Lead developer of the Pacific Thunder mod and proud member of the BlackSandStudios Development Group

Comment History  (0 - 30 of 518)
WelshManDan
WelshManDan Oct 2 2012, 3:11pm replied:

No, the damage system will most likely be like normal Company of Heroes.

No the mod developers aren't sick, just extremely busy in real life.

+2 votes   mod: Pacific Thunder
WelshManDan
WelshManDan Sep 29 2012, 1:48pm replied:

No, this is the Westland Wessex, a British version of the Sikorsky H-34

+2 votes   media: Wessex HU.5
WelshManDan
WelshManDan May 23 2012, 8:43am says:

Holy potatoes

+55 votes   media: The Gates of Argonath
WelshManDan
WelshManDan May 17 2012, 12:45pm replied:

Look closely at the center of the image, its like a Shitbrix moment.

+4 votes   media: Grandma is that you?
WelshManDan
WelshManDan May 11 2012, 12:49pm replied:

Me no speaka le spanish?

+5 votes   mod: Pacific Thunder
WelshManDan
WelshManDan Mar 22 2012, 1:01pm replied:

The pacific war included the Philipines, a huge land mass of an island. We wouldnt be able to fit entire islands into a single map so even places like Iwo Jima would be split into 3 maps (Airfield/Beach/Moutain).

+1 vote   mod: Pacific Thunder
WelshManDan
WelshManDan Mar 22 2012, 1:00pm replied:

Additional.

+1 vote   mod: Pacific Thunder
WelshManDan
WelshManDan Mar 21 2012, 9:14am replied:

That would be pointless, because not all maps will feature a coastline, so having a ship stationed in central philipines would look rather weird!

+2 votes   mod: Pacific Thunder
WelshManDan
WelshManDan Feb 20 2012, 6:06pm replied:

Nice one guys, thanks for the comments. I have ordered some books for uni about texturing (im doing a 3D Animation/Modelling course) so it will come in handy for this mod too if I can get my head around it! Probably not for a good few months though as I wouldnt even dream of joining with work after a 2-3 week learning period :P

God I sound like such a noob. I sound like the people who usually annoy me on ModDB!

+1 vote   mod: MERP | Middle Earth Roleplaying Project
WelshManDan
WelshManDan Feb 19 2012, 8:09pm says:

I wont comment on my post from a few pages back as it will just get burried and you wont see it, plus I dont want to clutter up your forums with pointless posts, so may be easier to post it here and then let this post die.

1) Can you use Maya to create the models? Or does the team use 3DS Max?
2) Would a modeller have to set up the ingame structure for their models too, or just the modelling/texturing phase?

I am an okay skinner but plan on improving my skills greatly before even contemplating to help the team, as im sure its only highest quality required stuff!

Im not a noob but my posts in here seem extremely noobish! Sorry about that just wondering whats needed to get my skills up before applying!

+1 vote   mod: MERP | Middle Earth Roleplaying Project
WelshManDan
WelshManDan Feb 18 2012, 7:38pm says:

If you need some models (not a brilliant modeller, but willing to help!) then im willing to help out, this has been one of my most-anticipated mods...ever actually.

I cant texture and my UV maps are horrible, and I cant get the models ingame, but if you wanted a quick solution to modelling a load of stuff im more than willing to help :)

+1 vote   mod: MERP | Middle Earth Roleplaying Project
WelshManDan
WelshManDan Jan 31 2012, 10:32am replied:

Congratulations!

+5 votes   mod: Pacific Thunder
WelshManDan
WelshManDan Dec 30 2011, 6:25pm says:

I know I have broken some promises this year, which is why I want to make it clear to everyone - this mod page was made way too early.

I basically set up the mod page first, and then went about finding a team and starting the mod. It turns out that now I have more experience with modding and the way the modding world works, this was a huge cockup on my part.

When I create my new mod, currently un-announced for these exact reasons, I will literally wait until the mod is nearly completed before creating a ModDB page.

