Cool stuff, and you're still on it. Respect.
I think we will try out a new version soon to give some feedback. (;
Hey, unfortunately the progress is on hold. Currently I work on two other projects. One of this is a graphic novel called Hemispheres (You can reach us on www.hemi-spheres.eu and on facebook).
At least, in the final stage, Arcadia will be one big map (maybe with passwords to skip a chapter for the replayability). I won't quit this project until everything has been finished.
Looks good, as always. You can even create more variations if you change the angle of the barrel, for example.
Nice angle, good shot. (;
Mh let's see, I'm just curious.
What's the matter? Maybe we can improve some things.
Great stuff, keep it up!
Tracked, keep it up guys!
.. and a chapter IV, indeed.
Well, this is a one-man project and he's working really hard on it to get it finished. Just try WarCraft 3 Paranoia meanwhile, this will be our next release.
Looks like rips?
Hero of Time ;D
oh, damnit. This reminds me to finish Portal 2 at first.
After finishing I will give this a try. (;
I will do my best to finish and overhaul the other 3 chapters.
Thanks for the great feedback!
Hey, sounds good. (; Keep it up
We will test and give feedback after release
After one year, a new trailer. ;P
Ye, excellent work.
You could place some boxes or supplies on the planks.
Some stuff which can be interacted with.
Thanks! We try to do our best.
The waterfall/river looks realistic, nice.
I really love the new wood, colours, plants, rocks - everything.
This is what I call a MOD!
That's a word!
Looks quite nice. Nevertheless you should remove the picture with the waterfall, as we can see the borders of the editor.
Neat, keep it up!
Wow.. great, looks a bit like a scene I can remember in Dungeon Siege.
Nevertheless - this is much better!
The progress of this old project is advanced, that's ok. (;
We got still 2-3 projects behind drawn curtains. (;
Limbo seems to be a great game! Atmospheric, indeed.
Thanks for adding this to Steam!
Looks like the wall of China. :>
Wow, looks pretty good. I like the fog-settings. (;
what do you mean?
I've decided to upload the old version (Build date 08.01.2008). This is the only version which is still working with WarCraft III: The Frozen Throne v1.24. Unfortunately the latest v0.50a doesn't work anymore. Stay tuned I will try to release the new v1.00 as soon as possible. Check out Arcadia - Rise and Fall first, this will be our next release. (;
Yeah, a news with music/tracks would be awsome. (;
I like the atmosphere, looks good. Additionally you could add some clouds, don't know if the player will see them.
Great presentation, keep it up!
Mh, looks like TF2 a bit
Thanks for your great review. I'm currently heading for the next update of Arcadia. When you're interested in beta-testing, helping to improve the current state just send us an email to: firstname.lastname@example.org. You'll get a link with the beta-version soon.
No Problem, take your time.
Finally, an update! Great work. (;
Your update-ratio is quite good.. (;
I prefer making models this way, keep it up.
What more to say, great one. I'm excited to see the burning fox brush.
Yes, in the same shape of the borders.
Same here. We had the "problem" with 2K and our project Rise of Rapture.
I think it was first mentioned with something like "Bioshock-Arena" in the title.
I'm exited how Epone will look.
Just like the original one .. ;P
Epic is no enough.. keep it up guys!
Keep it up! The posters looking good.
Arcadia and Paranoia. After these releases, Chernobyl and Rise of Rapture.. and then I think we will get a nice engine to create something epic. :>
Arcadia will be one of our last projects for WC3.
"In ancient Roman religion, Aeternitas was the divine personification of eternity[..]In Greek literature called Aion life or the life time, also transmit a very long time or forever. In the medical context Aion was a name for the spinal column"
I've used the cocacola-font to make it more comparable. (;
The medicament, called Aeternitas which helps to prolong lives.
But well, this is also some indirect critique to "artificial created living conditions".
Things we don't need, but most of us buying it.
Advertising is like propaganda.
The first impression looks good, so keep up the good work.
Looks nice, you guys need more tracks. Really.
Ganz im Gegenteil, es müsste noch dunkler sein.
Kannst du dich an Bioshock erinnern?
