When I have a BaS weapon out and I go to turn on my headlamp, the animation is a little buggy. But with a vanilla weapon out, it's smooth.
When I have a BaS weapon out and I go to turn on my headlamp, the animation is a little buggy. But with a vanilla weapon out, it's smooth.
Do you know if every campfire in the game is a spot where stalkers can spawn?
Does giving tools to technicians increase their stock and chance of selling more repair kits?
Wow this is cool. So just to confirm, this only adds these effects to junk artifacts that had no gameplay effects previously correct? So the regular artifacts don't get these bonuses?
Are the limbs, head and torso health bars supposed to be separate from a main health bar? And how does bleeding work now? My character gets shot and my limbs are damaged but the bandage doesnt stop the bleeding. it only temporarily heals the limbs.
If my legs are hurt and I start sprinting, does that hurt my character's health further?
What changes does the weather config make?
I set the key command but it doesn't do anything in game. I don't have any conflicts and I'm using 1.5.1. I tried to use another toggle scope addon from a different author and that works fine but I'd like to use yours because it's compatible with a companion teleport you just made. Any ideas why?
EDIT - Never mind, I had to have the gun in the right hand slot to use it. Works great along with the teleport companion. Thanks!
Any idea how many in game days it'll take to see the affects when installing mid game? I don't mind the wait but I'd like to know when I can start paying attention for changes.
This mod looks great. I'll use it when I don't have story enabled. Although I like to mix my freeplay and story runs together just for more options and things to do in one go, so I wish they were compatible. Oh well.
Also glad it's just a simple file delete to restore vanilla mutant packs.
Does installing part 1 by itself improve the visuals or does the bulk of it come from part 2? I'm not too keen on adjusting presets and colors but a simple improved shader like part 1 is appealing.
So you're saying this mod doesn't really do much to make the zone population more dynamic?
Absolutely. Also, any issues if uninstalled midgame? just to be safe. I use Mod Organizer 2
I think this mod needs some in game days to go by before it starts to seem different.
Holy poop, I started playing this last week and I was thinking "too bad Living zone isn't made for 1.5.1" Good stuff! Any issues if installing midgame? Other than just needing to wait for new spawns.
Can I replace the default version with the outfit version midgame? Some of the unique suits sound really cool
Great work! Can't wait to see further development.
It's a shame CoC got to this point considering how influential and important it was for STALKER modding. Thankfully, lots of modders took it and evolved it into other things, like Anomaly. No matter what happens, CoC's impact will always be felt.
And we will always be able to play 1.4.22, which is stable and full of content with the many addons.
Hopefully things get better for CoC. If not, raise your vodka, take out your harmonica, and cheers to a legendary mod.
I think because of Dr. X Questlines being enabled, the mission to disable the brain scorcher is always active. Even with story mode disabled.
Is there anyway to make it so that the brain scorcher doesn't affect stalker spawns? I don't want to have to disable the brain scorcher in order for the cop areas to have more activity.
What part of the log file do I post for help with crashes?
I uninstalled cop and reinstalled with the mod and it seems to be working now. However, I saw some youtube videos of this mod and in them, the starting weapons are different and some of the character models and gun models look different. The PDA also looks different.
This is the video I'm talking about:
I don't see a stalker.ltx. Where would it be? And which user.ltx to remove? The one in the ABR folder>=?
I tried everything you mentioned and I still have the same problem.
I'm not able to play the mod.
I launch and it says "your video card doesn't meet game requirements. Lower game settings."
I delete user.ltx like you said. Now the game launches but when I select difficulty for a new game, I get the same message that my video card doesn't meet game requirements. This happpens even if I don't change any game settings.
Any chance to add a Full Alife simulation addon?
I'm using this with CoM and page up wont bring up any options menu.
What addons does CoM come with by default? I know drx questlines. What else?
So what happened with this that made it incompatible with 1.3+? Without these, there are a lot less addons to customize our game with.
The features (options) sections of the PDA says that some features can be set in the options menu, but not all of them are there. Like thirst and online exclusion.
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