Hi, really enjoying the new update but I've noticed that the unit filters aren't working for me. I've only tried playing the Core campaign as the BS so far so I'm not sure if it's happening for anything else.
Hi, really enjoying the new update but I've noticed that the unit filters aren't working for me. I've only tried playing the Core campaign as the BS so far so I'm not sure if it's happening for anything else.
Hello there! Quick question; how do I build the Praetor class battlecruiser? I've looked at a bunch of the Republic worlds such as Ringo Vinda and Rothana but I can't see it anywhere, is it faction restricted? Thanks in advance and keep up the incredible work, this is hands down my favourite EaW mod!
This is probably my favourite battle-cruiser design and it looks amazing in this screenshot. Been trying to build one of these as the Empire but I can't see it anywhere on any of the Republic ship building worlds, e.g. Rothana or Ringo Vinda. Is there something I'm missing on how to get this ship or is it not in the latest patch quite yet?
Loving the campaign as the rebels, but, half the time the game won't allow me to enter combat will not load, forcing me to end the program by task manager and using autosave points and then auto resolving which is really frustrating. Has anyone else got this bug? It's not me just being impatient with the load screens, I wait a good 5 minutes each time just in case, but it's either an instant load or not at all for me :(
Do you think it will be out before Feburary. It's just a question there's no need to speed things up at all I just can't wait for this it's gonna be awesome.
ok thanks I was using jzip for v1.1 does RAR cost money?
Oh and yes this is me the same guy but I have two accounts because I forgot the password on one of my accounts
Yay update keep up the GR8 work
Do you mean Swtor (Star Wars The Old Republic)? That games gonna be epic I pre-oredered my one ages ago and I get to have early game access!
Cool can't wait for final v1.2 release
will they be arrtillery units. i.e will they need to deploy to fire?
Will there be a land battle on this map or will it be just a space battle? looks gr8 btw
Brilliant now I know that 1.2 isn't that far away.
:)
Thank you for your update Z.
Are the victories ment to look smaller because in v1.1 they were much bigger than the venators but in this they look smaller?
All of these balance issues will be resoolved in v1.2 as killerhurdz has said over and over again.
You get the Malevolence and the Pride of the core from the confederate command relay/republic command relay in custom maps.
The CIS artillary is more long range the republic actually and the CIS frigates are much more durable than the acclamator that takes like two seconds to take down if you use a providence carrier.
Something I just noticed. Is the Invisible Hand supposed to disapear mid-way into the GC along with the General?
How will this ship match up to the separtist frigates ie what will its equivalent be?
The victories missles are really long ranged in v 1.1 unless you've changed that
Great this was one of the things that frustrated me the most so i'm really glad that it's gonna get sorted. Thanks!
fair enough then, i'd much rather have really good skirmish and gc now than a mod that takes forever to make.
On that subject are you guys gonna make a campaign for RAW?
not as much as mygeeto if you get loads of mining facilities.
Brucalizer
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