Comment History  (0 - 30 of 372)
De.Facto
De.Facto Feb 15 2012, 10:23pm says:

Cool stuff, and you're still on it. Respect.
I think we will try out a new version soon to give some feedback. (;

+2 votes   article: Monstrous Monsters, heroic Heroes and item filled Inventory!
De.Facto
De.Facto Feb 6 2012, 7:53pm replied:

Hey, unfortunately the progress is on hold. Currently I work on two other projects. One of this is a graphic novel called Hemispheres (You can reach us on www.hemi-spheres.eu and on facebook).

At least, in the final stage, Arcadia will be one big map (maybe with passwords to skip a chapter for the replayability). I won't quit this project until everything has been finished.

+1 vote   mod: Arcadia - Rise and Fall
De.Facto
De.Facto Feb 6 2012, 7:48pm says:

Looks good, as always. You can even create more variations if you change the angle of the barrel, for example.

+1 vote   media: New Doodads
De.Facto
De.Facto Dec 8 2011, 8:56pm says:

Nice angle, good shot. (;

+1 vote   media: Yes we are still at it
De.Facto
De.Facto Dec 8 2011, 8:56pm says:

Mh let's see, I'm just curious.

+1 vote   media: Hyrule Fields Timecycle
De.Facto
De.Facto Nov 29 2011, 11:34pm says:

What's the matter? Maybe we can improve some things.

+1 vote   member: mciltis
De.Facto
De.Facto Nov 29 2011, 11:34pm replied:

What's the matter? Maybe we can improve some things.

+1 vote   mod: Arcadia - Rise and Fall
De.Facto
De.Facto Nov 18 2011, 7:59pm says:

Great stuff, keep it up!

+2 votes   article: 100000 visits special - Developer Diary #1
De.Facto
De.Facto Nov 18 2011, 7:57pm says:

Tracked, keep it up guys!

+3 votes   mod: Chernobyl
De.Facto
De.Facto Nov 17 2011, 10:47am says:

.. and a chapter IV, indeed.

+2 votes   media: Inner Facility
De.Facto
De.Facto Nov 16 2011, 8:00pm replied:

Well, this is a one-man project and he's working really hard on it to get it finished. Just try WarCraft 3 Paranoia meanwhile, this will be our next release.

+2 votes   media: Cave
De.Facto
De.Facto Oct 25 2011, 4:06pm says:

Looks like rips?

+1 vote   article: Big Update Part 1
De.Facto
De.Facto Oct 11 2011, 9:36pm says:

Hero of Time ;D

+1 vote   article: Name Changed + Info before Big Update
De.Facto
De.Facto Oct 11 2011, 9:34pm says:

oh, damnit. This reminds me to finish Portal 2 at first.
After finishing I will give this a try. (;

+1 vote   article: THE CORE is now released
De.Facto
De.Facto Oct 4 2011, 7:22pm replied:

I will do my best to finish and overhaul the other 3 chapters.
Thanks for the great feedback!

+1 vote   mod: Arcadia - Rise and Fall
De.Facto
De.Facto Sep 21 2011, 6:31am says:

Hey, sounds good. (; Keep it up
We will test and give feedback after release

+1 vote   article: Resurrection
De.Facto
De.Facto Sep 5 2011, 10:49pm replied:

After one year, a new trailer. ;P

+1 vote   mod: Warcraft 3: A Haunting
De.Facto
De.Facto Sep 1 2011, 7:05am says:

Ye, excellent work.

+2 votes   media: Dark Plate Armor Set
De.Facto
De.Facto Aug 15 2011, 9:34pm says:

You could place some boxes or supplies on the planks.
Some stuff which can be interacted with.

+1 vote   media: Darkwind RPG Terrain
De.Facto
De.Facto Aug 9 2011, 9:59pm replied:

Thanks! We try to do our best.

+4 votes   mod: Reputation
De.Facto
De.Facto Aug 9 2011, 7:18pm says:

The waterfall/river looks realistic, nice.

