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Just restore the Nod bikes' stealth detection and the mod is as close as one can get to flawless.
The Orkas seem a bit overpowered, but at the same time, nerfing them might greatly decrease their usefulness. Rocket infantry could use at least a minor damage increase. Everything else makes for an incredible C&C experience.
The sole reason for it not being 10/10 is because there is always room for improvement. Pretty much the best TibDawn experience available.
Rise of the Reds introduced two entirely new factions, new units for old factions and is far better balanced than the vanilla game. One point less comes because some factions still need some tweaking (particularly the GLA, which easily obtains a never-ending pool of resources).