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0 comments by Bibber on Mar 12th, 2013

Because there is seemingly no progress on the Tiberian Sun Rising mod I just show a test run of one of the planned features: the GDI Drop Pods. It should be as close as possible to the Tiberian Sun version. Result is in the video below (still using the TW models):

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Post comment Comments  (20 - 30 of 51)
*memory-on-Goldberg*
*memory-on-Goldberg* Apr 2 2011, 4:46am says:

Hast mal wieder echt gute Arbeit geleistet bei CnC Generals Evolution ;)
auch bei Madin seinem Mod mit den Animationen hast du echt eine fantastische Arbeit gemacht.

weiter so du machst echt klasse Arbeit :)

+1 vote     reply to comment
Bibber Creator
Bibber Apr 12 2011, 3:16pm replied:

Ich hab weder an Generals Evolution gearbeitet noch Madin bei irgendwelchen Animationen geholfen. Du verwechselst mich da wohl mit jemandem. D:

+1 vote   reply to comment
*memory-on-Goldberg*
*memory-on-Goldberg* Apr 13 2011, 7:56am replied:

Oh Verzeihung :p

ich dachte das du es bist :)

schau mal bitte hier Moddb.com :) Madin erwähnte dich da und GuNsHiP_MK_II der Modder von CnC Generals Evolution hat dich auch irgendwann mal erwähnt :D

aber dann muß es wohl ein anderer Bibber sein XD

+2 votes     reply to comment
Bibber Creator
Bibber Apr 13 2011, 8:46am replied:

Achso. Ja, dann meinst du doch mich. :P
Ich hab Madin allerdings (wenn überhaupt) nur mit kleinen Code Dingen geholfen. Er bezieht sich da im Kommentar wohl eher auf die Tools, die ich mal gemacht hab.
Und GuNsHiP_MK_II hab ich nicht bei Generals Evolution geholfen. Generals hab ich ja schon seit Ewigkeiten nicht mehr angefasst. Bei ihm hatte nur was mit dem Compilen des Hauptmenüs für seine SysMod nicht richtig funktioniert. Da hab ich geholfen. War allerdings auch nur ein Fehler in meinen Tools. Eigentlich nichts nennenswertes. ^^

+2 votes   reply to comment
*memory-on-Goldberg*
*memory-on-Goldberg* Apr 14 2011, 1:40am replied:

aaah ok ich verstehe :)

dann sage ich nur Respekt für die Tools die den Moddern so gut helfen tun :)

+2 votes     reply to comment
Bibber Creator
Bibber Mar 14 2011, 8:55pm says:

I don't answer specific questions here in the comments. Please use the PM system!

+1 vote   reply to comment
PERVERT
PERVERT Mar 15 2011, 2:04am replied:

I do not really understand that there is a PM system! Probably because I badly know English.

+1 vote     reply to comment
PERVERT
PERVERT Mar 15 2011, 2:10am replied:

I think I understand. You're probably talking about private messages.

+1 vote     reply to comment
Bibber Creator
Bibber Mar 15 2011, 6:38am replied:

Yes, I do. ;)

+1 vote   reply to comment
PERVERT
PERVERT Mar 15 2011, 3:44pm replied:

Very good.

+1 vote     reply to comment
PERVERT
PERVERT Mar 14 2011, 11:51am says:

I am very grateful for the source code for Red Alert 3: Upheaval but I have to ask the source code of shogun executioner. I try to add it myself but it is to be invisible. When I prescribe it comanddata to run the game. then the loading map the game crashes. I ask for help

+1 vote     reply to comment
Smallchange
Smallchange Feb 14 2011, 10:07pm says:

you are like totaly rad with CNC so i want to ask you a couple things about cnc3 WB...

if you were creating your own mission how would you make the f***ing mission objectives and obj. arrows work so you can tell what you are supposed to be doing??? this has me and atleast 3 of my friends baffeled...

and just out of curiousity how do you make rain 1. look like it is actually raining and 2. not make the ground look like a mirror?

thanks for helping..

+1 vote     reply to comment
Smallchange
Smallchange Mar 5 2011, 11:21pm replied:

HELLO??? are you there???

+1 vote     reply to comment
Smallchange
Smallchange Mar 2 2011, 10:22am replied:

you could have atleast said you dont know :(

+1 vote     reply to comment
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