KW mods don't work with Desura at all.
English and German.
Pretty cool stuff. Great job you've done so far. ;)
Not available, sorry.
Just rename the files. A list of what car has what filename is here: Jvtdesign.net
You can google for how to install cars.
Ah the campaign button thingy. Looks like more people are using it than I thought. :D
Doesn't seem so.
Read the description of the video please.
Also ... Moddb.com
Is that what you want?
Kane's Wrath does support mods. Watch out for WrathEd. :P
Delete the Skirmish.ini from "%appdata%\Red Alert 3\Profiles\[YourProfile]".
Why do you comment on me? I didn't say that you move to KW. It was MrTaxikiller.
What dev forum?
Also moving such a big project to KW is stupid because the SDK is not 100% working and not all things (e.g. AI) are implemented.
This game is dead. Don't waste your money.
Open the rar file with WinRar or 7zip and follow the instructions in the Readme.txt. You can also google for instructions on how to install RA3 mods. If you have questions please use PM next time, not the comments.
It is for 1.12 only.
It wouldn't work, I think.
There were 4 more issues, all related to the Reaper. But they were fixed long time ago.
And what are these issues? Please PM me.
TUC is on Origin. The "standalone" KW on Origin should have worked without any problems before.
You got a PM. ;)
Well, nearly. I made a mod that replaces the "Random Crates" option with a one that can deactivate superweapons. Check it out here: Bibber.bplaced.net
It is being worked on.
Was denn für Soundbugs?