I LOVE Sci-Fi. I'm a huge Star Wars and Star Trek fan, but I also love Mass Effect, Battlestar Galactica, Firefly, The Matrix and some Fantasy like the Warcraft universe, Elder Scrolls, Lord of the Rings and Legend of the Seeker/Sword of Truth Series. I love classic games as well as games that are highly moddable.

Comment History  (0 - 30 of 114)
CrossDressiNate Feb 15 2015, 11:23pm says:

Have you thought about releasing a teaser? Instead of releasing the full mod, right now you could just release the UI or the weapons. Actually the UI alone would be pretty damn cool!

+1 vote   mod: Jedi Knight 2: Reborn
CrossDressiNate Jan 3 2015, 5:05pm replied:

There is a Beyond the Sword folder in the first Beyond the Sword folder.

+1 vote   download: Realism Invictus 3.2 Full Installer
CrossDressiNate Dec 26 2014, 1:31am says:

I'm having a problem with the graphics. I've redownloaded and reinstalled the mod on clean installs o the game and I seem to be getting the same problem. My graphics are on the highest settings, so thats not the problem. Explosions and phaser fire are extremely low resolution and they're actually blocky. Phaser beams are white and somewhat blocky as well. Any suggestions on how to fix this? Or is it time to release a quick fix patch?

+2 votes   mod: Star Trek: Armada 3
CrossDressiNate Dec 16 2014, 10:10pm says:

Now we just need both a Star Wars and Star Trek TC mod for Elite Dangerous. INB4 NOT EVEN RELEASED YET

+1 vote   mod: Star Trek: Armada 3
CrossDressiNate Sep 30 2014, 2:20am says:

I have an idea for a Star Trek Horror Game idea, check the thread out to add some input! Who knows, maybe a new project could be started up. Moddb.com

+1 vote   group: Star Trek Fan Club
CrossDressiNate Sep 27 2014, 10:34pm says:

If No Man's Sky, Star Citizen and Elite Dangerous are all as successful as we want them to be, I think we can expect Space Sim/Combat games to be revived and the whole genre may come back as a Gaming norm. I'm excited to see that happen.

+4 votes   game: No Man's Sky
CrossDressiNate Aug 16 2014, 2:16pm says:

Just finished watching DS9 (or rewatching as I loved it as a kid) and I'm excited to see the Dominion. Are you going to add Breen and Cardassian ships to the Dominion? Will you also add the Cardassian rebellion as well?

+2 votes   mod: Star Trek: Armada 3
CrossDressiNate Jul 23 2014, 2:29am says:

Hey Robert, for your mod manager I couldn't help but think it looked a bit clunky. Then again, that could be because of limitations with the first 3 Fallout games. But I've always thought of FOMM as one of the best mod managers. It's super easy to use. I doubt you'll need all the options that FOMM has, though.

+2 votes   member: RobertHouse
CrossDressiNate Jun 19 2014, 5:52pm says:

Holy **** this is amazing!

+2 votes   mod: Double Action: Boogaloo
CrossDressiNate Jun 13 2014, 3:54am says:

Yeah it looks really plastic and damn thats too much bloom!

+1 vote   media: Barrel XD
CrossDressiNate Jun 13 2014, 3:38am says:

He looks like a Chinese geisha without the white face.

+1 vote   media: Alliance Marine WIP
CrossDressiNate Jun 13 2014, 3:23am says:

These Skyboxes look incredible!

+1 vote   media: New Skyboxes
CrossDressiNate Jun 13 2014, 3:22am says:

Not bad, but I got to admit, it does look a bit counter-intuitive. Is there a way to make the mod launcher have a list that you can open and select, instead of a scrolling list?

+1 vote   media: Mod Launcher New Feature
CrossDressiNate Jun 13 2014, 3:12am says:

It's a tad big.

+3 votes   media: Pistols
CrossDressiNate Jun 13 2014, 3:04am says:

His face looks a little fat.

+1 vote   media: New Kit Fisto model
CrossDressiNate Jun 13 2014, 2:53am says:

Woah this is really cool! Maybe, if I have time I'll try to learn it. I know actual JK mod authors will love this!

+3 votes   download: SerenityJediEngineSDK
CrossDressiNate Jun 13 2014, 2:41am says:

Do you guys plan on adding advanced strategic techniques. For example, instead of sending ships in a straight line, you can send a group of fighters to circle around the battlefield and fire on a ship while passing through their designated path.

+1 vote   game: Flagship
CrossDressiNate Jun 3 2014, 4:01pm replied:

Maybe it's time for a new mod team to move on to remaking this game on the Unreal or Crytek engine.

0 votes   mod: Dark Forces: A Mod for Jedi Academy
CrossDressiNate May 21 2014, 1:25am says:

Are we going to be able to target weapons, engines, shields, etc? on individual ships? This looks amazing. Also do you guys plan on having mod support (probably a bit early to ask)?

