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Comment History
Darth_Sokar
Darth_Sokar - - 25 comments @ SOASE Star Wars Alliance 1.7 for 1.91v

Nvm. It's working now evidently.

Good karma+1 vote
Darth_Sokar
Darth_Sokar - - 25 comments @ SOASE Star Wars Alliance 1.7 for 1.91v

I cannot seem to get Firefoxccmods.com to pull up on firefox or chrome for that matter, I've tried repeatedly over the past day and a half, Is it down?

Good karma+1 vote
Darth_Sokar
Darth_Sokar - - 25 comments @ SOASE Star Wars Alliance 1.7 for 1.91v

What happened to the World Devastators? I can't seem to find them. Playing as the Empire. Not the warlords faction.

Good karma+1 vote
Darth_Sokar
Darth_Sokar - - 25 comments @ Stick Them With The Pointy End

Would love an Eclipse I. Gorgeous ship.

Good karma+1 vote
Darth_Sokar
Darth_Sokar - - 25 comments @ Sins of a Galactic Empire

Yes unfortunately.

Good karma+1 vote
Darth_Sokar
Darth_Sokar - - 25 comments @ We're Back!....Sorta

YAY!

Good karma+1 vote
Darth_Sokar
Darth_Sokar - - 25 comments @ Legacy Era: Second Imperial Civil War

Nope, Still can't get past Nal Hutta even with the patch x.x

Good karma+1 vote
Darth_Sokar
Darth_Sokar - - 25 comments @ Legacy Era: Second Imperial Civil War

Sorry, I just saw the patch and feel like a tard. I'll write back if there's any issues. Thanks again Cheesecake. You're amazing man.

Good karma+1 vote
Darth_Sokar
Darth_Sokar - - 25 comments @ Legacy Era: Second Imperial Civil War

Only problem I'm having with the mod is that in the galactic conquest mode, Nal hutta has no hyperspace routes that allow one to invade it, so far as Im aware, it is impossible to complete the galactic conquest mode. I'm aware that hasn't much been the focus, but a quick patch for that would be greatly appreciated.

Good karma+1 vote
Darth_Sokar
Darth_Sokar - - 25 comments @ SoGE R961 release for SOASE Rebellion 1.041/1.1

Thank God someone understands that concept. "The movies were movies because they were extra-ordinary circumstances" not the set in stone norm and eternal constant.

Good karma+1 vote
Darth_Sokar
Darth_Sokar - - 25 comments @ Dawn of Victory

My friend Sheldon and I both follow the mod patiently. And we're both not 13 year old fail trolls. Thus you have at least two, perhaps three if we get our friend Devin in on the band wagon. XP.

Good karma0 votes
Darth_Sokar
Darth_Sokar - - 25 comments @ Blitzkrieg v4.02 Update Installer

Yeah, Just nearly virused me too. Lame.

Good karma+1 vote
Darth_Sokar
Darth_Sokar - - 25 comments @ Farewell

The lot of you, While the joke was rather cruel, I wouldn't have even bought the game if it wasn't for Cheesecake, And even after that, Wouldn't be able to play it or the mod without his help due to compatibility issues. Point is, Don't be dissin' cheesecake.

Good karma+2 votes
Darth_Sokar
Darth_Sokar - - 25 comments @ News update 12/31/11

Nevermind I've figured it out. lol.

Good karma+1 vote
Darth_Sokar
Darth_Sokar - - 25 comments @ News update 12/31/11

I can't seem to find how to add mods the regular way with steam to sins. I have the steam version which I believe may be somewhat responsible for these issues I'm experiencing apart from my inexperience with modding this particular game. I added this mod ( it's an amazing mod btw ) as a total conversion to my diplomacy and it plays very well, but the asgard and goauld menus/names/etc are overridden by ( pieces of? ) the wraith menu. I am fond of this mod, very much so, but I would like to be able to properly play with all the factions, not just the asurans, humans and wraith. Could someone help me with this? Like, how to find the proper folder to place mods in for steam, if that would help ( Yes I know theres a modpath button, But I cant find that folder for the life of me ) or maybe a patch to fix this? Or something? Please?