+1 vote   media: Darkwind RPG Terrain
De.Facto
De.Facto Aug 9 2011, 7:18pm says:

I really love the new wood, colours, plants, rocks - everything.

+1 vote   media: Darkwind RPG Terrain
De.Facto
De.Facto Aug 9 2011, 12:23am says:

This is what I call a MOD!

+4 votes   mod: WarCraft III Paranoia
De.Facto
De.Facto Aug 7 2011, 10:32pm replied:

That's a word!

+1 vote   mod: Darkwind RPG - A Hero's Tale
De.Facto
De.Facto Aug 7 2011, 10:31pm says:

Looks quite nice. Nevertheless you should remove the picture with the waterfall, as we can see the borders of the editor.

+1 vote   media: Darkwind RPG Terrain
De.Facto
De.Facto Aug 7 2011, 8:06pm says:

Neat, keep it up!

+2 votes   article: Introducing the Imperial Japanese Army!
De.Facto
De.Facto Aug 6 2011, 6:18pm says:

Wow.. great, looks a bit like a scene I can remember in Dungeon Siege.
Nevertheless - this is much better!

+1 vote   media: NPCs in Darkwind RPG
De.Facto
De.Facto Aug 6 2011, 3:36pm replied:

The progress of this old project is advanced, that's ok. (;

+2 votes   mod: Reputation
De.Facto
De.Facto Aug 6 2011, 11:59am replied:

We got still 2-3 projects behind drawn curtains. (;

+1 vote   mod: Reputation
De.Facto
De.Facto Aug 4 2011, 11:29pm says:

Limbo seems to be a great game! Atmospheric, indeed.
Thanks for adding this to Steam!

+1 vote   group: Playdead
De.Facto
De.Facto Aug 2 2011, 10:04am says:

Looks like the wall of China. :>

+1 vote   media: Tales from the Misty Mountains
De.Facto
De.Facto Aug 2 2011, 10:04am says:

Wow, looks pretty good. I like the fog-settings. (;

+1 vote   article: Added Script to the Terrainmap
De.Facto
De.Facto Aug 1 2011, 6:50am replied:

what do you mean?

+1 vote   download: Chernobyl - Lost Riddles v0.30d
De.Facto
De.Facto Jul 31 2011, 2:18pm says:

I've decided to upload the old version (Build date 08.01.2008). This is the only version which is still working with WarCraft III: The Frozen Throne v1.24. Unfortunately the latest v0.50a doesn't work anymore. Stay tuned I will try to release the new v1.00 as soon as possible. Check out Arcadia - Rise and Fall first, this will be our next release. (;

+1 vote   member: Kl3sk
De.Facto
De.Facto Jul 30 2011, 8:18pm replied:

Yeah, a news with music/tracks would be awsome. (;

+1 vote   mod: Darkwind RPG - A Hero's Tale
De.Facto
De.Facto Jul 30 2011, 8:26am says:

I like the atmosphere, looks good. Additionally you could add some clouds, don't know if the player will see them.

+1 vote   media: Realistic Day and Night
De.Facto
De.Facto Jul 30 2011, 8:24am says:

Great presentation, keep it up!

+1 vote   mod: Darkwind RPG - A Hero's Tale
De.Facto
De.Facto Jun 19 2011, 7:11pm replied:

möp ;D

+1 vote   member: ModoX
De.Facto
De.Facto Jun 12 2011, 6:33pm says:

Mh, looks like TF2 a bit

+3 votes   media: Various Melee Weapon Models
De.Facto
De.Facto Jun 3 2011, 5:49pm says:

Thanks for your great review. I'm currently heading for the next update of Arcadia. When you're interested in beta-testing, helping to improve the current state just send us an email to: info@fusion-engineering-group.com. You'll get a link with the beta-version soon.

Regards

+2 votes   member: solomon409
De.Facto
De.Facto May 29 2011, 4:14pm says:

No Problem, take your time.

