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Comment History
DeceitfulDeceiver
DeceitfulDeceiver - - 28 comments @ Warsword Conquest

@ramazon, I am pretty sure I have seen it being able to be raised up to 15 and higher in some mods. Some also allow to raise your attributes to absurd numbers too, which is cool since you become a one man army.

Good karma+1 vote
DeceitfulDeceiver
DeceitfulDeceiver - - 28 comments @ Warsword Conquest

Is it possible for aritfact weapons to change the bonus? Instead of making your character’s power strike 10, could you please make it increase the characters power strike by like +5 or +10. I ask of this since if you reach power strike 10 anyways the bonus becomes useless, (and I would love to be super op with power strike of 20).

Good karma+1 vote
DeceitfulDeceiver
DeceitfulDeceiver - - 28 comments @ Warsword Conquest

Yep, this is why Perisno feels so much grander than most other mods as it has these little things that make it more interesting and more strategic.

Good karma+1 vote
DeceitfulDeceiver
DeceitfulDeceiver - - 28 comments @ Warsword Conquest

The mod looks fantastic, looking forward to it. I just have a few questions...

1. Are household troops possible? It would be sweet to see ‘super-elite’ op troops that would be very hard for the player to get their hands on, and also would make defeating certain lords so much harder.

2. Will there be elephants in Araby? If so, you could ask the perisno team for the model, he also has very good wolf models and some wyvern ones which would work great for lizardmen’s and dark elve’s ‘cold one riders’.

3. If you are not a dwarf will you still be able to find runed weapons or somehow craft them or is that a race limited thing?

Good karma+1 vote
DeceitfulDeceiver
DeceitfulDeceiver - - 28 comments @ Age of Arthur

Yeah, and outside of these few issues the mod looks very good, so I think right now everything is just getting polished

Good karma+3 votes
DeceitfulDeceiver
DeceitfulDeceiver - - 28 comments @ Age of Arthur

I am not exactly sure how things are going, but the current second beta version has a few big bugs, like problems with ship combat (you get spawned underwater) and sometimes when you take over a castle it will become neutral instead of yours. Also when you try to go inside your retreat you are just spawned on a blank map with nothing. However it has been a while so these bugs are probably solved by now. Apart from that a few other things glitch out but they are merely aesthetically unpleasing.

Good karma+1 vote
DeceitfulDeceiver
DeceitfulDeceiver - - 28 comments @ Rise and Fall 935 A.D

It works! Thank you very much!

Good karma+1 vote
DeceitfulDeceiver
DeceitfulDeceiver - - 28 comments @ Rise and Fall 935 A.D

Mod is good, although quite a lot of texture bugs where textures are just white, and for some cities, 'taking a walk around streets' causes crashes. Perhaps i didnt install it properly? Apart from most of environment being white, the mod has great potential.

Good karma+1 vote
DeceitfulDeceiver
DeceitfulDeceiver - - 28 comments @ Age of Arthur

I will also defeat Arthur, but instead I will bring back the glorious Roman Empire, and use England to stage my invasions into Ireland and Frankia.

Good karma+1 vote
DeceitfulDeceiver
DeceitfulDeceiver - - 28 comments @ Age of Arthur

Can you post an update please, just a notice of this mod still being active would bring a great boost to morale of the followers I believe.

Good karma+4 votes
DeceitfulDeceiver
DeceitfulDeceiver - - 28 comments @ Rise and Fall 935 A.D

You could maybe ask for wildfire from either ‘A World of Ice and Fire’ or ‘A Clash of Kings’ mod creators and then tweak it a bit, it’s a similar concept to Greek Fire just green.

Good karma+1 vote
DeceitfulDeceiver
DeceitfulDeceiver - - 28 comments @ Age of Arthur

Any progress? Also wanted to ask, will there be some unique spawns? Like massive bandit parties or a massive pirate fleets, this would add a feeling of another threat rather then just an enemy kingdom. Thanks in advance.

Good karma+2 votes
DeceitfulDeceiver
DeceitfulDeceiver - - 28 comments @ A World of Ice and Fire (Game of Thrones)

That’s cause you can only get the armor of your faction, if you chose to be drothraki or something, than of course you will only get drothraki armor.

Good karma+1 vote
DeceitfulDeceiver
DeceitfulDeceiver - - 28 comments @ A World of Ice and Fire (Game of Thrones)

I know 2.0 is just out, but I have some suggestions with which I reckon people would agree with. Please add some elite troops to some lords, like Karkstarks and Tarlys I really want to see their equipment actually used. Also please make higher levels of reach actually utilise the Tarly/Tyrell plate armor, it’s a real loss to have it be worn just by the player. Also please give the Lannister pikemen the Lannister kite shield, as otherwise what is the point of having one? I know the new armor is meant to be elite, but I would Much rather prefer it to be nerfed and have the soldiers have it for immersion, than only me carrying around tyrell armor while the rest of them look no different to dragonestone troops.

