Ah... Well, I haven't done much, so there's not much to say. I've dabbled in modding for a looong time, doing games like Oblivion and Morrowind and a few others. I hope to make a game sometime (soon), and so right now I'm hard at work doing that.

Comment History  (0 - 30 of 742)
Elementalist
Elementalist Mar 9 2013, 7:53pm says:

These are really cool!

Props, man.

+2 votes     article: Props Ahoy
Elementalist
Elementalist Mar 5 2013, 4:37pm replied:

*sigh* This is why I don't like it when people do 'hints' and stuff. I lose interest, instead of the other way around. TELL ME what you're doing, and I'll decide if I'm interested. Basically telling me you're not telling, makes me shrug and move on.

+2 votes     media: ...But Rises Again, Harder and Stronger
Elementalist
Elementalist Feb 23 2013, 1:04pm replied:

Indeed! I love the gorgeous art style of this. Unreal Engine is doing a great job here.

+2 votes     article: News 23/02/2013 and Mechanics Snippit
Elementalist
Elementalist Feb 23 2013, 1:02pm says:

This is absolutely fantastic work! I love the interior design of the factory. Maybe one day you guys can compile a 'lore' book or somesuch. If you ever bought Total Annihilation: Kingdoms in the box, that manual is what I'm thinking of.

+4 votes     article: A View Inside
Elementalist
Elementalist Feb 20 2013, 8:12pm says:

That's pretty fantastic looking! I like the design with the gunboxes being able to move to one side or the other.

+4 votes     article: How we create REFUSION #07: Tempelton
Elementalist
Elementalist Feb 17 2013, 3:09am says:

The problem with Babylon 5 in general was, what WASN'T overpowered?

Not that that's a bad thing. :P But seriously, like everything was OP at one point. Except I think the Narns. They always got a bad rap.

+2 votes     media: Shadows
Elementalist
Elementalist Feb 10 2013, 7:17pm says:

OH MA GAWD UPDATES! I am so happy right now. ^_^

Please make this wallpaper sized.

+3 votes     media: Working to get most ships setup for gameplay.
Elementalist
Elementalist Feb 9 2013, 11:14pm replied:

I personally do not really get why he would say Skyrim is annoying but UDK is not...

+5 votes     article: RAGE Tool Kit Available Today on Steam
Elementalist
Elementalist Feb 9 2013, 2:52pm says:

It is difficult to give an opinion on a single piece without relation to the idea of the whole, however, from the concept art, the red seems to pop out quite a bit more in the texture. It does look good, but without seeing it in a scene I think it would look better with darker bricks.

Looking forward to seeing more! :)

+2 votes     article: First Textured Asset, In Multiple Senses
Elementalist
Elementalist Feb 5 2013, 9:21pm says:

Wow, that is SPECTACULAR artwork.

+2 votes     article: February issue of the DemonSlayer magazine is out!
Elementalist
Elementalist Feb 2 2013, 12:11am says:

An ARPG in space, tracking! Would love to see some alpha gameplay though!

+2 votes     article: Procedural Maps
Elementalist
Elementalist Jan 26 2013, 1:21pm says:

That's some fantastic work there!

+2 votes     article: ModDB - AWAY! Also, plans for next month.
Elementalist
Elementalist Jan 15 2013, 1:56pm says:

Wait, so you're making space battles with C&C Generals?

+1 vote     media: Tauri, Goa'uld & Asgard Spaceship
Elementalist
Elementalist Dec 31 2012, 3:14am says:

It looks like part of Babylon 5! o.O

+1 vote     media: Alien Superweapon?
Elementalist
Elementalist Dec 19 2012, 2:48am says:

These are nothing short of FANTASTIC.

+1 vote     media: Weapon Generation
Elementalist
Elementalist Dec 19 2012, 2:47am replied:

Wait... You imply there's a DIFFERENT way?

+2 votes     article: Playable Globe Demo and DevLog #1
Elementalist
Elementalist Dec 13 2012, 1:28pm replied:

Just out of curiosity, you couldn't have a dedicated server tool and a direct connect option in the game? That way you can have multiplayer, and don't have to worry about hosting a master server. Obviously, it wouldn't be adhoc game friendly, but it would leave it still an option.

+2 votes     game: Ensign-1
Elementalist
Elementalist Dec 10 2012, 10:10pm says:

While the overall model/texture looks cool, I wouldn't necessarily say the mouth looks more terrifying. It's definitely creepy, but it also looks like it's lost a purpose.

To specify, the previous mouth looked like it could eat you, bite chunks off of you. This mouth just looks like it can breathe on you.

+1 vote     article: The overmind
Elementalist
Elementalist Nov 28 2012, 1:44pm says:

Those graphics are fantastic! Hard to believe it's Blender Game Engine, congrats on the hard work, it's certainly paying off.

+3 votes     article: Necrosys- Major Updates.
Elementalist
Elementalist Nov 17 2012, 3:57pm says:

Well I tried the demo and it's definitely pretty fun, however, it really needs checkpoints. It's very frustrating having 3 or 4 difficult obstacles and then failing on the 4th and having to go through all the rest again. Not sure if they're there and I'm doing it wrong or what. :(

+1 vote     game: Motorbike
Elementalist
Elementalist Nov 9 2012, 6:09pm says:

Demo, hurray! I'll definitely give it a try, it's always looked really interesting.

+3 votes     article: Fray: Apologies, Release Dates and Reloaded Editions.
Elementalist
Elementalist Nov 3 2012, 3:32am says:

It's good that you put that in-game comparison, because to be honest it *does* look a little clunky close-up, but frankly with the in-game perspective it's brilliant. I applaud you sir!

+2 votes     article: It's Aliiiiiiiive! Sort of. Maybe?
Elementalist
Elementalist Oct 23 2012, 2:03am says:

Wow, that is pretty darn cool! I would have never have thought of doing it like that. :) Great results too.

+2 votes     media: How we create REFUSION_#01: Grass
Elementalist
Elementalist Oct 15 2012, 12:11pm says:

Wow, your art is absolutely fantastic. I'll have to try out your alpha and see what it's like in-game!

+1 vote     article: New maps screenshots from alpha version 73
Elementalist
Elementalist Oct 13 2012, 1:20am says:

Youtube.com

Looks good though, can't wait to see the textures!

All of the models are looking quite good.

+3 votes     media: Lamp Props
Elementalist
Elementalist Oct 11 2012, 2:10am replied:

Oof though, if it has that odd horrible lag/stuttering that Sacred has... No good.

+2 votes     game: Nyrthos
Elementalist
Elementalist Oct 8 2012, 12:56am says:

Tracking! Really high quality work there.

+12 votes     article: The Camp #1 - Subterranean Dwelling (WiP)!
Elementalist
Elementalist Oct 6 2012, 2:01am says:

Looks good!

+2 votes     media: Cobra 'Turret' Video Promo
Elementalist
Elementalist Oct 5 2012, 10:23am says:

I haven't really been following CryEngine 3 but does this mean that they've removed the requirement to have to login to CryDev? Can you release builds of games now?

+1 vote     article: Alpha map madness
Elementalist
Elementalist Oct 5 2012, 10:21am says:

That's an interesting choice, guess I didn't need to spend that $99 (which was still a good deal) way back when. I assume with engines like Unity3D and Unreal Development Kit freely available, Garage Games didn't have a lot of choice. This one has a better license though!

+1 vote     article: Torque 3D Now Open-Source
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