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Well, Soviet secrets always work. Now, if you do Yugoslav secrets, that'd be something! The island of Vis in Croatia has been hollowed out almost, a submarine bunker encircling the whole island from inside, enterable from Rogacic port.
It was never fully operational nor finished as laws of nature have crushed the socialist stubbornness. Half of the bunker is apparently flooded, and going in further is almost impossible since police refuses to let people in. Possibility of air contamination (deadly gas) or so.
Just throwing an idea.
Aww man. I think most of the hype I had about this project was Daemonion's sound projects and Millenia's weapon projects. You guys really did have a unique take on this game.
Is there any possibility in what you have made so far is in a playable state? (If you will not continue further on the mod at all?)
Good work, albeit that may be a bit too much ACU. Not every pouch and tape get in camo, perhaps keep the original vests if you wish to make them more SWAT like, or give the vests some greenish blue color mixed with ACU that matches the ACU's color like the soldiers have.
It's a dissapointment to see it come to this in a way, the modding is dieing out now on a scale larger than it should be. I was personally hoping to see modding going on for RO2 as the game itself has a really good potential, way bigger than Call of Duty 2 for it's time.
But then there's the thing about the modding of RO2 which I understand fully, it's a pain in the *** more or less from what I have seen, and if Unreal Engine 4 will ease it up, it's for the best to transcend to that.
I hope this project wont die for you guys!
Was recently snooping around on Gamebanana and stumbled upon this, thought you might like it:
Download for the model+textures:
M4A1 shouldn't really be, gun laws prohibit all automatic and most semi automatic weapons in these parts, but M16A2 appears a lot on black market since it is quite outdated. I doubt M4A1 would appear, it is quite hard to find even illegally.
****** music for the trailer, could have been done better overall. Doesn't really show the game or the zone or the graphical abilities, neither did the attempt at a dramatic buildup suceed.
Eh, it's a lazy job (by the gun user who did it) when you think of it. You could make the sawn off piece on the stock lighter, non polished wood so it looks and feels more amateur, since sandpaper might as well be the only available thing to touch it up with.
My dad's sawn off Zastava O/U shotgun has that bit removed as well, so that's the reason I asked.
Could you take off the remaining part of the stock so only the "pistol" grip is left? :P
Yeah, I think only pronouncing the ring and making the opacity of shadow around it to be gradient, aka, strong around the ring, fading as it gets away from it, to give that feel of optics.
You could make it like this, like Gnomus did with his scopes. Take a picture of a high detail version of the model, clear out the background and use it on the scope texture. It works rather well, too. But not exactly like this one pictured, it should be the same size (the reticle), but with the scope around it, so it looks like a real 3d model, but zoomed in further. Saves some troubles and looks good.
I just love this! I cannot believe how real and detailed the weapons are now. You could maybe make it seem like a 3d scope, but with a 2d texture with blank space around the 2d texture? So it's traditional style with zoom, but more real like?
It's been a while since I checked Moddb, and I can say I am really surprised! This is amazing work Martin!
It is a great game, but it just doesn't feel like it got out of early acess, if compared to DayZ for example, which is still in it's early alpha stages and still provides a very satisfactory feel.
But Contagion is going great so far, so I wish you good luck with the budget!
And just a question. Will you ever add a customizable character? Or will it remain in selectable ones? I am just asking as it seems perhaps easier to spend a bit more time on making different variations for male and female characters, human or zombie, to make a very randomized hordes or make the survivors a bit more individual.
And will there ever be a larger city map to survive on? Would be great because Contagion is realistic compared to most zombie games, like L4D, but lacks the size and exploration.
They are a part of the texture and have their lightmap for glow.
Would be nice to see new maps, any possibility of that or, even better, of modding and mapping tools being supported?
You should save the whole Titanic as a model in one so it can be used in other games possibly because this is the most amazingly accurate and detailed model anyone has ever made, especially since nobody else made the every single interior and tank before!