Good karma+1 vote
Darth_Sokar
Darth_Sokar - - 25 comments @ Various Images

My first thought when I saw this picture was "I now have the sexiest wallpaper in the history of mankind." just thought I'd mention that. XD

Good karma+1 vote
Darth_Sokar
Darth_Sokar - - 25 comments @ Into the Fray

That is one ballsy fighter pilot.. LOL

Good karma+3 votes
Darth_Sokar
Darth_Sokar - - 25 comments @ Legacy Era: Reconstruction

Can't wait for these to be playable. Gonna be amazing. I love the Nemesis already. I really wanna see the imperious though. Just out of raw curiosity.

Good karma+1 vote
Darth_Sokar
Darth_Sokar - - 25 comments @ Galactic Alliance in trouble

No the Imperious is 3,200 meters long versus the Nemmy's 14,600 meters.

( Doubt this reply matters now, a year later, but whatever. )

Good karma+1 vote
Darth_Sokar
Darth_Sokar - - 25 comments @ The Clone Wars version IV TEST

Oh and how would I go about editing in a new .TED file to replace kuat, cause... I kinda can't win with kuat being a giant exception error.

Good karma+1 vote
Darth_Sokar
Darth_Sokar - - 25 comments @ The Clone Wars version IV TEST

Um anyone else noticed that the jedi have like, an identity crisis going on? "THERE WILL BE NO SURVIVORS", "I SEE THROUGH THE LIES OF THE JEDI" etc etc. o.O

Good karma+1 vote
Darth_Sokar
Darth_Sokar - - 25 comments @ The Clone Wars version IV TEST

For me, the malevolence unlocks on pammant, tech five and I hear you have to steal the tech, I play on tech five all the time just to skip the age-long tech upgrading and tech 'theft' sounds plain annoying. I always play as the empire/republic or start at tech five. xD

For bugs: Please fix this whole... Kuat crash thing whenever possible. Kinda glad I wasn't the only one.

Ruusan's so buggy ( walk through walls, also hard to see where units are behind this giant wall, and some places are inaccessible and some turrets are built but poke through the floor, unable to fire. ) it's virtually unplayable, Thank God for autoresolve. The same goes for the rishi moon outpost.

Balance issues: Republic flat out needs a tiny bit more fighters to deal with the larger, more powerful CIS warships, But hey, its your mod and I'm content with just learning to deal with it myself.

Note: I have no complaints about Naboo/theed, I just wanted to say that you did some beautiful work there. Loved that map.

Other note: Thank you for making these 'pirates' more like pirates instead of the full blown zann consortium, They annoyed the Hell out of me in every mod I've played. ( Don't get me wrong, I butchered them, they were just annoying. )

Overall though, I love this mod. Can't wait for the full release.

Good karma+1 vote
Darth_Sokar
Darth_Sokar - - 25 comments @ Final Krayt Empire Heroes

Upgraded nemesis? Hot damn. <3 the Nemesis-class.

Good karma+1 vote
Darth_Sokar
Darth_Sokar - - 25 comments @ Imperious-class Demolishing a GA Remnant Fleet

Must... Have... Imperious-class.. XD

Good karma+1 vote
Darth_Sokar
Darth_Sokar - - 25 comments @ Krayt Empire Modern Naval Forces Update

I have a few questions, I'm sure might seem rather dumb? I suppose is the word.

Is Sw empire at war - FoC compatible with windows vista 64 bit? ( Yes I'm not a fan of vista either but it's what I've got. )

and.. About the image- It's magnificent, I loved the design the moment I saw it. My question for it is, How would the nemesis-class stack up against an executor-class star dreadnought?

It appears it would attempt to perform simalar functions but I can't help but wonder which is superior.

Good karma+1 vote