A big fan of many things usually switching between Star Wars and Lord of the Rings for his primary interest but ultimately loves them both, enjoys warhammer, warhammer 40k, pokemon, yu-gi-oh,Halo the list goes on...
I'm sure no one sees you as a huge loser, the work you have done for this mod is monumental. Regardless of when its released we can see you are putting lots of time and love into this mod. I applaud you for everything you have done and what it has taken to do it.
Gave you guys my vote for mod of the year. Wish you guys the best of luck with the mod.
I'm loving the look of the 3rd person.
69/10 Next best thing on the internet, sell it and make millions.
Well pre-343 canon is still canon, and I believe it encompasses most of what the mod covers right now.
The left one it pops more.
I imagine so, the previous version did for my gog version.
I mean hopefully players won't be spamming Ceros, In the Manga and Anime they weren't being thrown around all that rapidly, its the balas you gotta worry about, but they also smaller too.
Haha! Take that Wall!!!
I wish to know about this mods stance on special edition. I have uninstalled old Skyrim and upgraded, since i didn't have a lot of mods on and Special Edition as a base compared to Skyrim is better many ways. But i Will reinstall the **** out of it if necessary to play this mod when its ready.
With the Tartan looking this good, once i become Emperor of the galaxy i shall mass produce them again.
Wow really looking forward to you pushing this game to its limits. Good Luck.
Thanks for your answer i'll be sure to take a closer look at the FAQ for reasons and make the most of your game mechanics so that i can still rule whatever faction with evil space triangles.
I was checking out the FAQ and saw the playable factions and also the "What about the Empire, I love the Empire' (I had a big smirk on my face coz i really love the Empire) I noticed it wont be playable (i did notice the diplomacy stuff) But i was wondering if you guys would consider a playable empire submod, or allow someone else to make one? (a minimod that would extract over a pre installed Yuuzhan Vong at war instillation so as to not commit the crime of redistributing the mod). Anyway regardless of your answer i can see this shaping up very well and look forward to the day we can see this glorious mod in action.
Hmmm mod looks very interesting. Was very interested in no duplicate units and units not just put in for the sake of it. I hope someone does a good video showcasing the features when this is released.
The only thing i can say is daym you wouldn't think this is Empire at War looking at the base game.
@LitFam why Christmas troopers? Ain't they supposed to have green on them too?
Forums.gearboxsoftware.com guys look at this. We may not have had an update here for a while but the dev has been doing stuff to do with this mod somewhat recently so good news it seems its nod dead.
Oh Supreme Overlord Set, you have many followers we shall be sure to report the flaws in your secret project so that it may be improved.
How could i not enjoy, you're doing my favorite faction and you are doing an excellent job. Saruman will be most pleased.
Hey guys in the current version of the mod a lot of the factions share units (normally with different colors and symbols) Is this a temporary thing to flesh out work in progress rosters? I'm interested in knowing because i feel sharing units between multiple factions takes from each factions individuality and has a negative impact on the experience.
Death Clones!?! I was wondering if they were going to be a thing. I was always tempted to ask but was never sure cause i felt like someone had already and it would be on a FAQ or something. I look forward for the trickling to begin.
Nice update lots of cool things here. I was wondering are you planning on this mod just being for the editor or do you intend to eventually have factions that work in multiplayer that may or may not support bots.
I have fixed my issue Esupport.stardock.com I did the permissions thing because of my windows 10 upgrade. It works great now and i don't even have LAA on at the moment.
Well I thank you a lot for putting in the effort. The ground combat doesn't shine too brightly in base Empire at War but i know it can be worked with, the Campaign Commander Mod (Halo Conversion) for instance has only done the land combat so far but man it is good.
Star Wars Battlefront had some things over Battlefront 2, such as the ability to go prone and the inclusion of spacecraft in regular ground battles.
Guys i know you like your clone wars units but i much prefer that very little if any gets mixed in. I do like the clone wars but i prefer the base style of the factions and it makes them more unique when your not pseudo combining them with a clone wars faction.
Nice a mod earns serious points with me when it doesn't just focus on the space side of things.
Well if you feel it works and fits in well then who am i to complain after all you have had the thing on screen right in front of you. I am excited to see more things in the mod and look forward to what you have in store for us.
Optimization is always fun. I remember the early days of Mordheim it was a big game with long loading times and they managed to cut the size of the game and the loading times in half.
Some things are just too big, its ok to cut stuff to fit things in the game might i recommend some alternate ships like the Allegiance class Starwars.wikia.com or the Bellator Starwars.wikia.com. Also since these ships are a fair whack smaller you might find equivalent rebel vessels a little easier.
I find in Empire at War for example having huge ships like the SSD doesn't normally work particularly well in my opinion.