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crowhitewolf Dec 11 2014, 8:00am says:

Well, Soviet secrets always work. Now, if you do Yugoslav secrets, that'd be something! The island of Vis in Croatia has been hollowed out almost, a submarine bunker encircling the whole island from inside, enterable from Rogacic port.

It was never fully operational nor finished as laws of nature have crushed the socialist stubbornness. Half of the bunker is apparently flooded, and going in further is almost impossible since police refuses to let people in. Possibility of air contamination (deadly gas) or so.

Just throwing an idea.

+3 votes   article: Best campaign ideas for P2
crowhitewolf Oct 6 2014, 1:32pm says:

Aww man. I think most of the hype I had about this project was Daemonion's sound projects and Millenia's weapon projects. You guys really did have a unique take on this game.

Is there any possibility in what you have made so far is in a playable state? (If you will not continue further on the mod at all?)

+1 vote   article: The next step for L.U.R.K.
crowhitewolf Aug 24 2014, 6:56am says:

Good work, albeit that may be a bit too much ACU. Not every pouch and tape get in camo, perhaps keep the original vests if you wish to make them more SWAT like, or give the vests some greenish blue color mixed with ACU that matches the ACU's color like the soldiers have.

+1 vote   download: ACU Texture Replacement (Light Armor / SP)
crowhitewolf Aug 5 2014, 8:17pm says:

It's a dissapointment to see it come to this in a way, the modding is dieing out now on a scale larger than it should be. I was personally hoping to see modding going on for RO2 as the game itself has a really good potential, way bigger than Call of Duty 2 for it's time.

But then there's the thing about the modding of RO2 which I understand fully, it's a pain in the *** more or less from what I have seen, and if Unreal Engine 4 will ease it up, it's for the best to transcend to that.

I hope this project wont die for you guys!

+3 votes   article: Transition to a full-fledged independent title
crowhitewolf Jul 2 2014, 9:46pm says:

Hey Martin!

Was recently snooping around on Gamebanana and stumbled upon this, thought you might like it:

Download for the model+textures:

+1 vote   member: MCh2207Cz
crowhitewolf Jun 30 2014, 6:02pm replied:

M4A1 shouldn't really be, gun laws prohibit all automatic and most semi automatic weapons in these parts, but M16A2 appears a lot on black market since it is quite outdated. I doubt M4A1 would appear, it is quite hard to find even illegally.

+2 votes   media: Colt M16A2
crowhitewolf Jun 29 2014, 5:27am says:

****** music for the trailer, could have been done better overall. Doesn't really show the game or the zone or the graphical abilities, neither did the attempt at a dramatic buildup suceed.

-1 votes   media: NEYA-7: Into the Darkness Trailer (ENG)
crowhitewolf Jun 18 2014, 6:14am replied:

Eh, it's a lazy job (by the gun user who did it) when you think of it. You could make the sawn off piece on the stock lighter, non polished wood so it looks and feels more amateur, since sandpaper might as well be the only available thing to touch it up with.

My dad's sawn off Zastava O/U shotgun has that bit removed as well, so that's the reason I asked.

+1 vote   media: TOZ-34 sawed off
crowhitewolf Jun 17 2014, 9:08pm says:

Could you take off the remaining part of the stock so only the "pistol" grip is left? :P

+1 vote   media: TOZ-34 sawed off
crowhitewolf Jun 1 2014, 9:18am replied:

Yeah, I think only pronouncing the ring and making the opacity of shadow around it to be gradient, aka, strong around the ring, fading as it gets away from it, to give that feel of optics.

+1 vote   media: CoD2 traditional scopes
crowhitewolf May 31 2014, 8:28pm replied:

You could make it like this, like Gnomus did with his scopes. Take a picture of a high detail version of the model, clear out the background and use it on the scope texture. It works rather well, too. But not exactly like this one pictured, it should be the same size (the reticle), but with the scope around it, so it looks like a real 3d model, but zoomed in further. Saves some troubles and looks good.

+1 vote   media: CoD2 traditional scopes
crowhitewolf May 30 2014, 4:47pm says:

I just love this! I cannot believe how real and detailed the weapons are now. You could maybe make it seem like a 3d scope, but with a 2d texture with blank space around the 2d texture? So it's traditional style with zoom, but more real like?