Peak tanks (be it stern or aft ones) can be used for fresh water storage or as ballast water tanks for balance.
Beautiful work you guys are doing, I am loving every single tiny little bit pictured here!
I've been following this for a bit, happy that I bought it now and I can't wait for player made content! I hope we will have a choice selecting between a male or a female character, then having to customize it. Maybe putting random clothing spawns, so you can pick it up and use it to dress up. Maybe even make the clothes tradable or something?
It fitted Medal of Honor: Allied Assault well at least.
I'm having some real problems with the mod, every time I press escape to save the same, my game crashes. The error logs show:
[error]Expression : error handler is invoked!
[error]Function : handler_base
[error]File : E:\stalker\sources\trunk\xrCore\xrDebugNew.cpp
[error]Line : 749
[error]Description : std: out of memory
But I'm very sure my computer is not out of memory.
Awesome! I almost forgot CoD2 had a partial reload animation, great way to use the chance for more realism!
This is looking great, I love the detail on the D ring and the bypod during the animation, nice add!
He was just joking, I think the sarcasm was rather obvious.
R3 units as in the partisans that were with The Council of the Three?
This is a nice surprise! Will you be doing any R3 units?
Instead of writing "available", you wrote "aviable" on all spots. Hope the notice helps.
I was thinking the same thing.
When you people finish this, is there any hope for a special addon? As in, a multiplayer supporting, but just for Co-operate gameplay with at least 2 or 4 players?
The music kinda ruins it tho.
This looks beautiful, love the amount of detail you are adding to weapons now on terms of very visible worn!
Hmm, for some reason it listed me as a guest on that comment. Ah well.
I noticed that, but I was just suggesting for the shotguns matter. Also, Tula is the city, Tulsky Oruzheiny Zavod aka TOZ is the company that makes it, Tula Arms Plant in English. When I say Soviet, I refer to everything that belongs to the era of Soviet Union's existance up to '91. And I am aware of that, but I keep forgetting the exact name of the double barreled shotgun, so I stick with the name I know, BM16.
I would love that actually, common eastern bloc types of buildings? In my city, which was in former Yugoslavia, the architecture is similar, so certain neighborhoods really have that special athosphere during gloomy and rainy days.
Actually, not really. To stay in the soviet touch you would need the OA type of shotguns made by TOZ or the regular BM16.
That is freakin' brutal. Tho a piece of the head wouldn't be bad, like some teeth from lower jaw.
Amazing stuff! It really looks alive now!
I have to say, this looks waaaay too perfect to be true. You guys made dreams of millions of Fallout players come true!
What about it?
What patch? The painted Trula Koalicija logo?
Is it just my city or do fascists and nazis keep their beliefs/views to themselves while antifas go around and harass people that aren't even nazis just because they have, for example, white laces on their boots? (Often mean white power in punk or skinhead subculture, but a lot of those who wear them are against any kinds of prejudice and don't follow the meaning of them.)
Idiots keeps downvoting you so I'll help.
Hmm, the pose of the one with the weapon seemed like gmod since you get the neutral citizens standing like that when spawned with weapons that aren't native to them.
That's Garry's mod.
Any other mod watch: New scriptings, gametypes,...
Mafia Titanic Mod watch: Chair added.
Still, really lookin forward to this masterpiece. :D
Yeah. I'd say the classic fireaxes are just like a narrow triangle on the head and a simple stick.
Ex-Yugoslavia had fireaxes. Every fire department in the world has fireaxes. Maybe the design of the head of it is too western I guess.
When was it late ever for good news?
Just... I am in loss for words, what you guys achieved...
This is becoming amazing! Kudos to the new teammember!
Kudos for this whole project. RTCW is the game of my childhood and I love it still!
Haha Taj sam
:D :D :D
Sounds like somewhat Death Metal / Thrash Metal.