We actually dont have anything suitable to show you, as most of the stuff done is coding. Everything is currently in a stage where its being tweaked, worked on and coded, meaning if I did show you stuff ingame it is most likely going to change before release. I made this mistake with the Japanese infantry, which will change dramatically, the US Infantry, whom will also be different in the final Mod.

This is also the reason I showed renders of the Japanese tanks, as thats how they will look in the final mod.

I am sincerely sorry for causing such a messed up profile for this mod, which I do promise (and I mean this one) will be released, and will be great.

University, Work, Alcohol, Night Clubs and Alcohol have severly depleted my ability to work on this mod, so our team is basically 1 coder, and 1 texturer, which is why the mod advances so slowly from public release to public release.

Sorry about that.

+10 votes   mod: Pacific Thunder
WelshManDan
WelshManDan Dec 3 2011, 10:16pm says:

Voted, one of my favourite mods of all time.

When it has the official cities in it, I cant imagine anything else its missing.

+2 votes   mod: Third Age - Total War
WelshManDan
WelshManDan Dec 3 2011, 6:24am says:

Sanguine, did you actually read it? I specifically said that the votes should go to other mods who have actually made progress and/or is released, rather than our mod which is making progress behind the scenes unknown to the public eye.

Please learn to read before you write such rubbish.

Aidas, didn't I spell it write? I think it does say Afrika?

Oh I see, no korps lol

+6 votes   article: Mod of the Year 2011
WelshManDan
WelshManDan Dec 2 2011, 12:21pm says:

Voted, as always!

+4 votes   mod: Company of Heroes: Eastern Front
WelshManDan
WelshManDan Nov 8 2011, 5:06pm replied:

I can tell you, that John Wayne wont have it, if that helps.

+1 vote   mod: Pacific Thunder
WelshManDan
WelshManDan Nov 7 2011, 1:15pm replied:

Feel free to Private Message me on here with any and all ideas you have, I will try to reply as helpfup as I can.

+2 votes   member: WelshManDan
WelshManDan
WelshManDan Nov 7 2011, 1:14pm replied:

Currently, the only help we need would be with Artwork.

We are in desperate need of an Artist able to produce Icons/Doctrine Specific Artwork.

if you are able to help us then that would be great, if not then im afraid we do not need any other places fulfilled.

Thanks for your input and your appreciation of our work, it is much appreciated by the team and I.

+2 votes   member: WelshManDan
WelshManDan
WelshManDan Nov 7 2011, 11:30am replied:

No.

+3 votes   mod: Pacific Thunder
WelshManDan
WelshManDan Nov 5 2011, 3:16pm replied:

1. We havent begun working on the primary maps yet, however most certainly yes.
2. I dont understand what you mean
3. I cant reveal this information at the present time, unfortunately.

+1 vote   mod: Pacific Thunder
WelshManDan
WelshManDan Nov 1 2011, 7:56pm replied:

Yes, we will create a FAQ when we are closer to release

+1 vote   mod: Pacific Thunder
WelshManDan
WelshManDan Oct 29 2011, 3:57pm replied:

Next is something many people have been wishing for, yet we have been unable to show thus far. I will be aiming to have the next update out for Christmas at the farthest. It is requires a lot of work and after that update is done, it will mean the mod moves into the final stages of tweaking/icons/artwork.

If the update isnt out before christmas then it will be out ASAP afterwards, as it will be more of a milestone for us than it will be a large update for the community. We wish to have everything possible done before the update so to keep to our game plan.

+3 votes   mod: Pacific Thunder
WelshManDan
WelshManDan Oct 29 2011, 3:52pm replied:

We may not do it before them, but I assure you we will not release something unless we are confident and believe it is better than any other IJA Faction you see on a Company of Heroes mod.

+2 votes   mod: Pacific Thunder
WelshManDan
WelshManDan Oct 24 2011, 9:46am replied:

We have been around for longer than any of them. But yes we do.

+3 votes   mod: Pacific Thunder
WelshManDan
WelshManDan Oct 16 2011, 1:30pm replied:

We always welcome new ideas, although a lot of stuff has been finalised.

