is from the Mark II (ESB/RotJ). :)

Reply Good karma+4 votes
FekLeyrTarg
FekLeyrTarg @ Ages of the Federation

I really love your TOS-style re-designs of the DSC-ships. :)

Reply Good karma+4 votes
FekLeyrTarg
FekLeyrTarg @ Supply Chain

These Munition Depots sound a bit like those mobile bases and mobile repair facilities from "Star Trek: Klingon Academy".
In that game, these mobile facilities are transported in parts by Sabre Bear-class tugs before being assembled where they are needed. (See "Mission 06 : Fields of Death" and "Mission 19 : Circle of Power")

Will a similar mechanic be used for the munitions depot?

Reply Good karma+1 vote
FekLeyrTarg
FekLeyrTarg @ Announcement

I'm looking forward to these. :)

Reply Good karma+3 votes
FekLeyrTarg
FekLeyrTarg @ The Eagle's Claws

Cool. Thank you. :)

In the German-dub of ENT, the spatial torpedoes are called "fusion torpedoes" for some reason. It is still possible however, that a non-canon licensed sourcebook actually incorporated the fusion-part of the spatial torpedo.

Also, didn't Starfleet upgrade to photonic torpedoes at some point or was it exclusively to the NX-class (ENT season 3) at first?
(I recall that at least the Franklin still that the spatial/fusion-ones.)

Reply Good karma+1 vote
FekLeyrTarg
FekLeyrTarg @ The Eagle's Claws

In "Balance of Terror", Spock mentioned the use of atomic weaponry during the Earth-Romulan war.
Will those play any role in AotF or are they considered... retconned?

Reply Good karma+1 vote
FekLeyrTarg
FekLeyrTarg @ XWVM

There's still the possibility to have some sort of feature, which reads the audio tracks from the XW98 CD-ROM or their OGG-counterparts from the GoG/Steam re-release of XW98.
If and how such a feature will be implemented still needs to be discussed as there are currently no plans to do so yet.

Reply Good karma+2 votes
FekLeyrTarg
FekLeyrTarg @ Romulan Might!

Ah, "primitive nuclear warheads"? :)

Reply Good karma+1 vote
FekLeyrTarg
FekLeyrTarg @ Tiberian Sun Rising

I'm very impressed. I'd dare saying that TS-Rising pushes TW's engine farther than ever before, like TD-Redux has done with "Zero Hour".
So I'm looking forward to see what you guys will have in store for us during the coming weeks. :)

Reply Good karma+3 votes
FekLeyrTarg
FekLeyrTarg @ ORCA Transport Assault

"Impact now... duck"

Reply Good karma+2 votes
FekLeyrTarg
FekLeyrTarg @ Excalibur

If you'd like to have good (semi-)professional voice actors at one point, I recommend checking out some of the voice actors from "Wing Commander Saga - The Darkest Dawn" and "4th Starveling Audio" ("Wing Commander: Defiant Few" and "Star Trek: Tales from the Border"). :)

Reply Good karma+1 vote
FekLeyrTarg
FekLeyrTarg @ XWVM

By the way:

If you're interested, come over to xwaupgrade.com to see what has been happening in the past 3 years alone.
Not only have new upgraded models been released (including the Assault Transport), but also entirely new tools, backgrounds and special effects as well as modability-extensions (DLL-hooks).
Now XWA can have custom-made iMuse soundtracks, per-craft custom hangars, animated s-foils for all craft, chatter for ships having the Imperial IFF and much much more. :)

Reply Good karma+3 votes
FekLeyrTarg
FekLeyrTarg @ K-Wings scramble

Is the CR-90m based on the Modified Corvette from the X-Wing games?

Reply Good karma+1 vote
FekLeyrTarg
FekLeyrTarg @ At The End of All Things

Is this the Kulinor-class? :-)

Reply Good karma+1 vote
FekLeyrTarg
FekLeyrTarg @ XWVM

I still fondly remember the trailers you produced for XWC all those years ago. With any luck, I may still have them on one of my backup DVDs. :)

Yes, that's true regarding recordings.
Fortunately, we have good people who would be able to figure out the different formats for each edition.

In this past 3/4 year alone, we figured out many secrets regarding X-Wing to make reading the original files and emulating the original behaviors possible. :)

Reply Good karma+2 votes
FekLeyrTarg
FekLeyrTarg @ XWVM

First of all, it's good to see you again. It has been a while since we worked together on the X-Wing Conversion for XWA, hasn't it? :)

1) A flight recorder feature is indeed planned. How the re-implementation will look like, it can't tell yet. Hopefully, we will even support viewing recordings from the original game.

2) IIRC, Unity was choosen in one part due to Azrapse's familiarity with C#. He can tell you all the details.

3) OpenSourcing is yet to be decided upon. At the moment, only parts of the source could be opnened due to the use of necessary paid external libraries, including the input system and the planets. Also, the codebase needs to reach a certain stability, from which we're still quite far away, before opensourcing.

Reply Good karma+3 votes
FekLeyrTarg
FekLeyrTarg @ Hero Prisoner Showcase

"Awakening of the Rebellion" - Making "Empire at War" as complex as "Rebellion/Supremacy"

I like that. :)

Reply Good karma+3 votes
FekLeyrTarg
FekLeyrTarg @ Flag Commander: End Run

Thanks. :)

Reply Good karma+1 vote
FekLeyrTarg
FekLeyrTarg @ Flag Commander: End Run

Just to clarify: Is this the same content as on Steam, only uncompiled?

Reply Good karma+1 vote
FekLeyrTarg
FekLeyrTarg @ XWVM

This is currently for the original X-Wing only.
The good thing is that you can simply put your MS-DOS or Windows 95 CD-ROM into your drive to play X-WingVM.
You can also have the GoG and Steam-versions on your hard disk to do so.

By the way: If you wish to install XvT from your original CDs, you can do so using these replacement installers:
Markusegger.at

Reply Good karma+1 vote
FekLeyrTarg
FekLeyrTarg @ XWVM

It still is. :)
Moddb.com

Reply Good karma+1 vote
FekLeyrTarg
FekLeyrTarg @ Infernal Beeping

"The end... or not?"

(Starfleet commandos beam in)

"Welcome to the Prometheus. It was about time."

Reply Good karma+5 votes
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