Hey man, first of all, love the mod! Just finished the Chapter 1 GC as the Colonials, very fun. I enjoyed ground combat way more than I expected, too - that shock trooper drop is awesome. I loved the Sleipnir - one hell of a support ship!
Secondly, I found a few glitches/bugs in the campaign (though very few, and I had no crashes - really good work). First of all, I fought 2-3 defensive fleet battles at Perses, and every time all my ships started the battle shooting the exact same bit of empty space. They even did this when enemy ships were nearby, but stopped when ordered to attack the cylons (mostly).
The other bugs I mentioned in my review; namely, some ships don't want to shoot at other ships that are easily within the firing arcs for their main guns. When ordered to they maneuver blindly and badly, generally away from the fighting. The Odins and Mercury & standard Jupiter Battlestars are the worst offenders; a basestar will be right in front of them (or broadside, in the case of the Jupiter), but if the angle isn't just right, or if they're too close, they won't fire, they just turn and turn until they get nuked into oblivion. The Arvaks did it too sometimes, and almost every class of large ship did it at least once. You might want to open up the firing angle for the big guns & mercury bow missiles a little more across the board, and also tweaking the way the ships are layered in space might make maneuvering a little easier - that way ships moving into position won't knock others out of position. Just my two cents.
Thanks for all your hard work, this is a delightful mod.
CC2224
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