Thanks, it's a bit of a balancing act at the moment, with having a white colour sun I didn't want it looking like a coin or a plate in the sky, so increased bloom a bit without washing everything out and used a different flare set up, it seems to work at the moment but as I work through the 24 hour cycle things may need to be changed.
I suppose the change from sunrise to mid morning sunlight could be the difference here, and the change of sky box, trying to find nice sky boxes that blend together during transient changes can be a bit trial by error sometimes along with the that whatever settings being used in the user ltx will affect the whole weather cycle sometimes compromises things.
Thanks again to: LoNer1, Ket, Meltac, Vincent Vega and DMX (boutch71 & Saruman) for textures and shaders (and inspiration)
Vanilla SoC with Stalker Weather Overhaul 3.1
Trying with different weather_default and sky cubes/flares, r2 settings etc
I really like this one
Thanks, it's a bit of a balancing act at the moment, with having a white colour sun I didn't want it looking like a coin or a plate in the sky, so increased bloom a bit without washing everything out and used a different flare set up, it seems to work at the moment but as I work through the 24 hour cycle things may need to be changed.
Indeed nice! But I like the previous one better...just because of the lighting, beautiful!
I suppose the change from sunrise to mid morning sunlight could be the difference here, and the change of sky box, trying to find nice sky boxes that blend together during transient changes can be a bit trial by error sometimes along with the that whatever settings being used in the user ltx will affect the whole weather cycle sometimes compromises things.