Concept artist at SnowCastle Games.

Comment History  (0 - 30 of 120)
dCepT
dCepT Feb 17 2014, 9:13am replied:

We're aiming to relaunch the 20th of February. Putting the finishing touches on everything these days!

+1 vote     game: Earthlock: Festival of Magic
dCepT
dCepT Dec 5 2013, 7:54am replied:

Thanks! Glad you dig!

+1 vote     game: Earthlock: Festival of Magic
dCepT
dCepT Dec 5 2013, 7:54am replied:

Thank you! Good to know we have people rooting for us!

+1 vote     game: Earthlock: Festival of Magic
dCepT
dCepT Dec 5 2013, 7:54am replied:

Thanks for your input! Yeah, there's definitely work to be done on the visuals still :)

+1 vote     game: Earthlock: Festival of Magic
dCepT
dCepT Nov 14 2013, 1:21pm replied:

Thank you!! Yeah we're stoked about the WiiU as well! Glad you dig the logo animation!

+3 votes     game: Earthlock: Festival of Magic
dCepT
dCepT Nov 4 2013, 2:13am replied:

CadianConscript:Thank you! We're humbled by all the support we're getting. We'll do our best to deliver an awesome game!

+1 vote     article: Festival of Magic has been greenlit!!
dCepT
dCepT Nov 1 2013, 9:03am says:

Maxen1416, Demonz312, b0untyHunt3r, tlewis: Thank you guys! We're super stoked!

+2 votes     article: Festival of Magic has been greenlit!!
dCepT
dCepT Oct 18 2013, 4:10am says:

@Sweetbeast, @Tonbery, @b0untyHun3r Thanks for the support guys!

+1 vote     article: Festival of Magic on Steam Greenlight, also new art!
dCepT
dCepT Oct 17 2013, 3:24am replied:

Thanks! Fingers crossed ;)

+3 votes     game: Earthlock: Festival of Magic
dCepT
dCepT Oct 17 2013, 3:24am replied:

The combat will definitely evolve as we move into the beta phase. We definitely want the combat to feel like it has as much flow as possible. We appreciate the feedback! Thanks!

+2 votes     game: Earthlock: Festival of Magic
dCepT
dCepT Oct 7 2013, 7:09am replied:

@supragamer:

I asked our programmer, here's what he said;

It's sort of a combination of the two. The combat stage for any area the player is in loads up in tandem with said area. When combat initiates, we spawn the enemy you've encountered as well as the player combat team. When the combat is over, we delete the combat characters and resume play in the scene you were in.

So neither of the scenes gets loaded/unloaded during combat. We're doing it this way to minimize loading time when you enter combat.

I'm paraphrasing, so if I'm not making sense, please let me know and I'll have Eivind clarify more :)

+3 votes     game: Earthlock: Festival of Magic
dCepT
dCepT Oct 7 2013, 2:44am says:

Looks awesome! Dig you guys' shaders! The art direction jives too! At least for me, all the silhouettes are very readable, which of course is important in a game like this! Much kudos! Can't wait to play :)

+3 votes     media: Alpha gameplay
dCepT
dCepT Oct 7 2013, 2:40am says:

Thanks guys! This area will hopefully be seen in the beta.

+1 vote     article: New areas pt. 1
dCepT
dCepT Oct 5 2013, 4:23am replied:

Thank you! Stoked that you dig the visuals in FoM!

Upvoted Undead on Steam just now!

+1 vote     game: Undead Overlord
dCepT
dCepT Oct 4 2013, 4:55am replied:

Thanks, Ivan! Great to hear that you like the visuals!

+1 vote     game: Earthlock: Festival of Magic
dCepT
dCepT Oct 4 2013, 4:42am says:

Hey guys! It was good meeting you at PAX (I'm Fredrik from SnowCastle Games, Cameron and I connected over on LinkedIn a little while ago as well). The game looks great! Best of luck on your kickstarter! I've backed and tweeted about it!

+3 votes     game: Undead Overlord
dCepT
dCepT Oct 4 2013, 4:36am replied:

Thank you for the more in depth feedback! I'll pass this along to our AD and composer to look at and have a listen to your track :)

+2 votes     article: Gameplay Video
dCepT
dCepT Oct 4 2013, 4:34am replied:

Thank you for your feedback! We agree on the time spent watching effects and animations in combat, definitely, and have been discussing how to deal with that for the final game. We're not sure yet if we'll speed up animations, or give you the options to hit a button to skip or something else entirely. We are however keeping it very much in mind! The combat needs to feel like it's flowing for the final game.

I'm having our AD, who also directs the composer have a look at your comments on the music.

Again, thank you for your feedback!

+2 votes     game: Earthlock: Festival of Magic
dCepT
dCepT Oct 2 2013, 7:29am replied:

Wow! Awesome to hear that kind of feedback! Thank you so much! Yeah, we're happy about what we've achieved whithin the timeframe and concerning the team size. We're working on new features, areas, monsters and NPC's these days!

+2 votes     article: Gameplay Video
dCepT
dCepT Oct 2 2013, 7:27am replied:

Thank you! So glad you like! Yeah, there will be more work put in on animations across the board as we progress.

+1 vote     article: Gameplay Video
dCepT
dCepT Oct 2 2013, 7:26am replied:

Thanks! We're going as fast as we can! ;) Frits and me are planning out new areas for the first episode as I'm writing this! Have you signed up for the beta?

+1 vote     article: Gameplay Video
dCepT
dCepT Oct 2 2013, 7:25am replied:

PAX was pretty awesome! We brought a playable alpha, so we had players actually playing our game for the first time! Day one was a pretty nervous experience, but we got so great feedback from everyone who tried it! Very cool to get to see people play it and observe their reactions!

+1 vote     article: Gameplay Video
dCepT
dCepT Oct 1 2013, 1:40pm says:

Thank you!

+1 vote     media: Festival of Magic Alpha Gameplay
dCepT
dCepT Sep 25 2013, 2:43am replied:

Haha! Maybe if the game is a success we should make a USB controlled desk-crane :D

+1 vote     media: Dockyard concept art
dCepT
dCepT Sep 25 2013, 2:42am replied:

Thank you! Those guys are Frits' designs, I just did the painted version in the other piece. So glad you like 'em!

+1 vote     media: Barnacle Concept Art
dCepT
dCepT Sep 25 2013, 2:41am replied:

Glad we got the update out before you forgot! There is some more video footage upcoming as well.

+1 vote     media: Barnacle Concept Art
dCepT
dCepT Jul 12 2013, 5:51am replied:

Appreciate it, man! Glad you like!

+2 votes     media: Dockyard concept art
dCepT
dCepT Jul 11 2013, 3:00pm replied:

:D Awesome that you think so much of our stuff! Thank you!

+2 votes     article: Concept art update and PAX!
dCepT
dCepT Jul 11 2013, 2:59pm replied:

Glad you dig!

+1 vote     article: Concept art update and PAX!
dCepT
dCepT Jul 11 2013, 2:59pm replied:

Thanks! We'll keep the eye festival going, hopefully! :D I'll make sure that I make a post once we have the textured models coming out of this in game!

+1 vote     article: Concept art update and PAX!
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