My name's Jon Landers, I'm 19, from Brisbane, Australia, and I write Psychological fiction. I'm very much into the development of fictional worlds and characters, though my prose is better aligned to the real world. I work towards perfect dialogue and perfect stories. It's been a long time since I played a truly excellent game with a beautiful, open world. But that is my goal.

Comment History
cruciFICTION
cruciFICTION @ City of Steam Content Dev Journal - Goblins (& Their Families)

The description at the top, and the look of how deep this is going to be kind of gives me tingles of pleasure. I thoroughly enjoy the concept of this game. Please don't disappoint me. :)

Good karma+1 vote
cruciFICTION
cruciFICTION @ Next update: Carrying!

I love how in depth you're going with this concept, really thinking about the little things, making players really think.

Good karma+11 votes
cruciFICTION
cruciFICTION @ Luminesca

This is absolutely beautiful. Tracking, and I'll be donating when I get paid.

Good karma+3 votes
cruciFICTION
cruciFICTION @ Towns 0.38 bone stuff

It looks cool, but also just comes across as really sadistic. I'm a tad bit scared of it, tbh.

Good karma+4 votes
cruciFICTION
cruciFICTION @ 1st Alpha Release 31st October!

Umm... you don't have $10 to spare?

Good karma+1 vote
cruciFICTION
cruciFICTION @ Owlboy

I am absolutely loving this demo, but I'm having a lot of trouble with the big bat-thingy boss.
Just seems to be a little bit too high of a challenge. Otus is just constantly being hit by everything despite my best attempts to dodge.

Are the gunners supposed to shoot enemies when they're standing on the ground? Because mine don't seem to. :(

Good karma+1 vote
cruciFICTION
cruciFICTION @ Eden-archived

Tracking. This looks just lovely. I'm not really one for MMORPGs, though. I look forward to seeing how it develops, though.

Good karma+1 vote
cruciFICTION
cruciFICTION @ Overgrowth

I am so tracking. This is beautiful. I'll be buying Lugaru and preordering this later this week on payday.

Good karma+4 votes
cruciFICTION
cruciFICTION @ devil Theory: Alpha

I've just downloaded it (and died in the second battle). I'm liking the soundtrack (I know it's not original), and it gives it a lovely atmosphere.

The noise it makes when text is appearing is extremely annoying, and it seems like, from the very start, there's a lot of information to take in in regards to how the gameplay works. It's all, "This button does this, this does this, and in battle, you can do this."

The gameplay is, however, quite good. Once I finish the game, expect a full review, because I like it.

Good karma+1 vote
cruciFICTION
cruciFICTION @ Occlusion

Your summary makes it sound pretty, but the "using your past selves" idea has been used and beaten out a fair few times before. Nevertheless, I'll track and see what becomes of it. I like the logo. :)

Good karma+2 votes
cruciFICTION
cruciFICTION @ Bottom

A look at the thumbnails for those images is enough to make me want to play. That is just mouthwatering beauty.

Good karma+1 vote
cruciFICTION
cruciFICTION @ Keeper of the Seal

I like the sound of this. I'm tracking.

Good karma+1 vote
cruciFICTION
cruciFICTION @ Astaroth

Will battle animations be getting smoother than in the video? (No offence intended, keep in mind. I'm just curious.) They just seem a little stiff and only suited to fighting a single opponent at once (unless that is the plan?).

I really like the way you've got the world set up. I assume that a t-section on the map involves moving in or out from the camera onto a different path?

Good karma+1 vote
cruciFICTION
cruciFICTION @ Dilogus: The Winds of War

I'm really not a high fantasy fan, but looking at the architecture and environments... it looks like it has a very low, earthy environment and feel.
I look forward to seeing the attention to detail in the worldbuilding.

Good karma+3 votes
cruciFICTION
cruciFICTION @ Substream

The music in that video is absolutely lovely. I look forward to the OST. =D

Good karma+1 vote
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