Please send me a PM on here with your ideas and ill get back to you on whether the type of stuff would fit in with our mod.

+1 vote   mod: Pacific Thunder
WelshManDan
WelshManDan Oct 7 2011, 6:11pm replied:

1 month? Get a life.

+1 vote   mod: Pacific Thunder
WelshManDan
WelshManDan Sep 22 2011, 3:16pm replied:

Late for what?

+5 votes   mod: Pacific Thunder
WelshManDan
WelshManDan Sep 12 2011, 2:56pm replied:

Not you bro, I meant Jalle. Thanks for replying to what you thought was a question, unlike some other people...

+3 votes   media: a new map
WelshManDan
WelshManDan Sep 11 2011, 9:54am replied:

Pardon? Please verify once again what exactly it is we are talking about.

To clarify what exactly me and Jalle talked about in a PM.

----
He took the advice of people here on ModDB, and asked if Pacific Front may be able to use Pacific Thunders models.

I respectfully denied the use of the models, as we do not feel ready to share our hard work with the community, just yet.
----

I dont know what you were trying to say with your post, but this is what happened just to clarify to everyone reading these boards.

+4 votes   media: a new map
WelshManDan
WelshManDan Sep 1 2011, 3:45pm replied:

Well, yes really. I remember distinctly re-creating it myself...I used blueprints and remodeled it to new exact dimensions. The old one wasnt up to scratch, this was back when you weren't like you are now.(which btw, you are now an excellent modeller, better than ill ever be).

The old one had some errors with the faces, had an unneccesary amount of tris in relation to the detail visible, and was off on quite a lot of proportions (notably the size of the barrel, magazine and stock in relation to the rest of the model).

I am in no way trying to dis-hearten your work, as it is truly excellent and I cant wait to show off your newer stuff, merely giving appropriate credit where it is required.

I did not need to give credit at all, as I modeled this weapon entirely myself, but I respect you enough that I did give the credit.

+4 votes   media: Japanese Weapons
WelshManDan
WelshManDan Aug 30 2011, 4:17pm replied:

By base models, he means the old ones, they have been completely remade. Credits are just gratuitous.

+2 votes   media: Japanese Weapons
WelshManDan
WelshManDan Aug 27 2011, 2:06pm says:

The Japanese tanks will not have an MG upgrade option for the hatch, only a Cupola MG

+1 vote   media: Japanese Weapons
WelshManDan
WelshManDan Mar 31 2011, 5:46pm says:

These are great models, but arent they too detailed for Men of War?

+4 votes   media: Trijicon M140-CP 4x32 ACOG
WelshManDan
WelshManDan Oct 1 2010, 9:46pm says:

Thats the Map Entry point marker in World Builder.

+1 vote   media: zz
WelshManDan
WelshManDan Sep 30 2010, 1:11pm says:

Source?

+1 vote   media: gfds
WelshManDan
WelshManDan Sep 27 2010, 8:20am replied:

And their reply?

+1 vote   media: Japanese Music Theme
WelshManDan
WelshManDan Sep 6 2010, 10:22pm replied:

Oh really? we hadnt noticed!

+4 votes   media: Japanese Infantry
WelshManDan
WelshManDan Jul 3 2010, 6:37am replied:

Yes, Aidas is currently a 3D Modeller on our team.

+2 votes   media: UH1 Iroquois Transport
WelshManDan
WelshManDan Jun 28 2010, 12:17pm replied:

The MG is a Browning M1917 model Machine Gun widely used in the Pacific Theatre.

+1 vote   media: MG Team
WelshManDan
WelshManDan Jun 20 2010, 9:03am replied:

As said in the News Post, ALL Skins are still Work In Progress and will most likely be changed before the final release.

+1 vote   media: Bazooka Team
WelshManDan
WelshManDan Feb 4 2010, 12:02pm says:

how will you be implementing Melee Combat?

