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Bulldog19892
Bulldog19892 Oct 10 2011, 6:29pm says:

Hey I'm using Half Life Source Enhanced. I'm sure you've heard enough about the M4 model and the purple hands, but what I'm wondering if there is a way to turn off that damn laser? I really don't like it and wondered if there was any way I (or I guess you if you decide to update the mod) to make the laser go away?

+1 vote   member: Shotgunguy49
Bulldog19892
Bulldog19892 Oct 17 2007, 6:32pm says:

True, but the PC version is better in my opinion. There are a lot of mods for it, and an un-official patch that makes the game look a whole lot better.

+1 vote   mod: Half Life 2 : WiiMote Mod
Bulldog19892
Bulldog19892 Sep 15 2007, 11:06pm says:

I never played the original much, I couldn't stand it. I could barely control my guy. If you could put singleplayer in this I would worship you guys forever.

+1 vote   mod: GoldenEye: Source
Bulldog19892
Bulldog19892 Aug 18 2007, 10:41pm says:

I'm loving the weapon sounds in this mod. Can you make a release for just the sounds? I tired copying the audio folder, uninstalling and reinstalling the game, and dropping the folder back in the San Andreas directory, but I get this weird bug where you start to hear beeps, punches, and reloading sounds everywhere, and it keeps getting gradually louder.

+2 votes   mod: SanAndreas Retextured 3
Bulldog19892
Bulldog19892 Aug 18 2007, 10:31pm says:

Chaosky's right. He looks too much like Leon Kennedy.

+1 vote   media: -
Bulldog19892
Bulldog19892 Aug 8 2007, 9:18pm says:

Whenever I double-click on Shifter.exe, an error message pops up saying "This application has failed to start because Window.dll was not found. Re-installing the application may fix this problem." ???

+1 vote   mod: Shifter
Bulldog19892
Bulldog19892 Jun 17 2007, 2:52pm says:

You should make a mod similar to this, but for Resident Evil 4. The PC version sucks, even if you have a gamepad, but a wiimote would make it awesome.

+1 vote   mod: Half Life 2 : WiiMote Mod
Bulldog19892
Bulldog19892 Jun 16 2007, 11:39pm says:

The original game's use of bullet time sucked. I found it much easier to just pop out and shoot, pop out and shoot, and repeat.every single time I intiated a shootdodge in this game I got killed like Sonny at the causeway. But for some reason I was awesome at mp2.

-1 votes   game: Max Payne
Bulldog19892
Bulldog19892 Jun 16 2007, 11:21pm says:

BTW how are you supposed to do the actual kung foo in this game? The juggling bodies and extra shootdodges made the game a lot better, but when I get a staff and a room full of baddies I get killed. I have to use guns. Help?

+1 vote   mod: Kung fu 3.0
Bulldog19892
Bulldog19892 Jun 16 2007, 11:18pm says:

This is a fantastic mod that increased the playability of this game by a lot for me. But there are two spots in the game that make it so you can no longer advance through the game.

**SPOILER WARNING**

1. In the in-engine cutscene when Vinnie Gognitti goes to jump onto the train, Max shoots at him, but because of the 'juggling bodies' effect, Vinnie gets shot once and is juggled endlessly.

2. At the very end when Max reaches the roof, he turns the corner and for some reason starts shooting at the wall endlessly. He seems to be following someone in his shooting, i'm assuming Nicole Horne running to the chopper. He is able to see her through the wall for some reason. This glitch is obviously not present in the original game.

Other than that, the game is improved by an extreme amount by this mod. I thought this game to be very frustrating and hard before I found this mod. (I even found it easier to never use bullet time, just pop out and shoot, pop out and shoot, which was very dull.) Very good work.

+1 vote   mod: Kung fu 3.0
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