I'm D3ads, I've been part of mapcore and the Half-Life community for nearly 10 years. I need a life. Currently walking through the wastelands of The Cursed Earth, in search of the Big Meg...

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Comments
SaxonSwine
SaxonSwine Aug 9 2009, 4:17pm says:

I'm in yar pages, stalking yer images :P

As ever your mapping looks really amazing! I love what you've done with the grasses - they look Source quality!

The only thing that bugs me is the texture of that tree in the foreground- it looks too much like charred wood, not a living tree. Perhaps reduced contrast would make it look better?

+1 vote     reply to comment
Danboe
Danboe Aug 13 2009, 1:57pm says:

Wow this looks great, amazing mapping!

+1 vote     reply to comment
Minuit
Minuit Nov 2 2009, 4:45pm says:

It needs to be totally scrapped.

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Description

The Kamaz has to go somewhere...

WIP tradional Russian village, heavily influenced by Arma II and real life photo references. Taken in the Paranoia renderer with forced AA 4x, 60fps. Grass terrain is generated with Paranoia's env_grass_sprite entity. All 100% custom content

Make sure you view the full image to get the best eye candy.

Image Details
Type
Entertainment
Date
Aug 8th, 2009
By
D3ads
Size
1280×960
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