This member has provided no bio about themself...

Comment History
ChemsRachedi
ChemsRachedi - - 21 comments @ Political system

That just went into the list i'm making that proves that this will be the best mount and blade mod, holy **** man!

Good karma+2 votes
ChemsRachedi
ChemsRachedi - - 21 comments @ troop tree

That is also a very nice option!

Good karma+2 votes
ChemsRachedi
ChemsRachedi - - 21 comments @ troop tree

Wouldn't it be better to recruit Officers/Centurions on their own and not have them linked with the troop tree that includes legionaries.
Legionaries in the roman army stayed legionaries their whole lives (or 25 years of their service, many men served more than 25 years).
that and you may end up with armies that have more centurions than regular legionaries in the long run and that would be illogical.

Good karma+1 vote
ChemsRachedi
ChemsRachedi - - 21 comments @ troop tree

Excellent! it brings the whole leader feeling to life

Good karma+1 vote
ChemsRachedi
ChemsRachedi - - 21 comments @ Political system

Yes yes yes
if you could do all that i think this mod would one of a kind, already the political system, combat, sieges and then this.... boy oh boy
And yes it would be impossible, the Romans really only approved of patrician ranking people/families to lead them.
The only way non rich families could ever rule is if they get lucky money wise for at least a few generations, then they participate in wars as legates and gain recognition, only then would a family be even considered worthy enough to rule.
starting off as a pleb, or worse a slave is i think a big nope if you want this mod to be realistic and historical

Good karma+1 vote
ChemsRachedi
ChemsRachedi - - 21 comments @ Political system

Exactly my point, that would be awesome

Good karma+1 vote
ChemsRachedi
ChemsRachedi - - 21 comments @ Political system

One more thing i would like to point out.
Being emperor, means you control a very large realm, and may anticipate war from many factions, from all borders, i would also like to know if you can order governors to launch their own attacks/campaigns using what military power they may possess (depending on the legions in their province) into lands bordering their provinces, at the emperors order. The emperor could accompany him and when he does, he actually leads.
what i'm trying to say is that calling for a campaign and drawing all of your military power to follow only you is just stupid lol

Good karma+1 vote
ChemsRachedi
ChemsRachedi - - 21 comments @ Political system

This is frikkin' awesome
The political side of this mod is what's getting me all nice and wet ;), one of the best i have seen in a mod so far since viking conquest (i hope).
Keep up the good work man

Good karma+2 votes
ChemsRachedi
ChemsRachedi - - 21 comments @ For Rome

That is a good idea

Good karma+1 vote
ChemsRachedi
ChemsRachedi - - 21 comments @ Political system

P.S just voted this mod "mod of the year", it deserves it

Good karma+2 votes
ChemsRachedi
ChemsRachedi - - 21 comments @ Political system

This is Great... one of the best political systems in any warband mod i have ever seen.
but i would like to ask

1. what do you mean by governor?, are they vassals, or do they have vassals under them (who are also your vassals but they respond to the governors orders if you don't order them.) and can they start their own "sub" campaigns and are joined by the vassals (who are Legates probably?) of their province (each legate/vassal could lead a legion if their is more than one?), are governors still vassals to the emperor? or is their territory considered independent (kind of like in bellum imperii where roman gaul, roman Spain, roman Africa... etc are separate and linked only by name and culture i.e they are not actually a part of your Faction and their A.I can declare war on another roman faction )?

2. what class would you need to pick in the beginning to get any of these ranks?
what are the other classes, can you be a normal legionnaire or a farmer or merchant or slave/gladiator?

3. What is the senate? (i mean what is it in the game), what kind of interactions do you do with them (quests, political **** like denouncing lords... etc etc maybe? ), what influence do they have over the progress of the game?

Good karma+3 votes
ChemsRachedi
ChemsRachedi - - 21 comments @ For Rome

Great to see you continuing this on Warband, thank you so much for that

Good karma+1 vote
ChemsRachedi
ChemsRachedi - - 21 comments @ Bellum Imperii

Is this mod dead, please don't be dead

Good karma+2 votes
ChemsRachedi
ChemsRachedi - - 21 comments @ wishlist

Feudal recruitment was similar to that of the Romans during the republic, we are talking about when Rome was an empire during the Julio - Flavian dynasty, army and recruitment then was similar to that of today, for most of its inhabitants saw it as a career, with an annual pay, weapons/food/equipment payed for by the state, and never ending training and drilling, feudal armies were made out of warriors who brought their own weapons/equipment and sometimes also food, training was minimal and they fought for as long as the campaign would last and then disband.
long story short, i think a new recruitment system should be thought of...

Good karma+1 vote
ChemsRachedi
ChemsRachedi - - 21 comments @ wishlist

Please change the faces, scenes, and other general native stuff, the faces, new game character story and what not on viking conquest or bellum imperii were awesome, i know it would take a long time but please have something new like that implemented, and any possibility for starting out as a consul/pro-consul or at least a lord with fiefs?, or maybe emperor or king? (viking conquest royal sandbox where you start out as faction leader)

Good karma+1 vote
ChemsRachedi
ChemsRachedi - - 21 comments @ For Rome

That is just perfect, thanks

Good karma+1 vote
ChemsRachedi
ChemsRachedi - - 21 comments @ For Rome

lol, you're not the only one bud
that would be great

Good karma+1 vote
ChemsRachedi
ChemsRachedi - - 21 comments @ L'Aigle

This mod is good, but could become great if more was added
adding spain and portugal would be great
freelancer mod addition would also be great looking at the time period (rise of professional and standing armies... etc), perfect for soldier type role playing which could be better portrayed in this mod than other mods due to the time period

Good karma+2 votes
ChemsRachedi
ChemsRachedi - - 21 comments @ 1257AD version 1.1

Thats what people used to call them and talk like back then, there was no proper english or frensh... etc only latin
only pheasants spoke local languages
what im trying to tell you is that this game is trying to be as historic as possible

Good karma+1 vote
ChemsRachedi
ChemsRachedi - - 21 comments @ Anno Domini 1257 1.11 patch for 1.10

hello, i have a problem
i want to start my own kingdom
Im a vassal of the kingdom of england, i have lots of fiefs, castles towns.... etc etc and am on the good side of almost all the other vassals and i have been and still am marshal for about 200 days, i have been wanting to rebel against the king without renouncing my oath and loosing all my fiefs, and i know i have to take fiefs and request them, if the king doesn't give them to me a message pops up telling me i can rebel, well thats the problem, no message pops up, in all of the fiefs i have personally taken and requested, but not given to me
is there something i am doing wrong or is this a bud?
and is there another way to become king/rebel and keep your current fiefs?
thanks

Good karma+1 vote
ChemsRachedi
ChemsRachedi - - 21 comments @ George Romero Mod T18 "Lifeline"

Doesn't this mod just make the game easier?

Good karma+1 vote