+3 votes   article: Past, Present, And Future.
De.Facto
De.Facto May 21 2011, 8:36am says:

Finally, an update! Great work. (;

+4 votes   media: Ingame Screenshot with Bots still Work in Progress
De.Facto
De.Facto May 7 2011, 9:02pm says:

Yay, inventory

+1 vote   media: Coding Progress: Inventory
De.Facto
De.Facto Apr 22 2011, 7:59pm says:

eighty-one-percent!

0 votes   media: 038_MONITOR FRAME_0482353
De.Facto
De.Facto Apr 22 2011, 7:58pm says:

Your update-ratio is quite good.. (;

+1 vote   media: Slingshot done
De.Facto
De.Facto Apr 22 2011, 7:57pm says:

I prefer making models this way, keep it up.

+1 vote   media: Zelda Face WIP
De.Facto
De.Facto Apr 22 2011, 7:57pm says:

ZBrush <3

+1 vote   media: Zelda WIP Body
De.Facto
De.Facto Apr 18 2011, 6:47am says:

What more to say, great one. I'm excited to see the burning fox brush.

+1 vote   media: Bombs done
De.Facto
De.Facto Apr 17 2011, 5:11pm replied:

Keep Going!

+1 vote   media: Power Armor Flyer
De.Facto
De.Facto Apr 17 2011, 4:42pm replied:

Yes, in the same shape of the borders.

+1 vote   media: Arcadia - Rise and Fall | Command Buttons
De.Facto
De.Facto Apr 17 2011, 1:41pm replied:

Same here. We had the "problem" with 2K and our project Rise of Rapture.
I think it was first mentioned with something like "Bioshock-Arena" in the title.

+1 vote   article: First News of Zelda OoT Remake
De.Facto
De.Facto Apr 17 2011, 10:30am replied:

I'm exited how Epone will look.

+1 vote   media: Horse Low Poly
De.Facto
De.Facto Apr 17 2011, 10:28am replied:

Just like the original one .. ;P

+1 vote   media: Ghoma (Little Link first Boss)
De.Facto
De.Facto Apr 17 2011, 10:28am replied:

Epic is no enough.. keep it up guys!

+1 vote   media: Big Links Shield Done
De.Facto
De.Facto Apr 9 2011, 12:54am replied:

Keep it up! The posters looking good.

+1 vote   article: Do you want to see my legs?
De.Facto
De.Facto Apr 7 2011, 6:08pm replied:

Arcadia and Paranoia. After these releases, Chernobyl and Rise of Rapture.. and then I think we will get a nice engine to create something epic. :>

+1 vote   media: Arcadia - Rise and Fall | Footage II
De.Facto
De.Facto Apr 5 2011, 10:22pm replied:

Arcadia will be one of our last projects for WC3.

+1 vote   media: Arcadia - Rise and Fall | Footage II
De.Facto
De.Facto Apr 5 2011, 10:17pm replied:

Yes, right.

"In ancient Roman religion, Aeternitas was the divine personification of eternity[..]In Greek literature called Aion life or the life time, also transmit a very long time or forever. In the medical context Aion was a name for the spinal column"

+1 vote   media: Arcadia - Rise and Fall | Aeternitas
De.Facto
De.Facto Apr 5 2011, 12:22am replied:

I've used the cocacola-font to make it more comparable. (;

+1 vote   media: Arcadia - Rise and Fall | Aeternitas
De.Facto
De.Facto Apr 4 2011, 11:30pm replied:

The medicament, called Aeternitas which helps to prolong lives.

But well, this is also some indirect critique to "artificial created living conditions".
Things we don't need, but most of us buying it.

Advertising is like propaganda.

+1 vote   media: Arcadia - Rise and Fall | Aeternitas
De.Facto
De.Facto Mar 29 2011, 4:52pm says:

The first impression looks good, so keep up the good work.

+2 votes   game: Grimoire-closed
De.Facto
De.Facto Mar 29 2011, 4:52pm says:

Looks nice, you guys need more tracks. Really.

+1 vote   article: Introduction to Grimoire
De.Facto
De.Facto Mar 24 2011, 5:48pm says:

Ganz im Gegenteil, es müsste noch dunkler sein.
Kannst du dich an Bioshock erinnern?