Try seeing if you can get something like this, making the sound more "bouncing" like before the singing starts: (around 0:30) Youtube.com
My accent is too heavy sounding to help :P
I loved the **** out of SOC's hud. I'd never change it.
I have no idae who thumbed you down...
But yea, I agree, it's impossible to have both!
This is what I wanted in Clear Sky :D Awesome job!
It's like that in game. The texture was made by the one and only Teh Snake. I believe Predator got permission to use it in the mod, otherwise using that wouldn't go well ^^
Where is Schauma?
That does look amazing!
I can't wait to see his stuff here. The Kar he made on GameBanana was amazing!
Heh, I didn't even touch the mask...
That's why I made this, the suit itself looks like homemade rework of a leather suit combined with camouflage.
That's not the point of it... Clear Sky has blue camouflage uniforms, and they work in swamps. Guess who is even easier to spot? This suit was meant for Urban (City CQB) warfare.
Wrong. It only has a radiation patch on the hoodie. That patch probably means radiation protection. It's not an fabric one, it seems rubber printed on the hood.
Damn, why did you have to say? Thanks.
This would be among the winners of WW2. I kinda wish germans won, youth would be much more normal, and there would be little to no corrupted politians.
The design is beautiful, but perhaps too big.
The bolt looks awfully familiar to the one on the AK.
I love the sound of the rifle echoing in the distance, beautiful! Boars fit the new sound, it's more deeper since they mutated, good work making that expressed!
The reason why I didn't give this guy standard flecktarn was, well, the freedom would be mistaken for a normal stalker, and vice versa. That would lead either killing a freedom member for no reason, or duty shooting loners. (In terms of players who can't recognize well). Besides, I found the suit here, so I decided to do something similar - 7059.iz.piccy.info.nyud.net:8080 (I will also make few additions to it, such as crotch part and gloves and other minor edits)
I've made masks before, I tend to stick to green ones. I will see if vanilla can get me Merc Suit masks, these Gorilla masks aren't that wide spread. That's why I didn't edit them.
If possible in the near future, Freedom's flecktarn suit will have vest model from Merc Suit. Right now it uses STALKER suit mesh, but it has improvised Merc vest which is mirrored on other side thus denying any possible intended insignia placing.
I don't see how making realistic gangs in STALKER is taking away the atmosphere? Dude, there are mods with flannel shirts, how is that even relevant to STALKER? I just wanted to make bandits more interesting, not "**** up the game". I made a pack that is suitable for zone in terms of ex-soldiers looking for work in the zone, 9 variations of mercs, each representing their own country, countries made so far are Croatia, Czech Republic, Poland, USA, UK, Germany, Russia, France and Ukraine (I actually used SSS patch on it, to demonstrate a fresh Military Stalker recruit in Merc style suit). Predator wanted me to make more variations of Rookies and Bandits, so I did. Don't talk about downvoting, I always get downvoted, you wont die. You don't have to cry about it, go watch anime for all I care.
This is the best texture you made so far! I love how detailed the grip is!
I will improve this later. The point of this one was to bring better bandits.
Punk. Any punk likes to wear British. Mainly because Punks started out in UK.
I love it. I do hope you use more "barbaric" optics like SUSAT which is common in the zone. Red Dot Sights aren't appropriate due to high amount of emissions and radioactivity.
Wrong. Oi! Punks and Oi! Skinheads are united.
Punks and Skins belong to Freedom in my opinion.
I will do more on it later, working on vest for it. I can't really make exact reconstruction of the one from the reference, but I will do what I can. Also, whats wrong with furries? Those ain't furfags, so nothing is bad, right? You'd be surprised if you saw brony-*** spam on GameBanana...
This is the smallest of what I can do. Gamebanana.com
From what it seems, this is going to be awesome.
My instincts tell me this is going to be fun...
Killing commies that is...
I always love to see a weapon that has detailed receiver! Maybe you should make a Sten with wooden stock, since not all of them had tube like ones.
Also, could we perhaps see an MP 18?
So incredible... awesome work Martin!