You can't beat STALKER.

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Georg_Ravioli
Georg_Ravioli - - 589 comments

Whoo hoo, more quests! Can't wait to play your mod once I finish adding my own weapon stat mod to Misery 2.0.2. Is the pic from one of these quests?

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D.M.E Author
D.M.E - - 4,446 comments

The pic above is just from when you enter the underpass. It was where I am in game and shows me wearing the underpass outfit from Nimble. The underpass may be opened up with a reason to go back down there though.

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Georg_Ravioli
Georg_Ravioli - - 589 comments

Ah, yeah I see it now. Nimble now sells SSP-99M? Awesome. Do you plan on adding any extra spawn points for AI? I always liked SMRTER's idea of having monolith and whatnot earlier in the game, I just never figured out how to alter that kind of thing.

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D.M.E Author
D.M.E - - 4,446 comments

It depends how it feels when I play through, There's quite a few unused spawn points in vanilla, I've increased spawn rates and used some of the empty ones so I'll see how it goes. I'm gonna have areas used with things spawning there for quests so what I do add will need triggers for when to spawn and I don't wan't to make it too complicated and screw things up.

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mrmohamed2001
mrmohamed2001 - - 81 comments

Sounds awesome, can't wait, paused my Merge mod Playthrough now!

Can you also add some new artifacts? I like how in Devolution, you can get some useless artifacts, but also get an extremely useful one. And will you also add some more armors?

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D.M.E Author
D.M.E - - 4,446 comments

I'm in the process of adding artifacts now, The merge mod has 4 extra outfits and I have three more I'm adding.

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Description

A second version of the Merge mod will be available soon that adds a side storyline with multiple quests that will run alongside the vanilla one, It is also using the full version of Absolute Nature 3 as well as many more additions courtesy of this great community. Any resources used will be credited for in the read me as usual.