Hi they named me Daniel. I am confused monkey, same as the rest of you.
Born in Czech Republic 1985. I seek the purest truth achivable by human form, but im no boddist m
HEH knife and the rainbow... what more to witsh
hah really ?
Okay thanks for reply =D
nice! and correct side too =D
Hello ! Are you planning hands model/skin changing with suits and clear sky detector system (holding detector while holding the bolt)
I thought this is impossible in Shoc until I saw some gameplay vids from autumn Aurora...
And since OGS is mod I am waithing for, I would like to know if this nice feature will join the other truckload of other awesome features of OGS =)
Great water reflections BUT should the clods be illuminated red orange because of setting sun? =D and shadows facing your direction at low angle?
Looks as if huge flames where going out of that factory's chimney =D
Hey I like that and also I like the weapons... what pack do you use?
I like the vintorez ...the colors not so different, maybe more screens?
Hey thanks! That helped!
Okay sounds cool, BUT I would need so far just the line I have to change somewhere in config or script or something.... becaues dynamic shaders is coliding with my ZRP mod... and I just want that sun on the sky I will test your mod later... when more ready %D
...When I google things like "STALKER sun fix" it finds nothing that I could use =C
hah... very nice... how come I don't have sun in my vanilla shoc?...
Nooo hands in car bad... =D I mean you will see how buggy it is... I prefer my imagination over this... Also we don't see hand reaching out to open doors and picking up stuff so shouldn't be problem.
Well when shooting with abakan like that, the bullet should run around the room 5 times =D
will there be stashes and stuff hidden? I hate when I explore and there is jack **** everywhere
Can I use this grass distance separately? I mean cool mod and stuff but I wanna just insert it in to my vanilla stalker
Allright... I think
Hahahahaha =D that ... that was a good one!
That is why Source engine actually renders background, included citadel, separately, as miniature model somewhere under map and projecting the model in size needed "behind" behind actual level. Because source engine would also go crazy from 5km large model =D
So it takes balls to make it 1:1 in any engine, Arma or not =D
How could I have missed this mod? %D
Yea missing grass on the right
HL2 having most of grass now missing... prettymuch everywhere where is not road or sidewalk sepose to be grass on the ground... but not anymore... =C I wish somebody included THAT fix in to their mod... This mod looks great tho
Oh shitnuggets... okay false alarm then =D thanks for info !
nice all Zbrush? great job!
Mwell what can I say ... downloading even when I'm not russian %D
Thank you for superfast answare!
Any plans for weather overhaul, Grass density and Dynamic shaders compatibility or down right cooperation? =)
Mmmm... when I have some time I'll see how it will work with Complete mod... Oh wait, complete is for 1,0006 but this is for 5 oh ...I see
so this is how It looked when antiens on the mars first opened the hell portal =D
This mod walked long way =D looks very interesting, I would ease up on the post effects of Sikk mod, but those I'm sure are optional
good thing I also own DVD version =P aw yea.
on torrent they say "This mod is the restoration of "the very stalker" for the period 2003-2004. The main objective of the project is to restore the stalker in this form, what would it be, if released in early 2004. In addition to the two main plot branches in fashion will be another alternative. All quests in fashion are from dizdoks.
it a stand alone mod based on the earlier builds"
So is it really standalone or that is some misstake? =)
yet my steam version fresh installment cant launch...
but for winter I would wanna throw snowballs in to anomalies instead of bolts =D
children workers are back =D
YAY gonna test it now " =)
Hehe OMG =) that made my day =P
Oh but it is =)
Dont know that comics =) Im more Preacher typer =D
Inspiration is allover the place, mostly diving suit and real astronaut gear, but as you can see heavily optimised.
I simply did not want it to be starwars like or masseffect like or gears of war like.
I wanted her to be unnussualy ussual =D
Oh my god going trought screenes =D this is very very cool beautifull ! so so nice forest ! Im gonna enjoy this !
SCAR in crysis is nothing like SCAR in real life.
Krongfah is correct that is definetly model from crysis. its not xm8.
Yes tennis ball. Simplicity is the way =D
Door becomse transluchent during the travel and become a window.
