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this is a command line tool, so you will have to execute it from the console (cmd). Sorry for the terse response, but I have very limited time right now and I think that you should find a helpful resource on how to use command line tools somewhere online by searching for these terms :)
I think that this is a question you should rather ask in the Steam workshop forums for DoW3: Steamcommunity.com
It is a command line tool, so you either need to execute it from the console or (in this specific case) drag-and-drop and SGA onto it.
That is weird. You should ensure that your .NET framework version is indeed 4.6.
I don't have plans for a full modding suite, no. This is mostly due to a lack of time on my end and the fact that I am not sure what Relic's stance on modding is. With CoH2 for example, modding is tightly locked down by Relic (which means: They support it, but you can only modify certain elements).
this is a command line tool. You have to either execute it from the console or (in this case) simply drag-and-drop an archive on to it.
You might not be used to command line programs. In this case, you can simply drag-and-drop the ScenariosMP.sga file onto the executable file. It will show up for a second, after that you should find a folder called 'ScenariosMP' in the directory where the ScenariosMP.sga file lives.
The ScenariosMP.sga file extracts fine for, and so does that one random map's SGA that I downloaded from the workshop. What is the specific error that you are getting?
What file specifically are you having problems with? It works with all DoW3 SGA files I have tried.
Have you tried Corsix' tools for DoW1? You could in theory set up a DoW1 mod, import the DoW3 RGTs and then try to edit them there. Alternatively, you could take a look at the tools shipping with CoH2, but I am not too familiar with them.
You're welcome! :)
The full version is set to be released soon. I hope to get through Steam Greenlight and add some more features before release.
The mod is not compatible with any version later than 1.9. :(
I won't make 2 versions -- but I don't see why I there should be any need to create 2 version ;). The version will be compatible with DoW2 and CR.
Well, I'm waiting for Chaos Rising and then I'll see if I find some time to implement some ideas I've been having for months now :).
Hi Calgar, I'm currently very busy and will be for the next weeks (months?) and I can't promise anything though I'm definitely interested in continuing Cope's Defense Mod. :)
Install the latest patches for EF.
Visit the "goddamn" technical support forum and post your question:
APEX can't post the news 'cause the sites not working anymore. Please don't visit our site for the next 15 minutes.
Multi-state game of life?
Try 7Zip. But beware -- this mod hasn't been tested with 1.9 yet. Haven't found time to work on it.
Woohoo, finally an update! Looks fantastic! Can't wait for it!
You can play with up to 3 players.
The Blitzkrieg Mod is made for Multiplayer, the campaign is not officially supported.
Try 7Zip. 7-zip.org
I've heard of some persons having trouble with extracting it, next time I'll just use standard settings for packing the mod. To solve your problem try 7-ZIP 7-zip.org for extracting the files. It's completely free and this is the tool that works for me. Ensure to have the latest version of 7-ZIP installed.
Yeah, that is already fixed :).
New version should be ready soon, we're still hunting bugs.
I'm currently quite busy but I try to get it the way I want it asap and release it in the -hopefully- near future. There's just so much to do these days - especially because of the coming elections here in Germany.