I am an amateur texture artist working for mod projects in my spare time. Currently I am the lead developer of “The Great War 1918” team, a WW1 modification for Company of Heroes (as texture artist, historian, designer and code monkey). I also assist the Verdun Online project as historian, an indie FPS game project set in WW1. Amongst other projects I made textures for "His Righteous Mod" (under the nick Grenadier), a modification for Dawn of War.

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TGW1918 - easter egg
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DC637
DC637 Dec 17 2014, 2:54pm says:

Amazing! Quick question, what does the blue tab on the Austro-Hungarian represent? Did they still have seperate regiments ala the Napoleonic Wars?

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don_durandal Author
don_durandal Dec 17 2014, 6:23pm replied:

The coloured collar tabs were indeed unit-dependant. I used blue here, as it was the neutral colour for Imperial units. Sappers and Bosnia-Herzegovina regiments would have worn red; the Austrian Landwehr and all Jägers (including the Kaiserjägers) would have worn green; Hungarian Honved would have worn "slate grey" (actually pink); infantry regiments of the common army would all have worn a different colour; etc...

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Description

Here's a little something for people who watch my page.

These models have been in The Great War 1918's data files since version 1.0 of the mod (March 2013). They were only visible for people who knew their way around ModStudio.

From left to right:
- Austro-Hungarian soldier
- British driver
- Canadian soldier

Oh wait.. the Canadian soldier was ingame all along! Except getting a Canadian squad is a bit tricky: you have to play as the BEF and loose your HQ building. The infantry squad you can then call-in is a Canadian Expeditionary Force infantry section.

This old officer model is also still in the data files: Moddb.com
Currently it's not being used, but who knows? Perhaps we'll get to use it one day.

The textures are all by don_Durandal (except the faces which are the original ones from CoH).

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Entertainment
Date
Dec 17th, 2014
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