This member has provided no bio about themself...
It was going to be handled by a different programmer, who then fell into a bottomless hole and has never been heard of since.
You might find the return-trip a little rough.
It appears in the same place it always does, at least as of the latest patch, but does not respawn, so that's probably why its not tied to any anomaly.
The looping tunnel puzzle in the Ventilation Complex was broken a few patches ago, but it's working again. You can get in the same way you do in CoP.
I think he means that being able to find all artifacts with the earliest and cheapest detector could make it too easy to amass money in the early-game.
They'll just have to make Stalker 2 to redeem themselves.
Not really. You can start a faction, but you lose your rank (making your party tiny) and proper use of the depot, and there are no major features from diplomacy that you might expect.
I respectfully disagree.
When you get to the last mission in story mode, you will speak with a hologram and that portrait is used in the text box.
He's the C-Con hologram
I've tried destroying all the little glowing blue antennae on their pods and killed the pyrogeists that spawned, but then nothing else happens and the switch on the control panel still won't flip.
I'm still playing on 1.4.08 and when completing the main quest all the way to "Concrete Tomb", rejecting C-Con's offer, fighting the waves of ghosts and then returning to the lab under Generators, I can't flip the switch to turn off the generators. Is that bug known and was it fixed in the later patches (which I currently can't download)?
I must've been thinking of a different feature then... musicians? I don't know.
I like the illuminated windows. Might they be tied to time of day?
Got those winter shaders working (again)?
Moddb isn't giving notices when you replace the old hotfixes with the latest one. I know you don't want people downloading the obsolete files, but consider that some people are probably still running 1.4.01 or whatever because of this.
Some of the Monolith in the control centre are hostile even when the player is in the Monolith faction? Is this intentional, like the player doesn't have high enough security clearance or something?
1.4 release soon, fellow stalker.
Degtyaryov is in there. I wonder how he'll be used (if it's not just leftover content).
They'd look a little better if you could make them white with a coloured fringe, or even just two-tone in brightness.
I don't know who you are.
You don't really know that.
They don't belong to the trooptrees properly, but the unit is still in the game. You can fix it with Morgh's Editor.
The International Communist Conspiracy can and will sap and impurify all of your precious bodily fluids.
They wear greatcoats in inclement weather.
The Zone returns to life again.
Yes, you recruit line infantry in any Scottish village or town north of Carlisle. Unlike the Poles in French service, it doesn't depend on what faction you're presently enlisted in.
When you're enlisted in the French army, travel to the Duchy of Warsaw and recruit light cavalry. This gives you a Recrue de Chevau-Leger Polonais, which upgrades into the Guard regiment.
That's not a high bar to pass.
If you have a couple hundred rifle rounds, you can take it down.