Are you guys making any "more advanced power plants", because after a while, it's like you are building power plants non-stop, which is kinda annoying, and takes up a lot of space.
Are you guys making any "more advanced power plants", because after a while, it's like you are building power plants non-stop, which is kinda annoying, and takes up a lot of space.
assasin, could you give us a little more info about progress?
things like : how many units & buildings haven't you made yet(nothing at all) if you made one but it's not textured,it doesn't count :P
like that we can have some insight on progress :)
some other questions ;
will cyborg reaper's web work like in TS:FS ?
will there be veinholes & weed facilities?
limpet drones work?
carryalls?
anything you can't make from TS:FS ??
also,you said you were working on maps, are that multiplayer maps or are you making a campaign already?
why the 80% complete ?? why not 100%??
they said they would, btw, assasin, any screenies of the infantry you made with that suit?
there's been no single update in like woooooow, forever :s
when can we expect something?
i hope you'll also change the veteran symbols from generals so they look like TS, or at least change them to something new
i forgot to ask, will the "toggle power" be enabled??
and what about laserfences?
yeah, i've been thinking about that 70% too :p, it's been there way too long hehe
btw, where can we see all the units in TSR?? or haven't they made it public???
i wonder if limpet drones will be in the gameand if the cyborg reaper's web-weapon can be made in ZH to work as in TS-FS. also,will there be hunter seekers?? it would be cool to see some mammoth tanks too,they kick ***:)
also, i hope you've added ion-storms to the weather conditions, cuz there's rain,snow,etc in ZH, but no ion storms hehe,maybe even some meteor showers?? :P
well,look above the pictures ;
Stealth Generator
-Growing Tiberium
-Random Units !!!!!!!!
-Deployable Units
-Subterrain Units
-Firestorm Wall Defence
-Much More!
looks very nice, tres bien :P,keep it up hehe
btw homepage link doens't worl
hehe, i meant the other mutants from the missions; mutant sergeant,mutant ,mutant soldier,...
i guess they'll be ingame cuz AssissinCS said they're planning to recreate the campaigns later on, so..
and i really hope so, so we can kick some CABAL ***
i said new cyborgs cuz they're cool, but there are only a few, so a few more would be nice :)
i hope to see a few new units:P
btw, i wonder if they'll make the hydra cannon..
i have a few questions about the game :p
-will we be seeing mutants,the ones from TS and maybe new ones :D?
-are players able to build traintracks and trains for transport?, cuz they should have been included in TS but for some reason - coding i think - they cut it away from the game
-i hope you add a few more cyborgs too, cuz TS only has 3; cyborg,cyborg reaper and cyborg commander
-will you be able to build several superweapons of the same type at the same time?
-will dropships be enabled?? (for vehicle transport)
also i hope the number of passengers has been increased too,for APC , cuz 5 is too little :P
-will multiplayer on internet be enabled and lan,etc.??
anyway , keep up the good work done so far, and let's hope you finish this soon cuz i just can't wait hehe
what do they mean by "random" units???
@WingDingo : nah, but you could do nice stuff with them :P, for example , turn power off, then, if an enemy walked on the flat part (where the lasers normally are - but disappear if you switch off power , and appear if you turn it back on :P) ,turn power back on, so the lasers appear and destroy the units,no matter how strong :D
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