+5 votes   article: New Teaser Trailer and Official Wiki with Gamepedia
CrossDressiNate May 16 2014, 4:08am says:

This looks like a great mod, but theres some issues that need fixing. CIS is very OP. Also you need to do some serious optimization. I definitely do not have a stellar laptop, but I know I should not be getting lag like I am. Choppy and low frames and I turned everything to as low as possible, resolution included. This is the only mod where I experience lag like this. The title screen is also very laggy. I can't wait to check this mod out after a future update. But right now it's unplayable for me. Keep up the good work you have accomplished so far!

+1 vote   mod: Star Wars: Clone Wars Sub-Mod
CrossDressiNate May 5 2014, 5:00am says:

Another thing I've noticed is the game tends to freeze for a few seconds a lot. Especially once I get more planets and units. I've made FOC large address aware and this hasn't helped. I guess a Legacy Mod Ram patch needs to be made to fix this?

+1 vote   mod: Legacy Era: Second Imperial Civil War
CrossDressiNate Apr 30 2014, 5:34am says:

This has been the first EAW mod I've dove into and I must say that I love it. I've already spent 5 hours on it and it's awesome. I can't wait for the update. Do you ever plan on adding ground battles? Some bugs I've noticed is some ship classes will miss textures in the first few battles after starting FOC. It'll be a random class thats missing its textures and is a bright neon green. I just used CFF Explorer to make EAW and FOC large address aware, so maybe it's just a ram thing and for some reason the game can't load all the textures at once. Doubt it, but who knows. I've also noticed some ships and ship areas have missing info and all they say is [missing]. Do you plan on adding heroes? Also, the galaxy map is a bit weird. 2 planets right above coruscant are basically ontop of each other and it's a pain to click on the planets or scroll down to them.

I really like how you implemented the civilian/mercenary ships to provide credits. It really makes the game more interesting and it forces you to change strategy. I can't wait for the update and hope anything I wrote helps you and the mod.

+1 vote   mod: Legacy Era: Second Imperial Civil War
CrossDressiNate Apr 29 2014, 4:53pm says:

The AI is not aggressive at all.

0 votes   mod: Legacy Era: Second Imperial Civil War
CrossDressiNate Apr 29 2014, 3:50pm says:

You're most welcome. Hopefully my craptastic computer can handle it on full settings. I know Far Cry is an old game, but your mod looks like it brings it up to 2007-2009 standards and sometimes my laptop can't handle those on high. I've been playing a lot of Empire At War lately, so it'll probably be a while till I actually try it out.

+1 vote   member: projektariel
CrossDressiNate Apr 29 2014, 3:48pm replied:

This needs to be made into a Joke mini mod.

+1 vote   media: Story Arc
CrossDressiNate Apr 29 2014, 3:47pm says:

This mos is absolutely beautiful. I've been following it for a long time and I'm so glad to finally play it. It's beautiful in detail. Though one thing I have noticed is a few ships are highlighted green. Hopefully the patch I just added fixes this, but if not then thats a bug that needs addressing.

+1 vote   mod: Legacy Era: Second Imperial Civil War
CrossDressiNate Apr 15 2014, 7:54pm says:

Just stumbled onto this and I'm glad it's not dead. Wouldn't a game like this be easier to make on Starcraft 2? because you can easily add heroes and factions. But can you create upkeep as well? So is it going to be a Micro Vs Macro game or just a mashup of setting and races?

+3 votes   mod: Warcraft vs Starcraft
CrossDressiNate Feb 2 2014, 2:56am says:

I suggest changing the layout to the menu. Like have an option to play the vanilla game with EOC the way the vanilla game is supposed to play out. Then have an extras option for all of the stuff that EOC adds. Thats one of the big reasons I got this mod! But with the way it is now, the game just bugs out when I try to select certain maps.

+2 votes   mod: Serenity Saber Systems EoC/SJE
CrossDressiNate Jan 24 2014, 4:00pm says:

Hey guys and girls! On the XPGamers forums theres a section called Game Night where people get together and play together. I'm trying to get enough support to get a normal Galactic Warfare gamenight going on there, if it happens with enough support it could turn out to spark a new GW server. If not well it would give everyone a chance to play GW again. Come on over the forums and find out when (if it happens) you guys can play GW with other people again. Forums.modlb.com

+1 vote   mod: Star Wars Mod: Galactic Warfare
CrossDressiNate Jan 24 2014, 1:35am says:

First the mod died when it was a HL2 mod, not it looks like it died again as a Crysis 2 mod.. Such a pity. Finding finished Star Wars or Star Trek mods is nearly impossible.

+1 vote   mod: Star Trek: Enterprise - M.A.C.O.
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