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crowhitewolf
crowhitewolf Apr 10 2015, 8:42am says:

I love the reload animations. Not tactical stupidity that others use.

You made the real by-the-book military reload, that is awesome!

+1 vote   media: AK-74M - Render 2015
crowhitewolf
crowhitewolf Apr 9 2015, 6:41am says:

2003. Seeing my dad, a 90's war vet come home and install it, then barely let us play from how much he enjoys it himself. He really loves the Omaha beach level out of all.

Oh, will there be any coop? Cause I would really love to play with friends and family if I can get my dad into it again.

+1 vote   news: Medal of Honor: Blurred Remembrance V1.50 released
crowhitewolf
crowhitewolf Mar 31 2015, 6:40am buried:

(buried)

Any possibility of a coop feature? And adding despawning corpses after death so Kulak does not get stuck before the elevator?

-5 votes   news: Final Paranoia 2 v1.1/ Release date: 9 April 2015
crowhitewolf
crowhitewolf Mar 30 2015, 3:49pm replied:

I remember when you did this on the PKM! It looked amazing and scary on multiplayer servers.

+3 votes   media: CoD2 tracers rework
crowhitewolf
crowhitewolf Mar 29 2015, 11:51pm says:

Loving the detail work!

Also, Jesus Christ that mannequin looks creepy

+4 votes   media: CoD2 muzzleflashes rework (FG42, DP28, MG42, PTRS)
crowhitewolf
crowhitewolf Mar 23 2015, 6:51am says:

I have been constantly getting stuck at this part:
Cloud-4.steamusercontent.com

The alfa anti terror dude gets stuck there and does not move ahead over the corpse of the zombie.

+1 vote   download: Paranoia 2 Savior
crowhitewolf
crowhitewolf Mar 12 2015, 6:52pm says:

The blue is just too bright, you might wanna fade it out a bit, navy blue is pretty faded like and darker than the usual blue.

+2 votes   media: SWAT team uniforms (before & after)
crowhitewolf
crowhitewolf Mar 5 2015, 4:19am says:

Oh boy, I can already imagine the pain with the reload.

+6 votes   media: CoD2 Nagant revolver concept
crowhitewolf
crowhitewolf Feb 17 2015, 9:23am replied:

Question:

Can you load like 4 FMJ rounds, 1 tracer, and so on?

+1 vote   media: New ammunition system
crowhitewolf
crowhitewolf Feb 15 2015, 8:30am says:

You can find the full article here
Guns.com

+1 vote   media: steamroller sherman
crowhitewolf
crowhitewolf Feb 8 2015, 2:05pm says:

Mega worked for me, but where can I find the basic version of AA?
I run on a potato so I am very limited (not mentally thankfully), so I was able to see that the game completely runs out of memory.

+1 vote   download: Secret Trails 2 + Autumn Aurora 2 (ENG)
crowhitewolf
crowhitewolf Jan 28 2015, 7:58am says:

Even tho I think some of the weapons (such as FAR15) are farfetched from realistic deployment in the zone, I have to say one thing:

Holy sh*t.
Holy f*cking sh*t.
What you did here is amazing. I absolutely love the overhaul on hands and sleeves. I just love how the Freedom flecktarn looks with the tactical/softshell style jacket sleeves.

Overall, 10/10 on the effort of the work and implementation. I still dislike some of the unrealistic weapons (black market is limited in eastern europe and mostly keeps warsaw pact or pre 90s NATO weapons), but I absolutely love it!

+1 vote   news: Misery : The Armed Zone v1.7.4 "Full Version"
crowhitewolf
crowhitewolf Jan 21 2015, 5:31pm replied:

If you need any help with camo texturing, feel free to send the files.

+1 vote   media: CoD2 British officer
crowhitewolf
crowhitewolf Jan 21 2015, 7:35am says:

This is awesome, I think brits needed this sort of a thing, they looked far too bland originally.

Any plans on doing the paratroopers with denison smock with the tails?

+2 votes   media: CoD2 British officer
crowhitewolf
crowhitewolf Jan 10 2015, 10:31pm says:

You should make it the dull khaki bricks that the rest has, this makes it look minecraft like.

Give it some aging, some wear, some better looking shadows?

+1 vote   media: HD
crowhitewolf
crowhitewolf Jan 5 2015, 11:39am replied:

I'm downloading the mod right now, and I will be working on a few different textures for this. I got seamless resources of all camos present in the pics you linked (KLMK, VSR, Partizan and Smog+Les vest) so I can make a variation of that as well if you want.

I will personally focus on Partizan oversuit and Gorka E in olive/khaki, khaki/brown and SS Leto. If you want anything else done, you can link me pictures.

+1 vote   download: Real stalkers + Spetsnaz
crowhitewolf
crowhitewolf Jan 4 2015, 8:23am says:

I asked because Spetsnaz is very specific, and have gear only they are allowed to use, produced mostly by SPOSN, SRRV, ANA, Rex and Splav.

