Lead developer of the Pacific Thunder mod and proud member of the BlackSandStudios Development Group

Comment History  (0 - 30 of 519)
WelshManDan
WelshManDan Oct 2 2012, 3:11pm replied:

No, the damage system will most likely be like normal Company of Heroes.

No the mod developers aren't sick, just extremely busy in real life.

+2 votes     mod: Pacific Thunder
WelshManDan
WelshManDan Sep 29 2012, 1:48pm replied:

No, this is the Westland Wessex, a British version of the Sikorsky H-34

+2 votes     media: Wessex HU.5
WelshManDan
WelshManDan May 23 2012, 8:43am says:

Holy potatoes

+52 votes     media: The Gates of Argonath
WelshManDan
WelshManDan May 17 2012, 12:45pm replied:

Look closely at the center of the image, its like a Shitbrix moment.

+4 votes     media: Grandma is that you?
WelshManDan
WelshManDan May 11 2012, 12:49pm replied:

Me no speaka le spanish?

+5 votes     mod: Pacific Thunder
WelshManDan
WelshManDan Mar 22 2012, 1:01pm replied:

The pacific war included the Philipines, a huge land mass of an island. We wouldnt be able to fit entire islands into a single map so even places like Iwo Jima would be split into 3 maps (Airfield/Beach/Moutain).

+1 vote     mod: Pacific Thunder
WelshManDan
WelshManDan Mar 22 2012, 1:00pm replied:

Additional.

+1 vote     mod: Pacific Thunder
WelshManDan
WelshManDan Mar 21 2012, 9:14am replied:

That would be pointless, because not all maps will feature a coastline, so having a ship stationed in central philipines would look rather weird!

+2 votes     mod: Pacific Thunder
WelshManDan
WelshManDan Feb 20 2012, 6:06pm replied:

Nice one guys, thanks for the comments. I have ordered some books for uni about texturing (im doing a 3D Animation/Modelling course) so it will come in handy for this mod too if I can get my head around it! Probably not for a good few months though as I wouldnt even dream of joining with work after a 2-3 week learning period :P

God I sound like such a noob. I sound like the people who usually annoy me on ModDB!

+1 vote     mod: MERP | Middle Earth Roleplaying Project
WelshManDan
WelshManDan Feb 19 2012, 8:09pm says:

I wont comment on my post from a few pages back as it will just get burried and you wont see it, plus I dont want to clutter up your forums with pointless posts, so may be easier to post it here and then let this post die.

1) Can you use Maya to create the models? Or does the team use 3DS Max?
2) Would a modeller have to set up the ingame structure for their models too, or just the modelling/texturing phase?

I am an okay skinner but plan on improving my skills greatly before even contemplating to help the team, as im sure its only highest quality required stuff!

Im not a noob but my posts in here seem extremely noobish! Sorry about that just wondering whats needed to get my skills up before applying!

+1 vote     mod: MERP | Middle Earth Roleplaying Project
WelshManDan
WelshManDan Feb 18 2012, 7:38pm says:

If you need some models (not a brilliant modeller, but willing to help!) then im willing to help out, this has been one of my most-anticipated mods...ever actually.

I cant texture and my UV maps are horrible, and I cant get the models ingame, but if you wanted a quick solution to modelling a load of stuff im more than willing to help :)

+1 vote     mod: MERP | Middle Earth Roleplaying Project
WelshManDan
WelshManDan Jan 31 2012, 10:32am replied:

Congratulations!

+5 votes     mod: Pacific Thunder
WelshManDan
WelshManDan Dec 30 2011, 6:25pm says:

I know I have broken some promises this year, which is why I want to make it clear to everyone - this mod page was made way too early.

I basically set up the mod page first, and then went about finding a team and starting the mod. It turns out that now I have more experience with modding and the way the modding world works, this was a huge cockup on my part.

When I create my new mod, currently un-announced for these exact reasons, I will literally wait until the mod is nearly completed before creating a ModDB page.

We actually dont have anything suitable to show you, as most of the stuff done is coding. Everything is currently in a stage where its being tweaked, worked on and coded, meaning if I did show you stuff ingame it is most likely going to change before release. I made this mistake with the Japanese infantry, which will change dramatically, the US Infantry, whom will also be different in the final Mod.

This is also the reason I showed renders of the Japanese tanks, as thats how they will look in the final mod.

I am sincerely sorry for causing such a messed up profile for this mod, which I do promise (and I mean this one) will be released, and will be great.

University, Work, Alcohol, Night Clubs and Alcohol have severly depleted my ability to work on this mod, so our team is basically 1 coder, and 1 texturer, which is why the mod advances so slowly from public release to public release.