Good karma+2 votes
DeceitfulDeceiver
DeceitfulDeceiver - - 28 comments @ A World of Ice and Fire (Game of Thrones)

Is it just me, or does the sky still bug out and becomes green on the campaign map

Good karma+2 votes
DeceitfulDeceiver
DeceitfulDeceiver - - 28 comments @ A World of Ice and Fire (Game of Thrones)

Past midnight here... D-Did we get memed?

Good karma+4 votes
DeceitfulDeceiver
DeceitfulDeceiver - - 28 comments @ A World of Ice and Fire (Game of Thrones)

So is it releasing today or tomorrow? Edit: never mind should be later today right?

Good karma+2 votes
DeceitfulDeceiver
DeceitfulDeceiver - - 28 comments @ A World of Ice and Fire (Game of Thrones)

Not to have an argument here, but I call armour and weapons in game terms. Yes I do agree the weapon of Robert Baratheon, a double handed hammer is by far too clumsy and impractical, however I was just replying to the fact that blunt weapons were in fact good against plate, chain or lorica type armours (you can probably list quite a few more).

Good karma+1 vote
DeceitfulDeceiver
DeceitfulDeceiver - - 28 comments @ A World of Ice and Fire (Game of Thrones)

Posted in wrong thing sorry, also I support the idea for the hammer.

Good karma+3 votes
DeceitfulDeceiver
DeceitfulDeceiver - - 28 comments @ A World of Ice and Fire (Game of Thrones)

I know this is fantasy, but you are completely wrong thinking warhammers aren’t practical against armoured opponents. In fact, it would be more practical than any sharp or pointy weapon (including Valyrian steel in the show). That’s cause realistically, cutting plated or chain mail armour is very hard. And puncturing is still pretty tough, however with one of these bad boys all you have to do is have a clean hit, the heavy weight might not crush the armour, but it will turn the person’s bones and flesh inside into stew, that’s why heavy blunt weapons (or heavy weapons in general) were actually more popular against heavy armour than an impractical and hard to master sword.

Good karma+2 votes
DeceitfulDeceiver
DeceitfulDeceiver - - 28 comments @ A World of Ice and Fire (Game of Thrones)

I for one agree. I don't use the cheatmenu for straight up changing everything at the start but i have my habits. First i check all the new cool armour added (i actually do that), find the best stuff, the aim for it within the game. I also do fail some quests sometimes, by accident or by a wrong choice, and save before i realise my mistake... that means i wont be able to get something i really want cause of a stupid mistake in the story, before its easily solvable with the cheatmenu, now its all bout taking it like a man and ruining the immersion of your character, cause the mod creator wants us to play his mod only a certain way. I am not against that, but then at least make it consistent then. For example its already hard to complete like the fifth or so mission without a valyrian weapon (white walker one), while the missions before i could complete with a simple peasant. Now i will never finish the story because getting a valyrian weapon will take me forever. Not that i am complaining, this mod is great, but some freedom would be appreciated

Good karma+9 votes
DeceitfulDeceiver
DeceitfulDeceiver - - 28 comments @ Tarly Armour

hopefully there will be some sweet looking Lannister armour

Good karma+1 vote
DeceitfulDeceiver
DeceitfulDeceiver - - 28 comments @ Gates of Autun

Bootiful

Good karma+3 votes
DeceitfulDeceiver
DeceitfulDeceiver - - 28 comments @ Age of Arthur

Is Paris in the game? Also I don't know if that's possible or if it is according to your desires, but I would make th gradient of white and roof tiles on the roman buildings slightly darker, to show that it hasn't been cared for, dark ages and all. But nonetheless those scenes are wonderful, can't wait :)

Good karma+2 votes
DeceitfulDeceiver
DeceitfulDeceiver - - 28 comments @ A World of Ice and Fire v2.0 Information

So... No cheatmenu? Or just no item finder?

Good karma+1 vote
DeceitfulDeceiver
DeceitfulDeceiver - - 28 comments @ Rise and Fall 935 A.D

sweet! Thanks!

Good karma+2 votes
DeceitfulDeceiver
DeceitfulDeceiver - - 28 comments @ Rise and Fall 935 A.D

I know it's a far stretch, but could you add war elephants as a mount or as a unit for one of the cultures? Would be sweet, and some other mods managed to accomplish it so it's possible in the least. Thanks for considering

Good karma+2 votes
DeceitfulDeceiver
DeceitfulDeceiver - - 28 comments @ Age of Arthur

Frankly said, the creator wasn't active for two weeks, not even online, so my doubts are slowly rising. A shame really, such a great mod, but i still have hope.

Good karma-2 votes