S.T.A.L.K.E.R. , tried but never found a better game.

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d4v33edz
d4v33edz 27mins 21secs ago replied:

This is just a fix for the English release of the game and not a translation, the translation for the game is currently being worked on.

+1 vote     download: Fix for English versions
d4v33edz
d4v33edz 38mins 29secs ago says:

This is Dooms Mod Merge? Looks good :)

+1 vote     media: DMM mod..
d4v33edz
d4v33edz 1hour 5mins ago replied:

Sorry, I removed the link due to your concerns and by default removed your post. There should be a proper translation due soon.

+1 vote     media: Old Garbage
d4v33edz
d4v33edz 1hour 8mins ago says:

This looks absolutely spectacular, very nice work wanderers.

+1 vote     media: Aurora's ENB
d4v33edz
d4v33edz 13hours 53mins ago replied:

Go to: documents/STALKER-SHOC/logs,open top txt doc in notepad and scroll down till you see FATAL ERROR and then copy the lines below and paste here.

+1 vote     mod: Lost World: Origin
d4v33edz
d4v33edz 14hours 16mins ago says:

Striking image, and yes mystical also.

+2 votes     media: White of the eye
d4v33edz
d4v33edz 16hours 25mins ago replied:

There is a machine translation available, this is being improved on.

+2 votes     media: Old Garbage
d4v33edz
d4v33edz 16hours 27mins ago replied:

Yes, CS level :)

+3 votes     media: The church
d4v33edz
d4v33edz 18hours 30mins ago replied:

No, translation is in progress.

+1 vote     download: Lost World: Origin
d4v33edz
d4v33edz 18hours 52mins ago replied:

Indeed :)

+3 votes     media: The church
d4v33edz
d4v33edz 19hours 41mins ago says:

this is really nice.

+3 votes     media: Some Misery going on here.
d4v33edz
d4v33edz 19hours 48mins ago replied:

See image 'Swamp Level' for a workaround

Moddb.com

+1 vote     mod: Lost World: Origin
d4v33edz
d4v33edz 20hours 44mins ago replied:

Agreed, this is a better level than the one released.

+2 votes     media: Old Garbage
d4v33edz
d4v33edz 20hours 57mins ago replied:

To make this work: Go to gamedata/meshes/physics/stul and rename stul_1a.ogf to stul_1ñ.ogf

Copy the ñ symbol and paste.

That will fix it

+1 vote     mod: Lost World: Origin
d4v33edz
d4v33edz Apr 16 2014, 1:49am replied:

You didn't mention the shed :D

+2 votes     media: Lost World: Origin
d4v33edz
d4v33edz Apr 16 2014, 1:32am replied:

Enter the Lost World at your peril :D

+4 votes     media: Lost World: Origin #2
d4v33edz
d4v33edz Apr 16 2014, 1:32am replied:

So far the lighting has looked wonderful, totally different approach from AA2, I was dazzled when I first started the game :)

+3 votes     media: Lost World: Origin #2
d4v33edz
d4v33edz Apr 15 2014, 4:56pm replied:

Not sure, this is where the translation bit would come in useful, had to go for the ultimate test...sunset! :D

+3 votes     media: Lost World: Origin #2
d4v33edz
d4v33edz Apr 15 2014, 2:45pm says:

Very dark and atmospheric indeed, stuff of nightmares, this looks outstanding,

+4 votes     media: Hell
d4v33edz
d4v33edz Apr 15 2014, 2:38pm replied:

There has been some East/West collaboration going on, pity the politicians can't learn a lesson from us Stalkers :D
I think this mod is worth is sticking with, though some patience may be needed.
thanks loner :)

+3 votes     media: Lost World: Origin
d4v33edz
d4v33edz Apr 14 2014, 2:23pm says:

Looks good, I see there are a lot of mods which feature rust on weapons, I understand the thinking behind the idea, but for myself it doesn't add that level of realism, a rifle or pistol may be the only thing that can keep you alive and safe in the zone, surely you will do your best to look after it and keep it in the best condition possible.
I accept wear and some marking will occur, but on those nights round a safe campfire, I would imagine a cleaning kit for your weapons (however basic; oily rag and a pull through for the barrel) would be put to good use.

+2 votes     media: M-16 Retex
d4v33edz
d4v33edz Apr 13 2014, 11:44am replied:

I was just trying out a different weather config with this, this one being taken from Echo of Chernobyl mod. It is nearly identical to weathers from AA2, which I suspect is where they came from.

+2 votes     media: Night at Freedom base
d4v33edz
d4v33edz Apr 13 2014, 8:53am replied:

Late afternoon, just before sunset

+2 votes     media: Flares/Shaders Test #1
d4v33edz
d4v33edz Apr 12 2014, 1:10pm says:

Nice, you're putting some good work into this and it shows.

+3 votes     media: Pointing Arrows
d4v33edz
d4v33edz Apr 12 2014, 9:08am replied:

Well....130MB with 600 Text files.....I wish you all luck, you have one massive project there

+2 votes     media: Back at Cordon in freeplay
d4v33edz
d4v33edz Apr 12 2014, 8:40am replied:

I will be pointing this Gauss in your direction if you are downvoting round here :D

It's happened to me before, had to apologise for downvoting by mistake.

Got to say the work your doing on your mod merge is looking amazing.

+2 votes     media: Back at Cordon in freeplay
d4v33edz
d4v33edz Apr 11 2014, 1:43pm replied:

FOV cheating on you, thanks for kind words

+2 votes     media: Back at Cordon in freeplay
d4v33edz
d4v33edz Apr 11 2014, 6:26am replied:

Thanks David, I don't have a Steam version so I was unsure, I posted this link in response to posts from Steam users on the mod profile page.

+1 vote     download: Lost World: Origin
d4v33edz
d4v33edz Apr 10 2014, 6:39pm replied:

In this situation I suspect there would be no good options available :)

+6 votes     media: On the roof
d4v33edz
d4v33edz Apr 10 2014, 5:31pm replied:

Well I haven't heard back from Vandrerer, and without his say I won't release this.
If this turns out to be the case then I would need to go back to another plan. This would unfortunately mean that it would expand beyond only using members of the 100 rads bar mods.
There are still a few little bits I need to work on in the meantime.
Thanks again amigo :D

+3 votes     media: Back at Cordon in freeplay
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