+2 votes   media: CoD2 traditional scopes
crowhitewolf Apr 27 2014, 7:42am says:

It's been a while since I checked Moddb, and I can say I am really surprised! This is amazing work Martin!

+4 votes   media: CoD2 new Price heads
crowhitewolf Apr 27 2014, 7:34am says:

It is a great game, but it just doesn't feel like it got out of early acess, if compared to DayZ for example, which is still in it's early alpha stages and still provides a very satisfactory feel.

But Contagion is going great so far, so I wish you good luck with the budget!

And just a question. Will you ever add a customizable character? Or will it remain in selectable ones? I am just asking as it seems perhaps easier to spend a bit more time on making different variations for male and female characters, human or zombie, to make a very randomized hordes or make the survivors a bit more individual.

And will there ever be a larger city map to survive on? Would be great because Contagion is realistic compared to most zombie games, like L4D, but lacks the size and exploration.

+1 vote   article: Contagion - Full Release out now!
crowhitewolf Jan 4 2014, 9:30am replied:

They are a part of the texture and have their lightmap for glow.

+2 votes   mod: S.T.A.L.K.E.R. Online
crowhitewolf Jan 2 2014, 12:15pm says:

Would be nice to see new maps, any possibility of that or, even better, of modding and mapping tools being supported?

+1 vote   article: Contagion - New Years Update & Kickstarter Rewards
crowhitewolf Dec 25 2013, 5:34am says:

You should save the whole Titanic as a model in one so it can be used in other games possibly because this is the most amazingly accurate and detailed model anyone has ever made, especially since nobody else made the every single interior and tank before!

+4 votes   media: Forepeak tank finished
crowhitewolf Dec 25 2013, 5:32am says:

Peak tanks (be it stern or aft ones) can be used for fresh water storage or as ballast water tanks for balance.

+2 votes   media: Forepeak tank finished
crowhitewolf Dec 12 2013, 10:10pm says:

Beautiful work you guys are doing, I am loving every single tiny little bit pictured here!

+4 votes   article: Less words, more screenshots
crowhitewolf Dec 1 2013, 6:06pm says:

I've been following this for a bit, happy that I bought it now and I can't wait for player made content! I hope we will have a choice selecting between a male or a female character, then having to customize it. Maybe putting random clothing spawns, so you can pick it up and use it to dress up. Maybe even make the clothes tradable or something?

+2 votes   article: Contagion - Coming Update & Friday Frenzy Series
crowhitewolf Nov 19 2013, 8:09pm replied:

It fitted Medal of Honor: Allied Assault well at least.

+2 votes   media: CoD2 unsilenced HD pistol
crowhitewolf Nov 14 2013, 11:27am says:

I'm having some real problems with the mod, every time I press escape to save the same, my game crashes. The error logs show:


[error]Expression : error handler is invoked!
[error]Function : handler_base
[error]File : E:\stalker\sources\trunk\xrCore\xrDebugNew.cpp
[error]Line : 749
[error]Description : std: out of memory

But I'm very sure my computer is not out of memory.

+1 vote   mod: Old Good STALKER Evolution
crowhitewolf Nov 3 2013, 10:54am replied:

Awesome! I almost forgot CoD2 had a partial reload animation, great way to use the chance for more realism!

+1 vote   media: CoD2 portable DP-28 ingame
crowhitewolf Nov 3 2013, 9:20am replied:

This is looking great, I love the detail on the D ring and the bypod during the animation, nice add!

+4 votes   media: CoD2 DP-28 animation
crowhitewolf Oct 26 2013, 8:22pm replied:

He was just joking, I think the sarcasm was rather obvious.

+2 votes   media: CoD2 ZB vz. 26 and Brengun comparison
crowhitewolf Oct 20 2013, 4:33pm replied:

R3 units as in the partisans that were with The Council of the Three?

+1 vote   media: CoD2 ZB vz. 26 concept
crowhitewolf Oct 16 2013, 4:45am says:

This is a nice surprise! Will you be doing any R3 units?

+1 vote   media: CoD2 ZB vz. 26 concept
crowhitewolf Sep 26 2013, 4:41pm says:

Instead of writing "available", you wrote "aviable" on all spots. Hope the notice helps.

+2 votes   article: Small interface update
crowhitewolf Sep 9 2013, 6:18pm replied:

I was thinking the same thing.