I mean, if they dont use Spetsnaz gear (apart from Altyn helmets), why name it Spetsnaz?

+2 votes   download: Real stalkers + Spetsnaz
crowhitewolf
crowhitewolf Jan 1 2015, 5:59pm says:

What camo are they even using? Doesn't look like Gorka suits, and it doesn't look like Kamysh camo.

+2 votes   download: Real stalkers + Spetsnaz
crowhitewolf
crowhitewolf Dec 11 2014, 8:00am says:

Well, Soviet secrets always work. Now, if you do Yugoslav secrets, that'd be something! The island of Vis in Croatia has been hollowed out almost, a submarine bunker encircling the whole island from inside, enterable from Rogacic port.

It was never fully operational nor finished as laws of nature have crushed the socialist stubbornness. Half of the bunker is apparently flooded, and going in further is almost impossible since police refuses to let people in. Possibility of air contamination (deadly gas) or so.

Just throwing an idea.

+3 votes   news: Best campaign ideas for P2
crowhitewolf
crowhitewolf Oct 6 2014, 1:32pm says:

Aww man. I think most of the hype I had about this project was Daemonion's sound projects and Millenia's weapon projects. You guys really did have a unique take on this game.

Is there any possibility in what you have made so far is in a playable state? (If you will not continue further on the mod at all?)

+1 vote   news: The next step for L.U.R.K.
crowhitewolf
crowhitewolf Aug 24 2014, 6:56am says:

Good work, albeit that may be a bit too much ACU. Not every pouch and tape get in camo, perhaps keep the original vests if you wish to make them more SWAT like, or give the vests some greenish blue color mixed with ACU that matches the ACU's color like the soldiers have.

+1 vote   download: ACU Texture Replacement (Light Armor / SP)
crowhitewolf
crowhitewolf Aug 5 2014, 8:17pm says:

It's a dissapointment to see it come to this in a way, the modding is dieing out now on a scale larger than it should be. I was personally hoping to see modding going on for RO2 as the game itself has a really good potential, way bigger than Call of Duty 2 for it's time.

But then there's the thing about the modding of RO2 which I understand fully, it's a pain in the *** more or less from what I have seen, and if Unreal Engine 4 will ease it up, it's for the best to transcend to that.

I hope this project wont die for you guys!

+3 votes   news: Transition to a full-fledged independent title
crowhitewolf
crowhitewolf Jul 2 2014, 9:46pm says:

Hey Martin!

Was recently snooping around on Gamebanana and stumbled upon this, thought you might like it:

Gamebanana.com

Download for the model+textures:
Mediafire.com

+2 votes   member: MCh2207Cz
crowhitewolf
crowhitewolf Jun 30 2014, 6:02pm replied:

M4A1 shouldn't really be, gun laws prohibit all automatic and most semi automatic weapons in these parts, but M16A2 appears a lot on black market since it is quite outdated. I doubt M4A1 would appear, it is quite hard to find even illegally.

+2 votes   media: Colt M16A2
crowhitewolf
crowhitewolf Jun 29 2014, 5:27am says:

****** music for the trailer, could have been done better overall. Doesn't really show the game or the zone or the graphical abilities, neither did the attempt at a dramatic buildup suceed.

-1 votes   media: NEYA-7: Into the Darkness Trailer (ENG)
crowhitewolf
crowhitewolf Jun 18 2014, 6:14am replied:

Eh, it's a lazy job (by the gun user who did it) when you think of it. You could make the sawn off piece on the stock lighter, non polished wood so it looks and feels more amateur, since sandpaper might as well be the only available thing to touch it up with.

My dad's sawn off Zastava O/U shotgun has that bit removed as well, so that's the reason I asked.

+1 vote   media: TOZ-34 sawed off
crowhitewolf
crowhitewolf Jun 17 2014, 9:08pm says:

Could you take off the remaining part of the stock so only the "pistol" grip is left? :P

+1 vote   media: TOZ-34 sawed off
crowhitewolf
crowhitewolf Jun 1 2014, 9:18am replied:

Yeah, I think only pronouncing the ring and making the opacity of shadow around it to be gradient, aka, strong around the ring, fading as it gets away from it, to give that feel of optics.

+1 vote   media: CoD2 traditional scopes
crowhitewolf
crowhitewolf May 31 2014, 8:28pm replied:

Screenshots.filesnetwork.com

You could make it like this, like Gnomus did with his scopes. Take a picture of a high detail version of the model, clear out the background and use it on the scope texture. It works rather well, too. But not exactly like this one pictured, it should be the same size (the reticle), but with the scope around it, so it looks like a real 3d model, but zoomed in further. Saves some troubles and looks good.

+1 vote   media: CoD2 traditional scopes
crowhitewolf
crowhitewolf May 30 2014, 4:47pm says:

I just love this! I cannot believe how real and detailed the weapons are now. You could maybe make it seem like a 3d scope, but with a 2d texture with blank space around the 2d texture? So it's traditional style with zoom, but more real like?

+2 votes   media: CoD2 traditional scopes
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