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FekLeyrTarg
FekLeyrTarg @ XWVM

This is currently for the original X-Wing only.
The good thing is that you can simply put your MS-DOS or Windows 95 CD-ROM into your drive to play X-WingVM.
You can also have the GoG and Steam-versions on your hard disk to do so.

By the way: If you wish to install XvT from your original CDs, you can do so using these replacement installers:
Markusegger.at

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FekLeyrTarg
FekLeyrTarg @ XWVM

It still is. :)
Moddb.com

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FekLeyrTarg
FekLeyrTarg @ Infernal Beeping

"The end... or not?"

(Starfleet commandos beam in)

"Welcome to the Prometheus. It was about time."

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FekLeyrTarg
FekLeyrTarg @ Star Wars: X-Wing CD-ROM Edition Missionspatch

Falls ihr diesen Patch mit der (selbstgemachten) deutschen GoG-Version verwenden möchtet, müssen folgende Änderungen gemacht werden:

Bei "dosbox_xwingcd_single.conf":
"bwing.exe" durch "bwingfix.bat" ersetzen

Bei "bwingfix.BAT" (kann wie eine Textdatei bearbeitet werden):
"xcdr c:\xwingcd\bwingfix\bwingfix.xcd" durch "xcdr c:\bwingfix\bwingfix.xcd" ersetzen

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FekLeyrTarg
FekLeyrTarg @ Tiberian Sun Rising

If you're interested: The Tiberian Sun Retro mod features usable Orca transports as well as buidable watch towers.
Moddb.com

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FekLeyrTarg
FekLeyrTarg @ Dominion War 1.2c Repacked

I've just wanted to ask that myself.

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FekLeyrTarg
FekLeyrTarg @ TS M: News of the Month #3

(Anytime :) )

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FekLeyrTarg
FekLeyrTarg @ TS M: News of the Month #3

I'm really fascinated by your timelapse video.
The accuracy of your maps compared with the originals is amazing.

By the way: Have you considered recreating the two GDI "tutorial" missions from the demo release of Tiberian Sun as well?
Moddb.com

Reply Good karma+5 votes
FekLeyrTarg
FekLeyrTarg @ C&C Tiberian Dawn Redux Campaigns Nearing Completion!

I'm so looking forward to the final release.
TDR has been my all-time favorite "Zero Hour"-mod for a long time now and it has always been a pleasure for me to be a beta tester for it. It keeps the spirit of "Tiberian Dawn" while adding lots of new content fitting for the TD-era.
A big thank you to all who has made this mod possible, especially SgtMyers88.
Also a big thank you to TaxOwlbear for showcasing the unreleased missions. :)

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FekLeyrTarg
FekLeyrTarg @ Xeria

Star Trek: Invasion?

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FekLeyrTarg
FekLeyrTarg @ XWVM

Not yet, as there are still a few things to work out.

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FekLeyrTarg
FekLeyrTarg @ Kana´s remap of the holodeck cutscene map

Out of curiosity:
Are you playing with German text only or with the German voices as well?

I think the German dub of "Elite Force" is quite good and that it is awesome that both Activision and Simon & Schuster Interactive actually made the effort to get the original German voice actors on-board, while the other companys (Interplay, Microprose, Viacom Interactive and Bethesda) barely did.

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FekLeyrTarg
FekLeyrTarg @ Day of Wrath and Doom Impending

Can A3's Kulinor-class also call in a Species 8472 bioship like in the (spiritual) predecessor? ;-)

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FekLeyrTarg
FekLeyrTarg @ 31th Century Federation Dreadnought 02

Isn't the Wells-class (the timeship Relativity) from the 29th Century?

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FekLeyrTarg
FekLeyrTarg @ Bravado's Carcass

"He may have been a good man. He may have been a hero. But in the end, he was a bad Captain."

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FekLeyrTarg
FekLeyrTarg @ Deathstar II

It kinda reminds me on how the Deathstar surface in the PC-Game "Star Wars: X-Wing" was presented, only that this one here has a lot of more detail. :)

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FekLeyrTarg
FekLeyrTarg @ Not In Our Stars, But In Ourselves

"It's a trap! They've been waiting for us all along!"

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FekLeyrTarg
FekLeyrTarg @ XWVM

Yes, we'd like to do the same for TIE Fighter once X-Wing is done.
In all likelyhood, it would "only" consist of reading the files of the original game, re-coding the AI behaviors amonst other stuff as well as building characters, environemnts, 3D-cockpits and meshes of the craft found in TIE Fighter but not in X-Wing.

However, I suspect that it should not be that hard to do as reimplementing X-Wing since both games share many features and many features of TIE Fighter are in place already with a few more planned for XWVM.

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FekLeyrTarg
FekLeyrTarg @ Ability Preview: Microjumps

In the second-to-last Imperial mission on "X-Wing vs TIE Fighter - Balance of Power", a Rebel Frigate performs a micro-jump as well.

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FekLeyrTarg
FekLeyrTarg @ Tiberian Sun Retro

Which version of Tiberian Sun do you play?
Have you extracted the content of the TS-Retro archive into Tiberian Sun's main directory?
Do any changes to the game show up at all?
On which tech level are you playing?

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FekLeyrTarg
FekLeyrTarg @ XWVM

Currently not, but we'll let you people know once we know anything regarding release dates.

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FekLeyrTarg
FekLeyrTarg @ IMG 2096

The perfect place to fight a Borg boarding party. :D

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FekLeyrTarg
FekLeyrTarg @ XWVM

Personally, I'm not a friend of upscaling graphics to higher resolutions, as they rarely look as good as having them natively in the desired higher resolution.
The upscaled characters and cockpits from the Windows-port of X-Wing are a good example how to make upscaling look bad.

Besides, if you wish to turn a 4:3 image into a 16:9 one, you have two choices, both of them bad: Either stretch it, or cut it to fit it to 16:9 screens.

So I think recreating the rooms and cutscenes in 16:9 HD (or higher) is the better alternative in my opinion.

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FekLeyrTarg
FekLeyrTarg @ IMG 1983

Yes, it is. :)

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FekLeyrTarg
FekLeyrTarg @ Tiberian Sun Retro

I loved playing Tiberian Sun Retro on the single player campaign (with the fixes applied) and in skirmish/multiplayer-mode. It's my all-time favorite mod for vanilla-TS which isn't a total conversion or a standalone-mod.

Once OpenRA has fully implemented support for TS, I'd love to have TS-Retro ported to that engine if the original authors are ok with it. :-)

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FekLeyrTarg
FekLeyrTarg @ Red Alert RELOADED

I think the current DTA version already features units and factions from "Red Alert 1", so I think "Red Alert Reloaded" is obsolete at that point.

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FekLeyrTarg
FekLeyrTarg @ Tiberian Sun Missions (TE)

Have you considered joining the TS: Redux and/or the TS: Rising teams to re-create the classic TS-missions for either mod?
(I'm just aksing out of curiosity as I'm not part of both mod teams)

Reply Good karma+1 vote
FekLeyrTarg
FekLeyrTarg @ Tiberian Sun Rising

It's often the case when you don't hear any updates from any freeware project: Progress usually happens behind the scenes.
I can tell that from experience since I've been part of many freeware communities on both sides for almost 10 years.

Reply Good karma+2 votes
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