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It seems to do what most psychological horror games set out to do, I suppose. But otherwise it's more or less mechanically just Portal as usual.
The new unique mechanics were pretty fun, and the extended play pack's evocation of elements from Portal 2 were also pretty great to see. I enjoyed hunting down the radios hidden in each map, and am curious as to whether or not I missed any other easter eggs.
A pretty good mod, though it still feels like it could use a tiny bit more polish in some areas. A countdown timer or an indicator for the neurotoxin death about to happen in the boss route would also be nice.
The puzzles were all solvable for players with controllers and were never too punishing in practice. I also appreciate the way the secret chambers' unlocking cakes were hidden.
The "Meat map pack" stages were both unique and challenging, whereas the stages made during the actual interviews were amusing to go through just to see the changes made by each interviewee. The final stage made by Robert Yang on their own was similarly amusing. I enjoyed the whole experience.