+1 vote   media: Arcadia Metal-Plate
De.Facto
De.Facto Mar 23 2011, 2:53pm replied:

.. bei Full Metal Jacket vielleicht. ;O

+1 vote   media: Was ist das?
De.Facto
De.Facto Mar 23 2011, 2:49pm says:

Das ist wirklich sehr interessant ..

+2 votes   media: hui
De.Facto
De.Facto Mar 14 2011, 7:05pm says:

Thanks! I'll probably create a second tutorial .. something like
'Tips for better ideas' - using this advanced technique. (;

+2 votes   member: DEAD_FiSH
De.Facto
De.Facto Mar 11 2011, 11:17pm says:

Well done! The texture of "The Sdkfz 251" is awsome.

+1 vote   article: Recent work!
De.Facto
De.Facto Mar 3 2011, 4:20pm replied:

lol thanks.

+1 vote   media: Arcadia - Rise and Fall | Footage | Meta-GRID
De.Facto
De.Facto Jan 17 2011, 6:38pm replied:

Huh? We just try to do the best we can do.

+1 vote   article: Chernobyl - Lost Riddles | Soundtrack
De.Facto
De.Facto Oct 9 2010, 1:20am says:

Downloading. Some critic will follow .. (;

+1 vote   download: Project Brazil New Esm 14710 (Temporary In-house)
De.Facto
De.Facto Oct 2 2010, 4:26pm replied:

It's real, already rigged and ingame - but still un-animated.
The Fusion Engineering Group is receiving more support.
New faces around us.

Be sure to check out our newest project by Grievous1, WarCraft III Paranoia.(;

+5 votes   media: Chernobyl - Lost Riddles | New Character
De.Facto
De.Facto Oct 2 2010, 9:02am says:

We want moar! ;D

+2 votes   media: Ingame Screenshot
De.Facto
De.Facto Sep 30 2010, 7:55am replied:

This scene is inside the sphere of the great collective.

+1 vote   media: Chernobyl - Lost Riddles | The Great Collective
De.Facto
De.Facto Aug 23 2010, 8:52pm replied:

What do you mean? The alpha-tile is a transparent ground texture which can be imported. Once imported and applied you start using it. (;

+1 vote   article: Chernobyl - Lost Riddles | Tutorial | Mapping
De.Facto
De.Facto Aug 13 2010, 6:43am says:

Copycat? You'll get serious trouble with that. I'm pretty sure. Wolfire.com

+1 vote   article: Wolf Studios - Shared Indie Game Blog
De.Facto
De.Facto Aug 9 2010, 11:43pm replied:

Thanks! I think we're gonna to finish this within the next few days. The system works so far. Prepare yourself for some ingame-footage. (;

+1 vote   media: Chernobyl - Lost Riddles | LINC-System
De.Facto
De.Facto Aug 8 2010, 8:18pm replied:

Boring. Only shooters? Moddb is working for the weapon-lobby, mh!

+2 votes   article: ModDB Video Spotlight - July 2010
De.Facto
De.Facto Aug 3 2010, 5:11pm says:

Thumbs up. (;

+4 votes   media: Rosie Big Daddy Reworked
De.Facto
De.Facto Aug 2 2010, 3:39pm says:

Eine von deinen Kreationen?

+1 vote   media: Quelle
De.Facto
De.Facto Aug 2 2010, 3:38pm says:

Sieht zum Teil aus wie ein Gemälde.

+1 vote   media: Wanderlust
De.Facto
De.Facto Jul 27 2010, 4:55pm says:

Getting money from Google? ;D

+1 vote   media: Round About
De.Facto
De.Facto Jul 16 2010, 11:04am replied:

I think this is even necessary after the 7/8 year-release of WC3 and TFT.

+2 votes   article: Chernobyl - Lost Riddles | usercreated.org
De.Facto
De.Facto Jun 20 2010, 1:08pm replied:

Thanks Gnostic! I just hope that you also know (from the old cLR-Versions), the adventure-part isn't the whole game. There are about 20 rooms, filled with passive/active riddles. I'll introduce some of them in the next news.

