Im taking the motion blur off its hurting my eyes
Im taking the motion blur off its hurting my eyes
looks like a covert troll
yeah its a work in progress still. As for the model sort of jiggling, that is because the models are in md2 format. It is a very primitive model format, one of the first. so it kind of sucks. I also do not know how to model in md3, which would be a better choice in all honesty.Thanks for the input.
well, I guess that's one way to look at it. I did work pretty hard on this though. Can you give me a link? I wanna check them out. See what I can learn from them maybe.
there's been nude Alyx mods for Half-Life 2 that have been up for ages here so I think you'll be alright
No I'm working on it now. I had a lot of other stuff to do in the real world so I kind of forgot.
I made a mod called enhanced quake ****, but I just took the mod "Quake Stuff" and added a lot more content. This looks very promising, and I am sure it will be better than my mod since more work was put into it.
Sorry was busy, It's somewhere in the options menu. You could also just download the newest version of GZdoom. The option in the menu is a little hard to find, mostly because it's enabled by default. Your GZdoom might be out of date too.
Don't know how. I've never worked with Zandronum.
No, I simply made a ****** animation. Honesty is golden.
yep. click the reload button. I was new a few years ago, I understand. the reload button is R, but if that doesnt work you can set it in the options menu.
I honestly have no idea what that is. This was made for GZDoom.
Thats odd? whatever, just take the file you have (DOOM3D.pk3) and paste it into GZdoom
Sure, if I can find the time. this might upset some people though, since the "vanilla" in the game would be lost
I worked really hard on this mod, AND left credits for things I borrowed. And none of it was from ModDB. I made most of the animations myself. AND most of the code. You shouldn't smear other peoples hard work just because you can't create jack ****. Drop something heavy on your foot, you'd make everyone happy.
It is supported. What errors are showing? Just tested, Works fine.
doom and VR? Damn, what odd times to live in. Possibly, I have been thinking about it. I am working on a new project at the time being, so I will try and get that done when the time comes.
the chainsaw DOES have a 3d model. The axe does not yet.
I'm still keeping the reloading in the mod, just not implementing it anymore. The models and all that stuff is still in the package, But the code is not. So someday. If I feel like it.
After some long thought(not really) I have decided to remove reloading in the future updates of Doom3d. Something tells me that I am doing a disservice to classic FPS games by adding reloading to Doom.
I'm gonna change the blood code now, I get lag too but I thought it was just my computer sucking. Also no, there is no way to turn it off.
I don't really see how any of what you said makes you look like a piece of **** man, wtf. Also yeah those are all things I was planning on doing anyways, but thanks for reminding me! Don't worry about giving me suggestions, I'm asking for them.
Your really weird.
Sorry couldn't resist, but yeah I guess I can redo all of my hard work, I'll just make it like Half-Life 2's pistol animation where Gordon just smacks the bottom of the clip three times like it's a phat ***.
Damn, I worked pretty hard on those reload animations. But fair enough, I wanted it to be a little like Doom 3, crappy shotgun not included. I'll see if I can learn how to make an options menu(yeah I don't know how or I already would have done it). Time to study Brutal Doom's code again I suppose.
Alchee66
Chantz joined
I make stuff. I am a high school graduate going into college. Only 19 yrs old as of 8/22/2020. I very much enjoy feedback, even harsh criticism, if it is appropriate and relevant to the mod or game and helps me build my skills. Thanks to all who have been supporting me and giving me critique, especially to the Russian doom community. Oh I also have Asperger's. The more you know...