I am Catatafish. I am a great wizard! And I am a friend. And I am a ghost... besides, of course, being a fish. I dabbled in modding Yuri's Revenge back in the day, had fun balancing units and importing/modifying voxels, although I never published my creation. I also did voice acting for the excellent Schism mod for Yuri's revenge: I was the Order tank/battleship, Imperium walker, and the Republic tank/deadeye I believe. I used to love editing units in Yuri's revenge, particularly importing new voxels for custom units and fine tuning the balance of it all. Now I enjoy making voicepacks for UT2004, since the ballistic weapons mod (and the Sgt. Kelly packs) have breathed incredible life into that game... I think my xbox has gotten lonely ^_^

RSS Reviews
9

UT2004RPG

Mod review

Works with ballistic weapons by the way, as explained in a yahoo answer if you google "weapons of evil sentinal ballistic weapons mod." So not only does it add functionality that makes UT2004 a platform for a new kind of experience - with persistent stat choices - but it ALSO works with some other mods! Disabling magic weapons might be needed for compatibility with weapons that reload.

9

Schism

Mod review
10

Ballistic Weapons & Junkwars Mods and Mutators

Mod review

Thank you for introducing some serious gun porn into ut2004 XD
When one adds together the available bonus packs, expect to have so much content that you occasionally forget about some of the weapons.

A good mix of energy and ballistic weapons, and different weapon types such as agile SMG's and destrucive rocket launchers (check out the "nuclear LAW" or "shock and awe" form the prototype pack).

Tons of user options allow for plenty of tweaking of general game recoil; I found the default settings struck a nice balance, although I preferred to disable "long gun shifting" and enable "stable jump" for a greater feel of "I'm an action hero, I can only take so much realism."

A buffet of destruction with many flavors of tactical and fast-paced combat.