Sarcastic by nature and not afraid to mock you if you do something stupid or make a silly comment. I'm not Russian, I just have a large fascination and admiration for all things Russian, especially police and Armed forces. спасибо!
Finally solved a massive issue I was having with detailtextures, whereby they would be too contrasted and dark. The solution? Make the wad textures grey and use the original texture as the detail... the results speak for themselves. Finally my textures look the same in-game as when I made them!
Map is heavily WIP, ignore the Paranoia alfa model.. just a placeholder I used for scaling objects along with the new infantry soldier (which is still not finished). Also the weapon model is obviously a crappy reskin of Paranoia's ak model... again a placeholder.. but the look of it will be carried over to the new model.
Fingers crossed and we'll have the Moddb profile up and running soon...
Credits goto Crowbar for coming up with this method!