Hi all, I am Dio from Canada! I am a mapper, a sound designer and an experienced quality assurance tester. I hope, that you will like what you can see on my moddb.com page. Feel free to leave me a private message and write in the shoutbox. I am currently working on The Rising Mod for Call of Duty World at War. It is a really fun and addictive multiplayer coop zombie mod. I hope to see you on the servers.

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2005 Mod of the Year Awards

2005 Mod of the Year Awards

Official event with 44 members, must apply to join

Welcome to Mod DB's official competition which recognizes the best released and upcoming mods from the year just past. Head here to read about the mods...

DOS gamers

DOS gamers

Fans & Clans group with 241 members, open to all members

If you LOVE classic DOS games and still play them in DOS then why not be here!

Level Design Group

Level Design Group

Hobbies & Interests group with 608 members, open to all members

Are you a Level Designer? Are you looking for help/support or other level designers? Then this is the group for you! Doesn't matter what you map for...

ModDB Metal appreciation society

ModDB Metal appreciation society

Hobbies & Interests group with 283 members, open to all members

The Metal appreciation society is quite simply put a group where all us metalheads can share our love of different bands. This group is for recommendations...

Musicians at ModDB

Musicians at ModDB

Arts & Literature group with 349 members, open to all members

This group is for all the musicians at ModDB. I place to show off their work and to discuss music. You could also ask for help for a song or give suggestions...

ZCT The Rising Team

ZCT The Rising Team

Developer & Publisher with 12 members, invitation only

ZCT The Rising began in April 2009 as a Call of Duty World at War modification. It was created with the intention to bring a whole new multiplayer cooperative...

Post comment Comments  (40 - 50 of 135)
Dio Creator
Dio Sep 7 2008 says:

Here is a link to a video made by the Hello clan BFV. They go through differents area of my Point Of Existence map and did a great job!


+1 vote   reply to comment
TALON_UK Sep 8 2008 replied:

Don't know you from Adam, but it is always nice to get in contact with new people. Did you get hold of my details through the First Strike section or something?

Checking out your area here looks like you've got a good solid body of work, nice one fella. Some cracking looking maps you've got there.

I'm not a mapper myself, more of a modeller, but you should head over to the First Strike forums (www.fsmod.com), I'll bet a load of our mappers would be more than happy to shoot the breeze with you discussing mapping techniques etc.

+2 votes     reply to comment
Dio Creator
Dio Sep 9 2008 replied:

I added you while I was browsing the Battlefields mods. I stumbled accross First Strike Mod and it look pretty well made. I played all the Star Wars mod for Battlefields before BF2142 and im sure it add a lot more deep into the Battlefields 2142.

Unfortunatly I don't have BF2142 installed and I don't plan on buying it either. But keep up the good work and stay the best 2142 mod! I added your mod website in my favorite and I will try to visit your forums.

Regards Dio

+1 vote   reply to comment
TALON_UK Sep 10 2008 replied:

Okay, sounds good, I'm sure we can have a good chat. As far a buying BF2142 is concerned a lot of people have picked up the game purely to play our mod which is high praise indeed. I'm sure by now you can find a copy in a bargin bin somewhere, come along in and see what you're missing.


I also see you're Canada based, I spent a year out there in Vancouver not so long ago, if you seriously want to get into the industry head out there, there's like a games developer based on every other street corner in downtown.

Good luck breaking in.



+2 votes     reply to comment
blackaurora Sep 1 2008 says:

Hi Dio...
I read that u want to make ur own game engine. Do u have any idea to make the renderer... asset appliers and custom scripts?
Hope u can make a simple tutorial of making Game Engine (Using C++ of course)so that i can get the picture where to start!

Thanks... Regards Blackaurora!

+2 votes     reply to comment
vIiRuS_ Sep 2 2008 replied:

oh wow thats a really huge project!
GL with this Project and hopefully you find some people who can help you ;)

+2 votes     reply to comment
Dio Creator
Dio Sep 1 2008 replied:

Actually I have no idea how to start writing a game engine from scratch. However I know how to build a game/mod from scratch from all my years of modding.

Soon I plan on going back to university. I will meet teachers to get in the right programs. Where I wan't to learn how to write my own game engine. I will also seek for people around here on moddb.com, people in my city, students and motivated people that could help me with coding, graphics, game tools, web site, design, concept art, etc.

I know this is a really ambitious project but if I can succeed that will be a great achievement for me and the team. If the game can be a blockbuster that will create another successfull game studio in my city and will makes me happy for the many years to come.

Regards Dio

+1 vote   reply to comment
Swaggletooth Aug 31 2008 says:

Hey there, thanks for the add =)

Holy hell those are some amazing maps! <takes inspiration> :D

+2 votes     reply to comment
Dio Creator
Dio Sep 1 2008 replied:

Thank you for accepting the request. Im glad you enjoy my works.

Regards Dio

+1 vote   reply to comment
RAYMO321 Aug 31 2008 says:

OK, I counted and you have 369 friends!

+2 votes     reply to comment
Dio Creator
Dio Sep 1 2008 replied:

I don't really care about the record. It's more like having a decent set of friends that can interact with me. And could eventually help me work on my game project if they wish too. Next is 1 millions views and 500 friends.

Regards Dio

+1 vote   reply to comment
RAYMO321 Sep 2 2008 replied:

I wish you luck!

I think I know what you will do though, you will just have to send request to any random member that is new!

Good luck!

+2 votes     reply to comment
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