I've made a few personal mods before, nothing big; some character skins for JK3, maps for the SAGE engine (Zero Hour and Tiberium Wars specifically). Making maps is a lot of fun for me, especially, tho I'm in no way a pro at it yet. I'm thinking about posting stuff here as I work on it. Who knows, others might like it too. I'm currently writing the design document for and creating a prototype engine of my game idea, "Codename Vast". Generally speaking, it will be an MMORPG.

Comment History
ChiEkku
ChiEkku - - 28 comments @ The Red Alert

As far as I can tell, some people have this issue and some don't. I have the issue of Skirmish crashing (or being greyed out), so I just play against the computer using Network instead. Same diff, really...

Good karma+2 votes
ChiEkku
ChiEkku - - 28 comments @ Soviet Tesla Tank

inb4 1.21 jigawatts

Good karma+3 votes
ChiEkku
ChiEkku - - 28 comments @ Choose your flak-cannon, general

Dude...now *that* is a flak cannon

Good karma+1 vote
ChiEkku
ChiEkku - - 28 comments @ Soviet Battle Lab

Now *that* is a sexy texture.

Good karma+1 vote
ChiEkku
ChiEkku - - 28 comments @ Soviet Ore Refinery

Chill out, dude; they haven't even gotten to beta yet.

Good karma+1 vote
ChiEkku
ChiEkku - - 28 comments @ Calling all mappers!

I'm good with mapping in the ZH Worldbuilder, which is almost the same thing...but yeah, finals week, no time.

Good karma+2 votes
ChiEkku
ChiEkku - - 28 comments @ Crossing River (SW)

Is there a breakable dam in this one? It looks like you could totally flood the map.

Good karma+5 votes
ChiEkku
ChiEkku - - 28 comments @ Crab

You guys have some interesting, unique designs :) Keep it up!

Good karma+1 vote
ChiEkku
ChiEkku - - 28 comments @ Soft Particles

It's impressive how you guys have made a game from 2003 look as good as one made in 2010. :) Internets to you all.

Good karma+2 votes
ChiEkku
ChiEkku - - 28 comments @ Soft Particles

Am I also detecting some bloom? Discovery had it, too, but yours looks more like HDR than a screen brightening bloom.

Good karma+1 vote
ChiEkku
ChiEkku - - 28 comments @ Soviet Plane Concept

Looks like the spy plane, but still cool!

Good karma+1 vote
ChiEkku
ChiEkku - - 28 comments @ Soviet Spy Plane Concept

now *that* is a kick *** looking spy plane

Good karma+2 votes
ChiEkku
ChiEkku - - 28 comments @ GDI Mammoth 3.5 Upgrade II

Why have 1 when you can have 200?

Good karma+2 votes
ChiEkku
ChiEkku - - 28 comments @ C&C 5: Tiberian Deception

I can guess; most mods for RA3 that were either moved or canceled were done so due to the atrocious nature of RA3's mod-ability. In other words, you can't mod RA3 easily. Modding AI in RA3 is nigh impossible, there's no (traditional) ore mechanic (tho a few mods have successfully put it back in with limited success), and there's almost no support from EA (they literally disowned RA3). I myself have had many issues just running RA3, while C&C3 is by far the more stable (and moddable).

Can any team members confirm whether or not this might be the case?

Good karma+1 vote
ChiEkku
ChiEkku - - 28 comments @ Soviet Base Entrance

Looks great so far, very much like RA2. I agree that it's currently too bright and the textures need work, but I understand this is not a final product yet. Keep up the good work!

Good karma+6 votes
ChiEkku
ChiEkku - - 28 comments @ Ugly... ??

I want 2

Good karma+1 vote
ChiEkku
ChiEkku - - 28 comments @ Generals Evolution - Final Intro

A winner is you!

Good karma+1 vote
ChiEkku
ChiEkku - - 28 comments @ 1.0 Screenshot

I second that; the new effect is.....bad, sorry.

Good karma+3 votes
ChiEkku
ChiEkku - - 28 comments @ 1.0 Screenshot

if you want 1920 by 1080 resolution, modify your options.ini in notepad; it's not that hard

Good karma+1 vote
ChiEkku
ChiEkku - - 28 comments @ Cutlass

^ ditto

Good karma+4 votes
ChiEkku
ChiEkku - - 28 comments @ Elysian Fields Mod

I pray this gets to final release, unlike poor Halogen :(

Good karma+1 vote
ChiEkku
ChiEkku - - 28 comments @ And an other update.

Eh, I bet there will be variants to this, like a Dr. Thrax version that drops a mini anthrax bomb, or one with a generic bomb for the Demo gen.

Still, it does seem a bit...much, since Deathstrike already has the Hip gunships, which can already take anything out if you get enough of them together and set the firing mode on max. I'm still happy to see the GLA get some more aircraft, though; China and USA are such hogs with that :P

Good karma+2 votes
ChiEkku
ChiEkku - - 28 comments @ Tactical Overview Teaser #2 *WIP*

That's excellent. :) Is it also possible that capital ships would move with point-and-click like an RTS?

Good karma+2 votes
ChiEkku
ChiEkku - - 28 comments @ Tactical Overview Teaser #2 *WIP*

I'm sorry, I guess I don't get it; when in the game would this be seen? If you could put more details into the description, that would be great :)

I'm surprised to see this perspective in FL; good coding work!

Good karma+1 vote
ChiEkku
ChiEkku - - 28 comments @ Sith Infiltrator

Quite nice; very accurate. Will it be that detailed in game or will you have to reduce the poly count?

Good karma+1 vote
ChiEkku
ChiEkku - - 28 comments @ Screenshot

I love this shading style so much; they both look very cute ^^

Good karma+1 vote
ChiEkku
ChiEkku - - 28 comments @ Yanwang

That is a *nice* texture; will it look as good ingame?

Good karma+1 vote
ChiEkku
ChiEkku - - 28 comments @ Allied AEGIS Cruiser

Awesome; I'm so glad this mod is moving along; keep up the great work!

Good karma+1 vote