With the modern shadowing this still looks great. Like a good old whiskey ;)
With the modern shadowing this still looks great. Like a good old whiskey ;)
Looks fine to me.
Each laser needs the same amount of "cooldown" time. If they are not linked each will fire at 1/4 "cooldown" time intervals giving more or less "continous" fire.
1,2,3,4 - lasers
t -time
1 x . . . x . . .
2 . x . . . x . .
3 . . x . . . x .
4 . . . x . . . x
t . . . . . . . .
Linking two lasers will fire two laser simultaneously at 1/2 of "cooldown" time intervals, alternating between 2 pairs.
1 x . . . x . . .
2 x . . . x . . .
3 . . x . . . x .
4 . . x . . . x .
t . . . . . . . .
Linking all four lasers will fire all at the same time at the "cooldown" time intervals.
1 x . . . x . . .
2 x . . . x . . .
3 x . . . x . . .
4 x . . . x . . .
t . . . . . . . .
There's no such thing as TIE Hunter in X-Wing game from 1993/1994 :)
This looks impressive. Is Track IR implemented, because it does looks like it.
Looking forward to that
One of the best mods I've played for Half-Life series. Finished it with only one crash.
damson81
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