+6 votes   media: CoD2 stripper clips
crowhitewolf Sep 9 2013, 6:13am says:

When you people finish this, is there any hope for a special addon? As in, a multiplayer supporting, but just for Co-operate gameplay with at least 2 or 4 players?

+5 votes   article: Interesting Stuff Q&A
crowhitewolf Jun 28 2013, 3:04pm says:

The music kinda ruins it tho.

+9 votes   media: Clear Skies Memories Trailer
crowhitewolf Jun 22 2013, 4:08pm says:

This looks beautiful, love the amount of detail you are adding to weapons now on terms of very visible worn!

+13 votes   media: AS "Val"
crowhitewolf May 28 2013, 12:19pm replied:

Hmm, for some reason it listed me as a guest on that comment. Ah well.

+1 vote   media: Weapons_1
crowhitewolf May 28 2013, 6:15am replied:

I noticed that, but I was just suggesting for the shotguns matter. Also, Tula is the city, Tulsky Oruzheiny Zavod aka TOZ is the company that makes it, Tula Arms Plant in English. When I say Soviet, I refer to everything that belongs to the era of Soviet Union's existance up to '91. And I am aware of that, but I keep forgetting the exact name of the double barreled shotgun, so I stick with the name I know, BM16.

+2 votes   media: Weapons_1
crowhitewolf May 28 2013, 6:12am replied:

I would love that actually, common eastern bloc types of buildings? In my city, which was in former Yugoslavia, the architecture is similar, so certain neighborhoods really have that special athosphere during gloomy and rainy days.

+2 votes   media: Weapons_1
crowhitewolf May 28 2013, 1:42am replied:

Actually, not really. To stay in the soviet touch you would need the OA type of shotguns made by TOZ or the regular BM16.

+2 votes   media: Weapons_1
crowhitewolf May 17 2013, 10:21am says:

That is freakin' brutal. Tho a piece of the head wouldn't be bad, like some teeth from lower jaw.

+4 votes   media: The new Piercer
crowhitewolf May 15 2013, 6:23am says:

Amazing stuff! It really looks alive now!

+2 votes   media: CoD2 MG42 animation preview
crowhitewolf May 3 2013, 9:13pm says:

I have to say, this looks waaaay too perfect to be true. You guys made dreams of millions of Fallout players come true!

+12 votes   media: Super-Duper Mart roaming
crowhitewolf May 1 2013, 10:30am replied:

What about it?

+1 vote   media: Face Chunks
crowhitewolf Apr 23 2013, 3:19pm replied:

What patch? The painted Trula Koalicija logo?

+1 vote   media: Face Chunks
crowhitewolf Apr 16 2013, 6:34pm says:

Is it just my city or do fascists and nazis keep their beliefs/views to themselves while antifas go around and harass people that aren't even nazis just because they have, for example, white laces on their boots? (Often mean white power in punk or skinhead subculture, but a lot of those who wear them are against any kinds of prejudice and don't follow the meaning of them.)

+6 votes   media: Another Nazi pic...
crowhitewolf Apr 4 2013, 11:43am replied:

Idiots keeps downvoting you so I'll help.

+2 votes   media: Clear Skies Gameplay Demo 2
crowhitewolf Apr 1 2013, 9:21pm replied:

Hmm, the pose of the one with the weapon seemed like gmod since you get the neutral citizens standing like that when spawned with weapons that aren't native to them.

+1 vote   media: New Super HQ Graphics
crowhitewolf Apr 1 2013, 2:20pm replied:

That's Garry's mod.

+2 votes   media: New Super HQ Graphics
crowhitewolf Mar 31 2013, 12:17pm says:

Any other mod watch: New scriptings, gametypes,...
Mafia Titanic Mod watch: Chair added.

Still, really lookin forward to this masterpiece. :D

+1 vote   media: Chair added
crowhitewolf Mar 20 2013, 1:35pm replied:

Yeah. I'd say the classic fireaxes are just like a narrow triangle on the head and a simple stick.

+1 vote   media: Fire Axe - Texture finished
crowhitewolf Mar 19 2013, 8:12am replied:

Ex-Yugoslavia had fireaxes. Every fire department in the world has fireaxes. Maybe the design of the head of it is too western I guess.

+8 votes   media: Fire Axe - Texture finished
crowhitewolf Feb 25 2013, 12:17am replied:

When was it late ever for good news?

