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Just unzip the archive and run the exe file. Requires Windows 10-11, DX-11, a video card not lower than Nvidia 2060 RTX and 4 gb of RAM.
Project installers in two versions of texture and shader quality.
At the request of the public, we publish the ipk3 resource file of the project
New location, new monsters, new OST, many fixes and chages
Fixed a bug with switching to the third map. Thanks for the feedback.
BLOOD: the Cult is a new episode that contains 5 single player maps for original Blood. It's fully compatible with Blood: Fresh Supply. I decided to reveal...
This patch disables 2 incorrectly working shaders on Macs.
We're proud to share our Blood: the Curse Hunter demo in public. Thanks to closed beta testing we've managed to fix some bugs...
We're proud to share our Blood: the Curse Hunter demo in public. Thanks to closed beta testing we've managed to fix some bugs...
Fix of "gl_lens" error in last GZDoom versions. Set the file after all other resources.
This is the full version with texture packs of different resolutions and GZDoom 3.5.1 Modern engine.
Fixlist: Fixed all known problems with the operation of airlocks. Fixed some drawbacks in textures. Fixed pinkipush neckfracture Many thanks to the community...
Enchanced GZDoom 3.1 engine included. Unzip in a new folder, put original DOOM2.WAD there and run dpwh.bat.
First release of restarted DPWH. Enchanced GZDoom 3.1 engine included. Unzip in a new folder, put original DOOM2.WAD there and run dpwh.bat
This is the final version of the mod. Have a good game!
Made some corrections based on user reviews. I thank everyone who expressed his opinion!
Fixed freezing lags on the map02 when using some mods
This version is сompletely Stand Alone and not require Brutal Doom -Fixed some visual bugs -Fixed "HellThunder" script problem on map02
The first release of three maps of the first block. Runs only with Brutal Doom: Black Edition v3.1c and higher