why did you choose the Xray engine for this mod? I would imagine such a wide scope of a mod would be better accomplished in engines that are much mroe documented (unreal, cryengine,source, etc.)
why did you choose the Xray engine for this mod? I would imagine such a wide scope of a mod would be better accomplished in engines that are much mroe documented (unreal, cryengine,source, etc.)
nice! going to be a huge challange I think to get it animated fluidly in game, but once it is it is going to be well worth it. Awesome work!
well...yea
We are currently working hard to get a mech fully functional in game. Needless to say Crysis does not have mechs in it so doing so is a entirely new process in itself. Once we got it fully working I'm sure we will put some videos out as soon as possible
As in model or just think of what mech's to use? We already know which ones we are using.
yea I want to see a T-rex munching on a house =D
What gameplay ideas do you guys have? I'm curious as to what the player will be doing. Is the player trying to escape the island like JP1? Also as I understand it the mod will be primarily SP based, but do you have plans for MP?
Aviary is going to look awesome in game, good luck with it
calm down, its just concept art, not in-game
thanks, but we are already aware of this
deathgrin
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