+5 votes   article: CoD2 Back2Fronts character body attachments
crowhitewolf Nov 26 2012, 3:17am says:

Just... I am in loss for words, what you guys achieved...

+4 votes   media: Smoking room fully converted
crowhitewolf Oct 25 2012, 12:41am says:

This is becoming amazing! Kudos to the new teammember!

+4 votes   media: Testing water shader effect. Early WIP
crowhitewolf Aug 31 2012, 1:16pm says:

Kudos for this whole project. RTCW is the game of my childhood and I love it still!

+4 votes   media: castle (test map)
crowhitewolf Jun 7 2012, 10:22am says:

Haha Taj sam

+3 votes   member: Plokite_Wolf
crowhitewolf May 15 2012, 4:56am says:

:D :D :D
Sounds like somewhat Death Metal / Thrash Metal.

Try seeing if you can get something like this, making the sound more "bouncing" like before the singing starts: (around 0:30)

+2 votes   media: The Music of Legion (Demo)
crowhitewolf May 9 2012, 1:24am says:

My accent is too heavy sounding to help :P

+1 vote   article: Mafia Titanic Mod - Voice actors wanted
crowhitewolf May 6 2012, 1:27am says:

I loved the **** out of SOC's hud. I'd never change it.

+3 votes   media: New Hud (WIP)
crowhitewolf Apr 6 2012, 5:28am replied:

I have no idae who thumbed you down...
But yea, I agree, it's impossible to have both!

+1 vote   media: STALKER Clear Sky
crowhitewolf Feb 24 2012, 4:22am says:

Looks awesome!

+2 votes   media: CoD2 British 6pdr AT gun
crowhitewolf Feb 16 2012, 9:26am says:


+1 vote   media: And another
crowhitewolf Dec 16 2011, 4:11am says:

This is what I wanted in Clear Sky :D Awesome job!

+3 votes   media: 2.0 Randoms
crowhitewolf Dec 7 2011, 12:43pm replied:

It's like that in game. The texture was made by the one and only Teh Snake. I believe Predator got permission to use it in the mod, otherwise using that wouldn't go well ^^

+1 vote   media: Epicus Maximus!!
crowhitewolf Nov 4 2011, 3:43pm says:

Where is Schauma?

+1 vote   media: Red Square Massacre in B2F (German names)
crowhitewolf Oct 29 2011, 2:09pm says:

That does look amazing!

+1 vote   media: CoD2 new Kar98k skin on old model
crowhitewolf Oct 25 2011, 12:42am says:

I can't wait to see his stuff here. The Kar he made on GameBanana was amazing!

+1 vote   article: CoD2 Back2Fronts new team skinner/texturer
crowhitewolf Oct 22 2011, 12:48pm replied:

Heh, I didn't even touch the mask...

+2 votes   media: Urban Reed Updated
crowhitewolf Oct 22 2011, 8:07am replied:

That's why I made this, the suit itself looks like homemade rework of a leather suit combined with camouflage.

+1 vote   media: Urban Reed Updated
crowhitewolf Oct 22 2011, 7:51am replied:

That's not the point of it... Clear Sky has blue camouflage uniforms, and they work in swamps. Guess who is even easier to spot? This suit was meant for Urban (City CQB) warfare.

+1 vote   media: Urban Reed Updated
crowhitewolf Oct 21 2011, 1:56pm replied:

Wrong. It only has a radiation patch on the hoodie. That patch probably means radiation protection. It's not an fabric one, it seems rubber printed on the hood.

+1 vote   media: Flecktarn Updated
crowhitewolf Oct 18 2011, 2:26pm replied:

Damn, why did you have to say? Thanks.

+3 votes   media: Woodland Rookie Suit
crowhitewolf Oct 18 2011, 2:23pm says:

This would be among the winners of WW2. I kinda wish germans won, youth would be much more normal, and there would be little to no corrupted politians.

-3 votes   media: Prototype weapons of WW2
crowhitewolf Oct 18 2011, 2:20pm says:

The design is beautiful, but perhaps too big.

+1 vote   media: Prototype weapons of WW2
crowhitewolf Oct 18 2011, 2:19pm says:

The bolt looks awfully familiar to the one on the AK.

+1 vote   media: Prototype weapons of WW2
crowhitewolf Oct 18 2011, 6:02am says:

I love the sound of the rifle echoing in the distance, beautiful! Boars fit the new sound, it's more deeper since they mutated, good work making that expressed!

