0-21 sample. 22:30 under the pipes, no artifact anywhere. Whats the problem ?
0-21 sample. 22:30 under the pipes, no artifact anywhere. Whats the problem ?
Run to the bartender, ask him to pay out !
3rd time returning gun to Digger, is he supposed to be dead ?
I did, he stood there, did nothing and started walking away. Now hes running somewhere in the forest and the grave is empty.
When getting the Black Stalker to get the Artifact, he waved his hand, and walked away. The chest is empty when I jumped there. He didnt go and get it, and I cant talk to him. Why so buggy ?
Under a tunnel in a pile of garbage.. care to elaborate ? These quests are the most annoying ever
You guys should make some notepad file of most asked questions and put answers there xD
Thats not logical at all, the number should be related to the guest, the house, the guy.
Combination safe.. help to open, no clues. The dialogue really doesnt give a lot of hints on how to perform these custom quests, kinda annoying " Find boxes of ammo " -> have to search entire garbage ? " Open safe " -> Have to try endless combinations ?
Yes please. Ive tried installing those ******* ***** for hours now, they overlap, they dont update, they bug.. **** I hate microsoft
Have installed, still causes immediate crash :(
XR_3DA.exe caused BREAKPOINT in module "D:\Program Files (x86)\Stalker\bin\xrCore_GSC.DLL" at 0023:005FCC85, xrDebug::backend()+165 byte(s)
When disabling bomb, pressing ESC when disabling removes the bomb and you cannot do it again. Gamebreaking bug
Double clicking the tablet caused crash xDD
How to get cache from Healer ? Veteran cache. Already broke box on roof before starting his quest, is it broken quest now ?
Controller in gordon ? I heard the beep start and game crashed immidiately
kek, but I already had a nap !
Nggghh come on Clear Sky isnt holding me back, it isnt stalkerish enough
Seems like enemies and mutants dont respawn ? There is 0 action once a level is clear, is this normal ? I want more mutants :/
Kidding me ? This is unplayable
This. Shooting the first guys in Cordon Fox mission causes crash. Or their deaths ( grenade and rifle caused crash when npc died )
Pretty much unplayable mod.
The condition does not explain the decisions as to how the quests were designed which is my biggest gripe. The fact that all the quests are is to run around is extremely boring and unsatisfying. Sure its fun to look around but IF this was a product I had paid for.. I would have returned it already
+Fun new maps
+Good firefights
+That feeling of exploration again
-Not enough new guns, needs the mosin nagant model, wooden ak, sks ?,
-Some enemies possess godlike health ( 30-50 headshots worth at close range )
-Maps are almost empty, almost no loot or points of interest to be found, and even less characters and ESPECIALLY characters to interact with
-Buggy to say the least
-80% of quests are simply " Run back 2 maps, get item, run back 2 maps " REALLY annoying, stock up on energy drinks, I have 16 in my pack at the moment
-Cars cant be fueled with fuel barrels, why ?
-Car tank is 5L capacity
-The helicopter rail runner missions are horrible, unbalanced and badly made
-The car used in the first helicopter escape mission is bugged and flips over at the speed of 5kmh
Overall, ANNOYING to play
Animal run speed is redunculous, the cat is like some sand speeder.
Most weapons found on dead bodies are 100% condition.
Bug with colour switch when aiming ads still present. ( colour filter, more red ? )
Debug option from mod menu resets no matter what. Other options working properly.
Jump through the bush, before the "tunnel" where the 4 snipers are at the start of Rostok. " he gunned down all our snipers "
Gsc is the enemy of stalker, they ****** the series with bad release dates, forcing speed over quality. Fired employees, didnt pay employees, ****** stalker 2.. everything.
Publishers kill games
New bug :( if not already noted please do. When hand loading 7.62x51 ( 10 round magazines ) for the Awp, they change to empty 5 round magazines, after they have been loaded with 10 rounds. Ie. Load > end result line is wrong
Oh btw guys, if you missed it for the patch, can you change the magazine weights. Its weird that all mags only weigh in at 0,02kg. Im thinking you put an extra zero there by mistake. Real weights for full metal mags are around 300 grams
There might be a problem with your computer. Try the noprefetch code. I get the fastest load times ever with this mod, slowest with Ogse. No clue why.
BlackBalsam
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