+1 vote   media: Chernobyl - Lost Riddles | Gallery-update
De.Facto
De.Facto Jun 19 2010, 7:17pm replied:

Thanks. (; The next things to come will be the weapon-system and the riddle-system you might already knew from the older cLR-versions.

+1 vote   article: Chernobyl - Lost Riddles | Camera- and Interactsystem
De.Facto
De.Facto Jun 16 2010, 5:18pm replied:

Just wait a sec, it's available now. (;

+1 vote   media: Chernobyl - Lost Riddles | Notebook-System
De.Facto
De.Facto Apr 17 2010, 3:14pm replied:

mh, not really .. but - maybe I could help you with your problem. [;

+1 vote   article: Another mod D.E.A.D.
De.Facto
De.Facto Apr 15 2010, 8:11pm replied:

Did you work with the JNGP?

+1 vote   article: Another mod D.E.A.D.
De.Facto
De.Facto Apr 13 2010, 2:41pm replied:

We got stable 30 fps .. whish us luck for the rest of the development. (;

+1 vote   media: Chernobyl - Lost Riddles | Gallery-update
De.Facto
De.Facto Apr 12 2010, 2:44pm replied:

It is, and it's fully pathable, playable and interactable. (;

+2 votes   article: Chernobyl - Lost Riddles | Gallery-update
De.Facto
De.Facto Mar 15 2010, 9:26am says:

Nice, nice. Be welcome, mate! (;

+1 vote   member: MaxM.
De.Facto
De.Facto Feb 24 2010, 3:16pm replied:

Thanks, there will be another great update within the next weeks.

+1 vote   download: Arcadia - Rise and Fall v0.80c
De.Facto
De.Facto Feb 23 2010, 11:10am says:

Hey mate. (;

How's it going? Already solved the crystals?

+2 votes   member: Alagremm
De.Facto
De.Facto Feb 13 2010, 4:37pm replied:

Thanks. (; When Arcadia is released, I'll make another trailer.

+1 vote   media: Arcadia - Rise and Fall Teaser for v0.80c
De.Facto
De.Facto Feb 13 2010, 10:56am says:

Damnit. Just ignore the skybox. ;P

+1 vote   media: Arcadia - Rise and Fall
De.Facto
De.Facto Feb 13 2010, 10:55am says:

Without any SFX.

+1 vote   media: Arcadia - Rise and Fall
De.Facto
De.Facto Feb 13 2010, 10:55am says:

Without any SFX.

+1 vote   media: Arcadia - Rise and Fall
De.Facto
De.Facto Feb 13 2010, 10:55am says:

Without any SFX.

+1 vote   media: Arcadia - Rise and Fall
De.Facto
De.Facto Feb 13 2010, 8:01am replied:

.. mh. We're always searching for a reason in every appearance.
I guess we have to step back, to see the whole canvas.

+2 votes   article: » Arcadia - Rise and Fall » [6] The Principle of Cause and Effect
De.Facto
De.Facto Feb 13 2010, 7:47am replied:

This is the place, where you'll guide the other avatars.
There are three fountains at all.

+1 vote   media: Arcadia - Rise and Fall
De.Facto
De.Facto Feb 12 2010, 2:15pm says:

These promotional screenshots were taken without any SFX.
Within the following hours, I'll post some updates.

+1 vote   article: » Arcadia - Rise and Fall » Gallery Update
De.Facto
De.Facto Feb 11 2010, 3:12pm says:

Our shiny little ball of light just found an adequate body for himself.

+2 votes   media: Arcadia - Rise and Fall
De.Facto
De.Facto Feb 11 2010, 9:12am replied:

yupp. :> This hand is sustaining an energetic barrier.