+2 votes   media: Audio - detectors and boars
crowhitewolf Oct 18 2011, 2:10am replied:

The reason why I didn't give this guy standard flecktarn was, well, the freedom would be mistaken for a normal stalker, and vice versa. That would lead either killing a freedom member for no reason, or duty shooting loners. (In terms of players who can't recognize well). Besides, I found the suit here, so I decided to do something similar - (I will also make few additions to it, such as crotch part and gloves and other minor edits)

+2 votes   media: Flecktarn Updated
crowhitewolf Oct 15 2011, 12:47pm replied:

I've made masks before, I tend to stick to green ones. I will see if vanilla can get me Merc Suit masks, these Gorilla masks aren't that wide spread. That's why I didn't edit them.

+1 vote   media: Woodland STALKER Suit
crowhitewolf Oct 15 2011, 11:40am says:

If possible in the near future, Freedom's flecktarn suit will have vest model from Merc Suit. Right now it uses STALKER suit mesh, but it has improvised Merc vest which is mirrored on other side thus denying any possible intended insignia placing.

+2 votes   media: Flecktarn STALKER Suit
crowhitewolf Oct 15 2011, 11:16am replied:

I don't see how making realistic gangs in STALKER is taking away the atmosphere? Dude, there are mods with flannel shirts, how is that even relevant to STALKER? I just wanted to make bandits more interesting, not "**** up the game". I made a pack that is suitable for zone in terms of ex-soldiers looking for work in the zone, 9 variations of mercs, each representing their own country, countries made so far are Croatia, Czech Republic, Poland, USA, UK, Germany, Russia, France and Ukraine (I actually used SSS patch on it, to demonstrate a fresh Military Stalker recruit in Merc style suit). Predator wanted me to make more variations of Rookies and Bandits, so I did. Don't talk about downvoting, I always get downvoted, you wont die. You don't have to cry about it, go watch anime for all I care.

+2 votes   media: Oi! Pack
crowhitewolf Oct 15 2011, 10:23am says:

This is the best texture you made so far! I love how detailed the grip is!

+2 votes   media: PP 2000 Work in Progress
crowhitewolf Oct 15 2011, 9:43am replied:

I will improve this later. The point of this one was to bring better bandits.

0 votes   media: Oi! Pack
crowhitewolf Oct 15 2011, 6:28am replied:

Punk. Any punk likes to wear British. Mainly because Punks started out in UK.

+1 vote   media: Punk WiP Variant 1
crowhitewolf Oct 13 2011, 4:53pm says:

I love it. I do hope you use more "barbaric" optics like SUSAT which is common in the zone. Red Dot Sights aren't appropriate due to high amount of emissions and radioactivity.

+4 votes   media: PP 2000 Model
crowhitewolf Oct 13 2011, 1:21pm replied:

Wrong. Oi! Punks and Oi! Skinheads are united.

+1 vote   media: Skinhead WiP
crowhitewolf Oct 13 2011, 8:41am replied:

Punks and Skins belong to Freedom in my opinion.

+1 vote   media: Skinhead WiP
crowhitewolf Oct 12 2011, 2:02pm replied:

I will do more on it later, working on vest for it. I can't really make exact reconstruction of the one from the reference, but I will do what I can. Also, whats wrong with furries? Those ain't furfags, so nothing is bad, right? You'd be surprised if you saw brony-*** spam on GameBanana...

+1 vote   media: Urban Reed Suit WiP
crowhitewolf Oct 10 2011, 4:11pm says:

This is the smallest of what I can do.

+1 vote   media: Reskins
crowhitewolf Oct 4 2011, 1:00am says:

From what it seems, this is going to be awesome.

+2 votes   article: Progress Update
crowhitewolf Oct 3 2011, 11:15am says:

My instincts tell me this is going to be fun...
Killing commies that is...

+3 votes   media: Updates 04/10/2011
crowhitewolf Sep 10 2011, 10:36am says:

I always love to see a weapon that has detailed receiver! Maybe you should make a Sten with wooden stock, since not all of them had tube like ones.
Also, could we perhaps see an MP 18?

+2 votes   media: CoD2 Sten Mk2S (silenced)
crowhitewolf Sep 10 2011, 10:31am says:

So incredible... awesome work Martin!

+3 votes   media: CoD2 PPSh-41
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