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They are a part of the texture and have their lightmap for glow.
Would be nice to see new maps, any possibility of that or, even better, of modding and mapping tools being supported?
You should save the whole Titanic as a model in one so it can be used in other games possibly because this is the most amazingly accurate and detailed model anyone has ever made, especially since nobody else made the every single interior and tank before!
Peak tanks (be it stern or aft ones) can be used for fresh water storage or as ballast water tanks for balance.
Beautiful work you guys are doing, I am loving every single tiny little bit pictured here!
I've been following this for a bit, happy that I bought it now and I can't wait for player made content! I hope we will have a choice selecting between a male or a female character, then having to customize it. Maybe putting random clothing spawns, so you can pick it up and use it to dress up. Maybe even make the clothes tradable or something?
It fitted Medal of Honor: Allied Assault well at least.
I'm having some real problems with the mod, every time I press escape to save the same, my game crashes. The error logs show:
[error]Expression : error handler is invoked!
[error]Function : handler_base
[error]File : E:\stalker\sources\trunk\xrCore\xrDebugNew.cpp
[error]Line : 749
[error]Description : std: out of memory
But I'm very sure my computer is not out of memory.
Awesome! I almost forgot CoD2 had a partial reload animation, great way to use the chance for more realism!
This is looking great, I love the detail on the D ring and the bypod during the animation, nice add!
He was just joking, I think the sarcasm was rather obvious.
R3 units as in the partisans that were with The Council of the Three?
This is a nice surprise! Will you be doing any R3 units?
Instead of writing "available", you wrote "aviable" on all spots. Hope the notice helps.
I was thinking the same thing.
When you people finish this, is there any hope for a special addon? As in, a multiplayer supporting, but just for Co-operate gameplay with at least 2 or 4 players?
I did it better before, and I accept the challenge now.
The Beril vest could have been done waaaaaay better, seems like a lazy work of overlaying the color in orangish red.
I'm actually dissapointed we will have such expensive and somewhat rare modern weapons in STALKER, ruins the grittyness and raw feel of the game imho.
Get out of here, stalker.
In my opinion it's too dramatic/progressive (fast changes) and a bit too loud to be ambient. Ambient music should blend in with the background perfectly to make the game more immersive. But good work.
The music kinda ruins it tho.
This looks beautiful, love the amount of detail you are adding to weapons now on terms of very visible worn!
Hmm, for some reason it listed me as a guest on that comment. Ah well.
I noticed that, but I was just suggesting for the shotguns matter. Also, Tula is the city, Tulsky Oruzheiny Zavod aka TOZ is the company that makes it, Tula Arms Plant in English. When I say Soviet, I refer to everything that belongs to the era of Soviet Union's existance up to '91. And I am aware of that, but I keep forgetting the exact name of the double barreled shotgun, so I stick with the name I know, BM16.
I would love that actually, common eastern bloc types of buildings? In my city, which was in former Yugoslavia, the architecture is similar, so certain neighborhoods really have that special athosphere during gloomy and rainy days.
Actually, not really. To stay in the soviet touch you would need the OA type of shotguns made by TOZ or the regular BM16.
That is freakin' brutal. Tho a piece of the head wouldn't be bad, like some teeth from lower jaw.
Good luck with the stuff you have to do, I have some graduation stuff based on vehicles as well in the next three weeks.
Amazing stuff! It really looks alive now!