Nice! Gonna have to fire up some games this weekend!
Nice! Gonna have to fire up some games this weekend!
Niiiiiiiiiiiiiccccccceeeeee!
That's freaking bonkers. Great Work!
Oh snap! Downloading now!
I was gonna say how'd you make them look less... GldSrc. Then remembered you switched to Xash. Looks Good!
What I imagine this pic sounds like. Youtube.com
Oh okay...I was wondering why I had Bloodbound on my steam wishlist today, and how it looked like Vampire Slayer :D
Old skool Matrix chamber check on an M92FS. Nice :D
Digging the maps so far. Is there any daylight maps on the rotation like in original HL mod? It was a blast talking smack back and forth as the slayers shot into the dark and tried to stake somebody before being snatched up by another vamp player or sacrificing yourself as a vamp for the split couple seconds to go out into the sunlight and take a slayer out before dying for the team. :D
And now I need a RTX 4090. J/k :D Nice!
Heck I been had it on my watchlist lol
That's right! We are 1 Hour away from #RememberFreeman. Boot up Half-Life on Steam and let's break a record today!
Totally understandable bud. I have been on an extensive hiatus from modding aswell. For me it's finding a GldSrc programmer. Been trying for the past 3+ years, even have a semi-updated version on Steam (outside of code) in an attempt to spark interest and help. I have the source code and all assets readily available, it's even updated to the latest SDK and Linux builds by previous devs. But you lose the steam to further progress when you're held back by things out of your control. *sighs* Anyways. Keep it up, practice makes perfect! No matter how old this engine is, you can still implement things that makes people go "Wow, I didn't know this engine was capable of that!". But it's also the same engine that gives you headaches day in and day out trying to do said thing. :)
*sigh* Such good times...
Great work! As much of a pain in the arse Gldsrc engine can be at times to work with. It's fruitful when things do work as intended. And it's amazing even to this day what a simple engine is capable of. Even Doom modders put out some incredible stuff 28 years later. You earned a follow.
Hell yea! Added to steam wishlist!
Well done!
Concur with guest. Great work so far. The engine can handle upto 512X512 textures on brushes, don't be afraid to actually push the limits. You can get away with alot more with small spaces and in single player. The GldSrc engine is actually surprising for what it can do to this day.....with constraints.
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These videos are gold. Cussing makes all the difference in teaching! *thumbs up*
Bloodvayne
Bloodvayne joined
38 yr old Half-Lifer since 98. It's an addiction.