+1 vote   media: PMC Kits
WelshManDan
WelshManDan Jan 24 2010, 7:05pm replied:

Alright cool man :)

+1 vote   mod: The Farben Effect
WelshManDan
WelshManDan Jan 23 2010, 10:18pm replied:

well...no it couldnt have, the RAF and Royal Navy were to superior for the Luftwaffe and Kriegsmarine, and to land soldiers in Britain germany needed to cross the english channel. I still love the idea and originality however :)

+1 vote   mod: The Farben Effect
WelshManDan
WelshManDan Jan 23 2010, 8:53am says:

Wouldnt of happened but this seems interesting, rather original

+1 vote   mod: The Farben Effect
WelshManDan
WelshManDan Jan 10 2010, 4:01pm replied:

And Rommmel practically called the Americans crap after the battle (more like rout) of the Kasserine Pass in North Africa, it appears the Germans agree with the Russians o.O

+2 votes   media: EF
WelshManDan
WelshManDan Oct 14 2009, 5:59pm says:

Dont worry, its modeled to reference and the Normal Map will improve detail.

The logo is from Hypergames2k8, the Official Studio behind Pacific Thunder

+1 vote   media: HMG Image 2
WelshManDan
WelshManDan Oct 14 2009, 5:58pm says:

This would be the Type 1 47 mm anti-tank gun

+1 vote   media: AT Gun
WelshManDan
WelshManDan Sep 18 2009, 10:28pm replied:

I know there was a few in the Regular army. But the fact that they would raise suspicion whilst scoping out Northern island (SAS hardly ever used full scale combat against the IRA). It was more detective work than Military.

Read Immediate Action or Seven Troop. Andy McNab outlines his time in NI. Would be a good reference for the mod aswell :)

+1 vote   media: CRW Blue Team Concepts
WelshManDan
WelshManDan Sep 14 2009, 5:35pm replied:

I agree, this pic does make it look like that. Maybe after some maps and textures are added it might take shape. Hopefully lol

+1 vote   media: Type 100
WelshManDan
WelshManDan Sep 14 2009, 12:04pm replied:

Thanks Darkblade, its great to hear that from such an experienced modder such as yourself :)

+1 vote   article: Press Release III - Crewed Weapons
WelshManDan
WelshManDan Sep 14 2009, 9:16am says:

The SAS had a very low and rare amount of "black" members due to the timeframe and they certainly wouldnt of gone to Northern Island, due to the fact that a Black person would be rare for the country itself. So it would raise suspicion. I dont actually mean to offend someone its just the way it was back then. :)

+1 vote   media: CRW Blue Team Concepts
WelshManDan
WelshManDan Sep 13 2009, 12:39pm replied:

Thats the way the russians made it. If they put more detail into the Barrel then do you think they would of been able to make the 2 T-34s to be able to destroy the 1 Tiger?

Btw. Absolutely amazing model guys. Its brilliant.

+1 vote   media: T-34/85
WelshManDan
WelshManDan Sep 10 2009, 8:13pm replied:

We are still deciding about this gun. After inspection within 3ds max. The Bren (from COH) looks exactly the same as this gun. It even has a handle at the same place. So stay tuned and we shall get back to you. :)

+1 vote   media: Type 99
WelshManDan
WelshManDan Aug 18 2009, 11:45pm says:

So, your using the band of brothers music?

+3 votes   media: Testy 6
WelshManDan
WelshManDan Aug 18 2009, 11:39pm says:

Awesome ships. The British royal Navy was the crucial role in WW1, and Jutland was a British victory no matter what any German ever says.

+1 vote   article: See the seas after e3z
WelshManDan
WelshManDan Apr 14 2009, 4:00pm says:

is this mod dead?

+2 votes   mod: Britannia Total War: Age of the Barbarians
WelshManDan
WelshManDan Feb 26 2009, 4:39pm says:

but johnny "hates these pieces of imported ****" quoted from TLAD

+1 vote   mod: The Lost and Damned Unlocked
WelshManDan
WelshManDan Feb 7 2009, 4:28pm replied:

yeah, we will need to wait a while until COH: Tales of Valor is released until we are able to implement them into the game but as of yet, the mod is really looking for a team, cos im pretty crap :P

+2 votes   mod: Pacific Thunder
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