+1 vote   media: Arcadia - Rise and Fall
De.Facto
De.Facto Feb 11 2010, 9:10am replied:

Just some impressions. I didn't even set the light VFX so far. ;P

+1 vote   article: » Arcadia - Rise and Fall » [5] The Principle of Rhythm
De.Facto
De.Facto Feb 10 2010, 3:28pm replied:

.. this is just the tip of the iceberg! (;

I hope you're tracking Chernobyl - Lost Riddles as well.
In the following weeks and month, there will be a great update.

+1 vote   media: Arcadia - Rise and Fall
De.Facto
De.Facto Feb 4 2010, 9:33am replied:

Thanks. I'm glad that you like it. (;

Recognized Chernobyl - Lost Riddles, too?
This is my current main-project and an adventure as well.

I hope we can start the beta within February.

+1 vote   article: » Arcadia - Rise and Fall » [4] The Principle of Polarity
De.Facto
De.Facto Feb 3 2010, 7:31pm says:

Evolve the grey, urban city!

+1 vote   media: Conept art
De.Facto
De.Facto Jan 27 2010, 5:08pm replied:

Thanks. :>

I'm creating Arcadia for a Solo-Mapping-Competion on hiveworkshop.com.
Our current main-Project is Chernobyl - Lost Riddles. Hopefully the beta is starting within February. (;

Good luck with your project!

+1 vote   mod: Manifest
De.Facto
De.Facto Jan 26 2010, 10:11pm replied:

That's the point: you can't push a map to it's edges.
But of course .. GUI alone can also fulfill your needs. (;

+2 votes   mod: Manifest
De.Facto
De.Facto Jan 26 2010, 4:59pm replied:

lol, yes.

+2 votes   media: Cellblock F5
De.Facto
De.Facto Jan 26 2010, 4:57pm says:

You're not using vJass and ZinC?

+1 vote   mod: Manifest
De.Facto
De.Facto Jan 19 2010, 11:56am replied:

ye, kinda. These lost souls are binding the temples heart.

+1 vote   article: » Arcadia - Rise and Fall » [2] The Principle of Correspondence
De.Facto
De.Facto Jan 18 2010, 7:01am replied:

Thanks. (; This is also just a little reconciliation for the long waiting time of Chernobyl - Lost Riddles. Another adventure which is still in development.

+1 vote   article: » Arcadia - Rise and Fall » [1] The Principle of Mentalism
De.Facto
De.Facto Jan 14 2010, 6:02pm replied:

I'm creating this for a solo-competition on hiveworkshop.com!
Check out CHERNOBYL - LOST RIDDLES, too. (;

+1 vote   mod: Arcadia - Rise and Fall
De.Facto
De.Facto Jan 11 2010, 10:59am replied:

The terrain is completely pathable.
You may walk or enter every crystal / building in this case. (;

This is the meta-level of the first chapter.
As a free spirit you have to solve different problems in order to find a 'body'.

+1 vote   media: Arcadia - Rise and Fall
De.Facto
De.Facto Dec 26 2009, 6:55pm replied:

pretty hawt! ;X

+2 votes   media: RL:TG
De.Facto
De.Facto Dec 9 2009, 4:49pm replied:

.. you like rotten stuff, huh? (;

-4 votes   media: Dear Esther Remake - update 25/10/2009
De.Facto
De.Facto Dec 7 2009, 5:42pm replied:

Thanks, mate. (;

The closed beta will start during the X-Mas holidays.
There are only 2 slots left ..!

+1 vote   article: Chernobyl - Lost Riddles | Gallery-update
De.Facto
De.Facto Nov 29 2009, 1:14pm replied:

You might be able to win such an enamel plate in the great competition. (;

+1 vote   media: InGame-Ad | Nuka Pepso - Sugar flavoured water
De.Facto
De.Facto Nov 25 2009, 11:27am says:

You're coding with vJASS and ZinC?

+1 vote   media: In-Game Screenshots
De.Facto
De.Facto Nov 24 2009, 10:33am says:

.. another competitor, well. (;

+1 vote   mod: Warcraft 3: A Haunting
De.Facto
De.Facto Nov 22 2009, 7:48am says:

Why don't you join our closed beta on chernobyl-lost-riddles.com? (;

+1 vote   member: Jack_SLO
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