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RSS Reviews
10

Rise of the Reds

Mod review

One, if not the best mod out there. Two new factions, lots of new units and it feels like a perfect add-on to the original game.
The team is constantly adding new content, even their "new" content is beeing overworked if it doesen´t fit the high quality standard of newer units anymore.
In case you´re wondering about the factions generals, these will be present when version 2.0 is released. And a faction-themed Navy also ;)
Screw EA for not hiring them :D

10

Awakening of the Rebellion 2.8

Mod review

My favourite FOC Mod so far.
It adds many new units, the zann consortium is changed into the black sun and numerous other changes making this mod a masterpiece.
The ground part is worth mentioning, since it adds a new style of gameplay, for example the rebellion commandos. You´re able to raid a planet with some few ground troops and so it is possible to conquer a planet without having to fight the orbital fleet.
The only disadvantage of this mod is also his strongest feature....
The AI!!! It is completly overhauled and won´t let me play a relaxed GC.
So if you are looking for a new challenge in FOC this mod is for you.

Danke SMG für eure Mühen

9

Empire at War Expanded: Thrawn's Revenge

Early access mod review

Very nice Mod, keeps me playing EAW :)
Many new units, new factions and the great Era system make it unique to other mods.
I would like to see more diversity between different Planets, like unique ships only buildible on certain planets(Corelia,Kuat,Hapan etc.)
and more Ship building industries like the Kuat drive Yards for remnant and mon cal for the GA. Also some more Ground units would be nice(it does have a lot) like in AotR(Commandos etc)
Overall a great mod with lots of cool stuff from the EU

Thanks for your work!!!

10

Edain Mod

Mod review

Absolutly brilliant! Every Faction is reworked, feels like a new game now! Almost no bugs. Great work.