Sorry about that.

+10 votes     mod: Pacific Thunder
WelshManDan
WelshManDan Dec 3 2011, 10:16pm says:

Voted, one of my favourite mods of all time.

When it has the official cities in it, I cant imagine anything else its missing.

+2 votes     mod: Third Age - Total War
WelshManDan
WelshManDan Dec 3 2011, 6:24am says:

Sanguine, did you actually read it? I specifically said that the votes should go to other mods who have actually made progress and/or is released, rather than our mod which is making progress behind the scenes unknown to the public eye.

Please learn to read before you write such rubbish.

Aidas, didn't I spell it write? I think it does say Afrika?

Oh I see, no korps lol

+6 votes     article: Mod of the Year 2011
WelshManDan
WelshManDan Dec 2 2011, 12:21pm says:

Voted, as always!

+4 votes     mod: Company of Heroes: Eastern Front
WelshManDan
WelshManDan Nov 8 2011, 5:06pm replied:

I can tell you, that John Wayne wont have it, if that helps.

+1 vote     mod: Pacific Thunder
WelshManDan
WelshManDan Nov 7 2011, 1:15pm replied:

Feel free to Private Message me on here with any and all ideas you have, I will try to reply as helpfup as I can.

+2 votes     member: WelshManDan
WelshManDan
WelshManDan Nov 7 2011, 1:14pm replied:

Currently, the only help we need would be with Artwork.

We are in desperate need of an Artist able to produce Icons/Doctrine Specific Artwork.

if you are able to help us then that would be great, if not then im afraid we do not need any other places fulfilled.

Thanks for your input and your appreciation of our work, it is much appreciated by the team and I.

+2 votes     member: WelshManDan
WelshManDan
WelshManDan Nov 7 2011, 11:30am replied:

No.

+3 votes     mod: Pacific Thunder
WelshManDan
WelshManDan Nov 5 2011, 3:16pm replied:

1. We havent begun working on the primary maps yet, however most certainly yes.
2. I dont understand what you mean
3. I cant reveal this information at the present time, unfortunately.

+1 vote     mod: Pacific Thunder
WelshManDan
WelshManDan Nov 1 2011, 7:56pm replied:

Yes, we will create a FAQ when we are closer to release

+1 vote     mod: Pacific Thunder
WelshManDan
WelshManDan Oct 29 2011, 3:57pm replied:

Next is something many people have been wishing for, yet we have been unable to show thus far. I will be aiming to have the next update out for Christmas at the farthest. It is requires a lot of work and after that update is done, it will mean the mod moves into the final stages of tweaking/icons/artwork.

If the update isnt out before christmas then it will be out ASAP afterwards, as it will be more of a milestone for us than it will be a large update for the community. We wish to have everything possible done before the update so to keep to our game plan.

+3 votes     mod: Pacific Thunder
WelshManDan
WelshManDan Oct 29 2011, 3:52pm replied:

We may not do it before them, but I assure you we will not release something unless we are confident and believe it is better than any other IJA Faction you see on a Company of Heroes mod.

+2 votes     mod: Pacific Thunder
WelshManDan
WelshManDan Oct 24 2011, 9:46am replied:

We have been around for longer than any of them. But yes we do.

+3 votes     mod: Pacific Thunder
WelshManDan
WelshManDan Oct 16 2011, 1:30pm replied:

We always welcome new ideas, although a lot of stuff has been finalised.

Please send me a PM on here with your ideas and ill get back to you on whether the type of stuff would fit in with our mod.

+1 vote     mod: Pacific Thunder
WelshManDan
WelshManDan Oct 7 2011, 6:11pm replied:

1 month? Get a life.

+1 vote     mod: Pacific Thunder
WelshManDan
WelshManDan Sep 22 2011, 3:16pm replied:

Late for what?

+5 votes     mod: Pacific Thunder
WelshManDan
WelshManDan Sep 12 2011, 2:56pm replied:

Not you bro, I meant Jalle. Thanks for replying to what you thought was a question, unlike some other people...

+3 votes     media: a new map
WelshManDan
WelshManDan Sep 11 2011, 9:54am replied:

Pardon? Please verify once again what exactly it is we are talking about.

To clarify what exactly me and Jalle talked about in a PM.

----
He took the advice of people here on ModDB, and asked if Pacific Front may be able to use Pacific Thunders models.

I respectfully denied the use of the models, as we do not feel ready to share our hard work with the community, just yet.
----

I dont know what you were trying to say with your post, but this is what happened just to clarify to everyone reading these boards.

+4 votes     media: a new map
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