Concept artist at SnowCastle Games.

Comment History  (0 - 30 of 87)
dCepT
dCepT Mar 26 2013, 7:36am replied:

Thank you!

+1 vote     article: Dockyard scene concept art
dCepT
dCepT Mar 22 2013, 3:38am says:

Kuznetsovsky, Sph!nx, riccardo_deias, moddlord1 Thank you guys! We're so glad you like what we're producing! :) Will make an update with the scene once we have it implemented!

+1 vote     article: Dockyard scene concept art
dCepT
dCepT Feb 21 2013, 9:43am replied:

Thank you for the comments and suggestions! Good tip! We've talked about redesigning the trees, maybe make them more tropic looking. When and if we do that, we'll definitely be thinking about the angle variations as well!

Glad you like what we've shown so far! We're working on designing some new areas now that we think are pretty cool! Can't wait to show those as well!

+1 vote     media: Plumpet Island
dCepT
dCepT Jan 31 2013, 2:43pm replied:

Thanks! You should check out Hans Kristian's 3d model of him over in our news section!

+1 vote     media: Crabler
dCepT
dCepT Jan 23 2013, 2:57am replied:

Hahaha! Yeah, well we're trying to inject other elements we like into it as well! Glad we manage to get you excited!

+2 votes     game: Festival of Magic
dCepT
dCepT Jan 23 2013, 2:56am replied:

So glad you like it so far! Hope we can continue raising the bar ;) Thanks for tracking!

+2 votes     game: Festival of Magic
dCepT
dCepT Jan 23 2013, 2:54am replied:

Unity4 supports Linux as well. If we end up on a publishing platform that supports it, like steam, I don't see why we won't come out with a linux version as well :)

+3 votes     game: Festival of Magic
dCepT
dCepT Jan 23 2013, 2:48am replied:

Yup! We've gotten the devkit and are experimenting with the OUYA now :)

+2 votes     game: Festival of Magic
dCepT
dCepT Jan 23 2013, 2:46am replied:

Thanks! :D Yeah, we think he turned out kinda cool! Glad we're hitting that balance!

+1 vote     article: Creature Design Diary - Crabler Enemy part. 2
dCepT
dCepT Jan 22 2013, 2:19am replied:

Thanks man! Yeah, the eyebrows really does it :D

+1 vote     media: Crabler
dCepT
dCepT Jan 22 2013, 2:18am replied:

Thank you! We try to put some thought into our creature designs, and keep the designs around their function in game. Glad it communicates like that as well!

+1 vote     article: Creature Design Diary - Crabler Enemy part. 2
dCepT
dCepT Jan 16 2013, 5:37am replied:

Cool! We're looking into getting ahold of someone who writes shaders for Festival of Magic too at some point. Don't have that expertise at the studio today.
I use a Samsung Galaxy Note 10.1 so I'm happy to see that you're planning on Android as well! Your game is very much on my radar :D

+1 vote     media: shader test 02
dCepT
dCepT Jan 14 2013, 4:08am says:

Looking good! Do you guys write your own shaders in house?

+1 vote     media: shader test 02
dCepT
dCepT Jan 11 2013, 3:49am replied:

Thanks!

+2 votes     article: Zenit Desert - Concept art post
dCepT
dCepT Jan 11 2013, 3:49am replied:

Thank you!

+2 votes     article: Zenit Desert - Concept art post
dCepT
dCepT Jan 11 2013, 3:49am replied:

Thanks! Crits and kudos definitely noted :)

+2 votes     article: Zenit Desert - Concept art post
dCepT
dCepT Dec 10 2012, 10:38am says:

Thanks guys! So glad to hear you like our game so far!

+1 vote     media: Game Connection 2012 teaser
dCepT
dCepT Dec 10 2012, 9:31am says:

Tracking! Looks great so far guys! Dig the stylization!

+1 vote     game: Oberon's Court
dCepT
dCepT Dec 9 2012, 11:54am says:

Sithpal: Thanks! What's a cazador (other than hunter in Spanish? )
Hakumen: Thank you!

Glad you guys like! There will be more monster stuff soon! :)

+2 votes     article: Desert Beetle
dCepT
dCepT Dec 8 2012, 2:26pm replied:

Of course! We'll let you know as soon as it's on there!

+2 votes     game: Festival of Magic
dCepT
dCepT Dec 8 2012, 2:25pm says:

MrMazure, Hakumen: thank you for voting! Much appreciated!

+2 votes     game: Festival of Magic
dCepT
dCepT Dec 7 2012, 10:34am says:

Looks great! The 3D work is very true to the concept art! Kudos!

+1 vote     article: Nox and Chyme come to life
dCepT
dCepT Nov 26 2012, 2:21pm says:

Thanks guys! Glad you liked the process shots! I'll try to do posts like this every now and then!

+1 vote     article: Crossbow design for Festival of Magic
dCepT
dCepT Nov 16 2012, 3:45am says:

Thank you! Both Frits and myself use Photoshop for all the concept art and design work.

+1 vote     media: Festival of Magic promo art
dCepT
dCepT Nov 1 2012, 2:40pm replied:

Thank you! Happy you like!

+1 vote     article: Visual update
dCepT
dCepT Nov 1 2012, 2:39pm replied:

I'll send Tim a mail and make sure he swings by here to see the props from you guys! Thanks!

+1 vote     article: Fan art!
dCepT
dCepT Nov 1 2012, 2:38pm replied:

Thank you! Awesome to hear you like the artwork!

+1 vote     article: Project FoM weapons!
dCepT
dCepT Nov 1 2012, 2:33pm replied:

Thank you for your thoughts!

Yeah, the path follow on Gnart (the little guy) is extremely crude :) We're looking at a soloution similar to what you are suggesting. Have him pick out a vector towards the main character and then pathfind his way there.

As for the dead bodies on the battle field; thank you for commenting on it. We haven't landed on a final solution there, but we don't want the battlefield to feel confusing for sure.

+2 votes     media: Festival of Magic - pre-alpha gameplay footage!
dCepT
dCepT Nov 1 2012, 1:57pm says:

Thank you guys! So cool to hear all your continued support! Like Bendik said, we're having lots of fun making this! Couldn't ask for a better job! It's been great getting some interactions and gameplay into this scene as well today. More to come!

+2 votes     media: Elevator-Puzzle-Scene
dCepT
dCepT Oct 27 2012, 4:41am replied:

Thank you! The first concept art piece for this one is the Crystal Elevator Tower in the images section. We'll post the final concept and screens from the in game scene next week.

+1 vote     article: New environment in progress
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