Hi they named me Daniel. I am confused monkey, same as the rest of you. Born in Czech Republic 1985. I seek the purest truth achivable by human form, but im no boddist m

Comment History  (0 - 30 of 1,197)
CzechDeath
CzechDeath Mar 24 2015, 10:17am says:

Awesome ! I love grass - sea of grass... any way to make the grass it self higher? I remember in old stalker vids the grass was like up to waist =)

+1 vote   media: Grass Fix
CzechDeath
CzechDeath Mar 13 2015, 10:30am says:

I like to see the grass density ! it is what CoP needs... =)

+4 votes   media: Sawmill
CzechDeath
CzechDeath Mar 10 2015, 6:58am says:

hEY THAT looks very nice man !

+3 votes   media: HK G3SG/1
CzechDeath
CzechDeath Mar 9 2015, 6:15am says:

Cool onlything we need now is bulletdodge move... ala max payne =D

+1 vote   media: Ingram MAC-10
CzechDeath
CzechDeath Mar 6 2015, 7:37pm says:

lol looks like farcry ... the grass ... too lush =D

+2 votes   media: A few days in the Zone.
CzechDeath
CzechDeath Mar 5 2015, 2:22pm says:

Great character design =D disturbing and original ! %D

+2 votes   media: working hard
CzechDeath
CzechDeath Mar 3 2015, 6:24am says:

Hegel@ Oh Im using SWO... could you provide me with some files crucial ? Please? =) or atleast some tips, I imagine it was not easy... But I don't see point in reinventing the wheel, when you did it already.

+1 vote   media: DS 2.0 CTP in SWO 3.1 #2
CzechDeath
CzechDeath Mar 1 2015, 6:55am says:

HEH knife and the rainbow... what more to witsh

+1 vote   media: Rainbows
CzechDeath
CzechDeath Feb 20 2015, 9:07am says:

nice

+2 votes   download: S.T.A.L.K.E.R. build 1935 - Widescreen Patch
CzechDeath
CzechDeath Feb 20 2015, 7:10am replied:

hah really ?

+1 vote   mod: S.T.A.L.K.E.R.: Call of Chernobyl
CzechDeath
CzechDeath Feb 18 2015, 8:39am replied:

Okay thanks for reply =D

+1 vote   mod: Old Good STALKER Evolution
CzechDeath
CzechDeath Feb 18 2015, 7:04am says:

nice! and correct side too =D

+2 votes   media: The Beauty of Weaponry
CzechDeath
CzechDeath Feb 18 2015, 5:40am says:

Hello ! Are you planning hands model/skin changing with suits and clear sky detector system (holding detector while holding the bolt)

I thought this is impossible in Shoc until I saw some gameplay vids from autumn Aurora...

And since OGS is mod I am waithing for, I would like to know if this nice feature will join the other truckload of other awesome features of OGS =)

+1 vote   mod: Old Good STALKER Evolution
CzechDeath
CzechDeath Feb 18 2015, 5:32am says:

Great water reflections BUT should the clods be illuminated red orange because of setting sun? =D and shadows facing your direction at low angle?

+1 vote   media: Sun path or moon glade in an appropriate time
CzechDeath
CzechDeath Feb 17 2015, 4:45am says:

Looks as if huge flames where going out of that factory's chimney =D

+6 votes   media: Running away from beauty!:)
CzechDeath
CzechDeath Feb 16 2015, 6:56am says:

Hey I like that and also I like the weapons... what pack do you use?

+1 vote   media: New look of HDR & Lighting
CzechDeath
CzechDeath Feb 15 2015, 6:50am says:

I like the vintorez ...the colors not so different, maybe more screens?

+2 votes   media: Vibrant or Natural?
CzechDeath
CzechDeath Feb 13 2015, 4:33am replied:

Hey thanks! That helped!

+1 vote   media: CNPP
CzechDeath
CzechDeath Feb 12 2015, 12:12pm replied:

Okay sounds cool, BUT I would need so far just the line I have to change somewhere in config or script or something.... becaues dynamic shaders is coliding with my ZRP mod... and I just want that sun on the sky I will test your mod later... when more ready %D
...When I google things like "STALKER sun fix" it finds nothing that I could use =C

+1 vote   media: CNPP
CzechDeath
CzechDeath Feb 12 2015, 8:43am says:

hah... very nice... how come I don't have sun in my vanilla shoc?...

+1 vote   media: CNPP
CzechDeath
CzechDeath Feb 12 2015, 4:45am says:

Nooo hands in car bad... =D I mean you will see how buggy it is... I prefer my imagination over this... Also we don't see hand reaching out to open doors and picking up stuff so shouldn't be problem.

-1 votes   media: New hands in car
CzechDeath
CzechDeath Feb 12 2015, 4:44am says:

Well when shooting with abakan like that, the bullet should run around the room 5 times =D

+1 vote   mod: Oblivion Lost Remake
CzechDeath
CzechDeath Feb 11 2015, 7:32pm says:

will there be stashes and stuff hidden? I hate when I explore and there is jack **** everywhere

+2 votes   mod: S.T.A.L.K.E.R.: Call of Chernobyl
CzechDeath
CzechDeath Feb 11 2015, 5:35am says:

Can I use this grass distance separately? I mean cool mod and stuff but I wanna just insert it in to my vanilla stalker

+1 vote   media: Massively increased grass draw distance
CzechDeath
CzechDeath Feb 4 2015, 5:06pm replied:

Allright... I think

+2 votes   mod: Absolute HD Mod
CzechDeath
CzechDeath Feb 3 2015, 6:10pm replied:

Hahahahaha =D that ... that was a good one!

+2 votes   mod: Absolute HD Mod
CzechDeath
CzechDeath Jan 27 2015, 8:43am says:

Okay nice

+1 vote   media: Gameplay
CzechDeath
CzechDeath Jan 22 2015, 6:03am replied:

That is why Source engine actually renders background, included citadel, separately, as miniature model somewhere under map and projecting the model in size needed "behind" behind actual level. Because source engine would also go crazy from 5km large model =D

So it takes balls to make it 1:1 in any engine, Arma or not =D

+2 votes   media: Combie Overwatch Soldier & Citadel
CzechDeath
CzechDeath Jan 20 2015, 9:22am says:

How could I have missed this mod? %D
Looks great!

+1 vote   mod: Old Story 1.1.6 [CS 1.5.10]
CzechDeath
CzechDeath Jan 16 2015, 6:45am says:

Yea missing grass on the right

HL2 having most of grass now missing... prettymuch everywhere where is not road or sidewalk sepose to be grass on the ground... but not anymore... =C I wish somebody included THAT fix in to their mod... This mod looks great tho

+1 vote   media: Half-Life 2 : MMod - Post Processing Shaders
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