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Comment History  (0 - 30 of 37)
brian4
brian4 - - 37 comments @ Follow Freeman Public Beta 2.9

This is just the kind of mod ive been looking for :). A++ and keep up the awesome work!

Good karma+1 vote
brian4
brian4 - - 37 comments @ Slip Soldiers

:-D

Good karma+1 vote
brian4
brian4 - - 37 comments @ Killing Rats

300 rats were harmed in the making of this film.

Good karma+3 votes
brian4
brian4 - - 37 comments @ Master Sword: Source

Thinking soon... But then again I was thinking "soon" about 5~ months ago...

Good karma+3 votes
brian4
brian4 - - 37 comments @ Master Sword: Source

pretty much... although I programmed throwing knives... so I would like to get those in at some point, maybe before bows and arrows

Good karma+2 votes
brian4
brian4 - - 37 comments @ Catchment - CTF-friendly now + visual make over

very good looking indeed

Good karma+1 vote
brian4
brian4 - - 37 comments @ Team Selection Menu

Worth noting that this the bulk of the gui is just concepts, which aren't yet in game ( at least the compass and the team change menu ).

Good karma+1 vote
brian4
brian4 - - 37 comments @ Orion: Source

I kind of agree about the weapons, but I recently joined and plan to make plasma weapons actually shoot projectiles... soon as I get the code.

Good karma-1 votes
brian4
brian4 - - 37 comments @ Master Sword: Source

Hoping for something along the lines of multiplayer Dark Messiah, ya know, except less repetitive.

Good karma+2 votes
brian4
brian4 - - 37 comments @ AHL : Directors Cut

AHL is fun. The weapons are much better balanced than the specialists.

Good karma+2 votes
brian4
brian4 - - 37 comments @ Arozen viewmodel

True of every MSS model.

Good karma0 votes
brian4
brian4 - - 37 comments @ No More Room in Hell

You spelled "mercenary" wrong.

Good karma+2 votes
brian4
brian4 - - 37 comments @ Master Sword: Source

Rickler forgot to pay the bill, lol. (I think).

Good karma+1 vote
brian4
brian4 - - 37 comments @ Master Sword: Source

haha yeah, been a while

Good karma+1 vote
brian4
brian4 - - 37 comments @ Rusty Short Sword

awesome, amirite?

Good karma+1 vote
brian4
brian4 - - 37 comments @ No More Room in Hell

no, it's not dead.

Good karma+3 votes
brian4
brian4 - - 37 comments @ Lasthope Pack

FO REAL?

Good karma+1 vote
brian4
brian4 - - 37 comments @ Master Sword: Source

Thanks :-)

Good karma+1 vote
brian4
brian4 - - 37 comments @ Master Sword: Source

looks good

Good karma+1 vote
brian4
brian4 - - 37 comments @ Claustrophobia

Everyone is so concerned with graphics they forget about gameplay. I'd take doom 1 over doom 3 any day. If this mod plays well, graphics be damned.

Good karma+3 votes
brian4
brian4 - - 37 comments @ Claustrophobia

Do you plan on having custom monsters?

Good karma+1 vote
brian4
brian4 - - 37 comments @ Mushrooms

you get seriously high - a magical high

Good karma+1 vote
brian4
brian4 - - 37 comments @ Master Sword: Source

No, they haven't.

Good karma+1 vote
brian4
brian4 - - 37 comments @ Master Sword: Source

what team is this?

Good karma+1 vote
brian4
brian4 - - 37 comments @ Master Sword: Source

Having a closed beta by the winter hopefully.

Good karma+1 vote
brian4
brian4 - - 37 comments @ brian4

brianalbin3

Good karma+1 vote
brian4
brian4 - - 37 comments @ Critical Mass

Actually, I was just willing to make a patch that enables AI for the newest SDK, when it comes out. Too busy with my own mod to take on a second one.

Good karma+1 vote
brian4
brian4 - - 37 comments @ Critical Mass

Why would coop depend on the modability of left 4 dead? It's very possible to enable AI in the multiplayer SDK. There's even a patch on developer.valvesoftware.com to help you do it. (Although it may not work on the new sdk update that is supposed to come out soon.) If not,I'd be willing to help with that. It'd be a shame for a mod as promising as this not to have coop.

Good karma+1 vote
brian4
brian4 - - 37 comments @ Vanished

The concept art is very nice. Looking good!

Good karma0 votes
brian4
brian4 - - 37 comments @ Ad Infinitum

looking good!

Good karma+1 vote