Canr wait to lurk in shadows around them =) I remember how I sniped with vintorez whole bandit base from near by hill, I did it so that almost no bandit got alerted =)it was very 47 satisfying =)
This forklidt only yellow is parking near my house %D haha its very very old ! But its real !
already working on that =D, i also replaced some old alarms and weapon sounds with eigher surce (explosions) or original hl.
soundtrack is pretty much all that is left =)
ofcoure I can =)
But it maight desynchronize some weather conditions/effects like blowouts, I encountred that kind of problem before in other mods... I had to redo timing of actuall blowout effects to corespond with time speed and I wasnt enirly sucessful.
How fast is alife time going?
Vanilla was 1:10. I found out that most ideal(for me) is 1:3 for not going too fast, and it isnt too loong like when set to 1:1
Thinking with portals!
There could be some Apeture easter egg somewhere, since they are rivals with Black Mesa research facility on portal technology filed =)
I feel Neon Evangelion Genesis inspiration
This screenshot has very strong atmospehre ! I love how trees in distance are swalloed by that misticaly looking fog, with very dark and yet somehow natural feeling.
And that scenery fluedly fades in to that gorgeus skybox, where clouds somehow fuse with that misterious fog creating pretty claustrophobic, low clouds tension, which is surprisingly balanced by optimistily romatic sunset shining trough rips in those strange weather conditions!
This Image I will remember !
Oh is that a gar..... ow damn =O
SO what is it than? dark walley ?
oh not his is from 1935 nuild O recognize that bridge
more grass '
one positive carma from me because of snork humping your leg =D !
Oh I must have missed that one =) Ok thanx for info =P
So poltergeists arent balls of energy anymore ? or you used this as different monster ?
I have the same problem. I have retail version of doom3 updated to 1.3.1
I used your updater - it downloaded your version 1.07 and few more packs... and still there is only black screen with cursor and sounds...
I have no mod directly in the base... Alho I did test some mods there, but after that I deleted all folthers I created.
I love the flora there !!
So dense !
I need to play it...
NO it doesn't =) you little troll =P
Damn I cant stop smiling ...
looks awsome ! You made my day once again =)
Thank you Dez0team keep it up ! Im sending you my positive energy !
Except underground was accesable without loading, and it was possitioned differently than in SOC.
When I see this screenshot I looks like LA version of zone will not be that crowded as vanilla stalker, where every 20m was someone =D
OH yea baby =D AWSOME !
I just love lost alpha =D
Yea first gun was so much better, nicely balanced and futuristic looking.
This one is too recognizable mixture between m60 and m4 with some custom addons.
Screen is constantly shaking, making impossible to aim. Mortars looks to much like meteors. I died several times before I realized it was mortar whats killing me.
terminators looks great, atmosphere is good. It starting to feel really like terminator.
Ok thnx for info ... =)
well and when i UPLOADED THEM TO FPSBANANA they get trashed for illegality, so I ask:
Is this legal ?
will you make cars demagable as in old stalker was planned?(i DO NOT mean twisted metal on model, that would require almost new engine for just this thing - like in Carmageddon2=)
If I may put here suggestion:
I wouldnt make them explode, like they was in OL. Thats ******** you hit three and your car explodes and dissapear?
I would make car just unoperatable,like you cannot start motor anymore, or replace it with its prop model when it is destroyed.
that would be badass your car brokes, so you will still have your stuff in trunk and it is still around, but you cant ride it anymore.
what do you think?
Im having hard on when I look at those videos =)
Well how will this work anyway ?
if this will add those things and maps and all fetures, are actually added/replaing default of SOC, I could just play it as hugely extended shadow of chernobil, yes?
this will still be gamedata and maybe some dlls in bin, right?
cau cau =)
do svyho profilu sem nekoukal asi tak ... no odzacatku =D
sem rad ze se cesi sdruzujou =) cheche !
this mod is just wierd ...
oke it looks nice so far... but if this sepose to be other squad, sou shouldnt use any of already seen or known faces of main characters ... =D I've seen there Prophet !
I love that new sniper scope =D
These are drawinings of Valve's drawnings and it is concept for hl2 city scaner ...
OH yea =) make Plzen or Prague as city 9 and 8 =D hehe
BTW Im from Prage and this screens reminds me zbraslav