.. bei Full Metal Jacket vielleicht. ;O
Das ist wirklich sehr interessant ..
Thanks! I'll probably create a second tutorial .. something like
'Tips for better ideas' - using this advanced technique. (;
Well done! The texture of "The Sdkfz 251" is awsome.
Huh? We just try to do the best we can do.
Downloading. Some critic will follow .. (;
It's real, already rigged and ingame - but still un-animated.
The Fusion Engineering Group is receiving more support.
New faces around us.
Be sure to check out our newest project by Grievous1, WarCraft III Paranoia.(;
We want moar! ;D
This scene is inside the sphere of the great collective.
What do you mean? The alpha-tile is a transparent ground texture which can be imported. Once imported and applied you start using it. (;
Copycat? You'll get serious trouble with that. I'm pretty sure. Wolfire.com
Thanks! I think we're gonna to finish this within the next few days. The system works so far. Prepare yourself for some ingame-footage. (;
Boring. Only shooters? Moddb is working for the weapon-lobby, mh!
Thumbs up. (;
Eine von deinen Kreationen?
Sieht zum Teil aus wie ein Gemälde.
Getting money from Google? ;D
I think this is even necessary after the 7/8 year-release of WC3 and TFT.
Thanks Gnostic! I just hope that you also know (from the old cLR-Versions), the adventure-part isn't the whole game. There are about 20 rooms, filled with passive/active riddles. I'll introduce some of them in the next news.
Thanks. (; The next things to come will be the weapon-system and the riddle-system you might already knew from the older cLR-versions.
Just wait a sec, it's available now. (;
mh, not really .. but - maybe I could help you with your problem. [;
Did you work with the JNGP?
We got stable 30 fps .. whish us luck for the rest of the development. (;
It is, and it's fully pathable, playable and interactable. (;
Nice, nice. Be welcome, mate! (;
Thanks, there will be another great update within the next weeks.
Hey mate. (;
How's it going? Already solved the crystals?
Thanks. (; When Arcadia is released, I'll make another trailer.
Damnit. Just ignore the skybox. ;P
Without any SFX.
.. mh. We're always searching for a reason in every appearance.
I guess we have to step back, to see the whole canvas.
This is the place, where you'll guide the other avatars.
There are three fountains at all.
These promotional screenshots were taken without any SFX.
Within the following hours, I'll post some updates.
Our shiny little ball of light just found an adequate body for himself.
yupp. :> This hand is sustaining an energetic barrier.
Just some impressions. I didn't even set the light VFX so far. ;P
.. this is just the tip of the iceberg! (;
I hope you're tracking Chernobyl - Lost Riddles as well.
In the following weeks and month, there will be a great update.
Thanks. I'm glad that you like it. (;
Recognized Chernobyl - Lost Riddles, too?
This is my current main-project and an adventure as well.
I hope we can start the beta within February.
Evolve the grey, urban city!
I'm creating Arcadia for a Solo-Mapping-Competion on hiveworkshop.com.
Our current main-Project is Chernobyl - Lost Riddles. Hopefully the beta is starting within February. (;
Good luck with your project!
That's the point: you can't push a map to it's edges.
But of course .. GUI alone can also fulfill your needs. (;
You're not using vJass and ZinC?
ye, kinda. These lost souls are binding the temples heart.
Thanks. (; This is also just a little reconciliation for the long waiting time of Chernobyl - Lost Riddles. Another adventure which is still in development.
I'm creating this for a solo-competition on hiveworkshop.com!
Check out CHERNOBYL - LOST RIDDLES, too. (;
The terrain is completely pathable.
You may walk or enter every crystal / building in this case. (;
This is the meta-level of the first chapter.
As a free spirit you have to solve different problems in order to find a 'body'.
pretty hawt! ;X
.. you like rotten stuff, huh? (;
Thanks, mate. (;
The closed beta will start during the X-Mas holidays.
There are only 2 slots left ..!
You might be able to win such an enamel plate in the great competition. (;
You're coding with vJASS and ZinC?
.. another competitor, well. (;
Why don't you join our closed beta on chernobyl-lost-riddles.com? (;