Entrepreneur, Founder/Producer @SnowCastleGames, Indie Game Dev. Also passionate about Interactive Stories, App Dev. Tech Geek. Father of 4 evolving neural networks.

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Wow! We have passed $50,000!
Earthlock: Festival of Magic

Wow! We have passed $50,000!

Mar 13, 2014 Earthlock: Festival of Magic 1 comment

That means we are 1/3 of the way to our goal and we still have 29 days to go. We are extremely confident we will get this project to the finish line and...

We are LIVE!!
Earthlock: Festival of Magic

We are LIVE!!

Mar 6, 2014 Earthlock: Festival of Magic 5 comments

Finally after much delay we are live with our new Kickstarter Campaign! We have worked super hard the last months and are extremely excited and proud...

Festival of Magic on Kickstarter
Earthlock: Festival of Magic

Festival of Magic on Kickstarter

Nov 20, 2013 Earthlock: Festival of Magic 3 comments

Please help us spread the word about our kickstarter.

Post GDC...
Earthlock: Festival of Magic

Post GDC...

Apr 4, 2013 Earthlock: Festival of Magic 5 comments

We had a blast at GDC last week! Here is the latest trailer showing off more scenes from the game. Please note that we are still very early in development...

Welcome to Plumpet Islands
Earthlock: Festival of Magic

Welcome to Plumpet Islands

Feb 17, 2013 Earthlock: Festival of Magic 4 comments

We would like to share with you how we have done the level design on these two islands.

Combat Design - Festival of Magic (RPG)
Earthlock: Festival of Magic

Combat Design - Festival of Magic (RPG)

Dec 14, 2012 Earthlock: Festival of Magic 10 comments

In this post I will explain what we are trying to achieve with our combat design, and why. In short we wanted to simplify the RPG Stats'N Skills, but...

Making of the Hamlet (part 2/2)
Earthlock: Festival of Magic

Making of the Hamlet (part 2/2)

Nov 6, 2012 Earthlock: Festival of Magic 2 comments

Sharing our design process of an outdoor scene in Unity3D, part 2/2

Making of the Hamlet (game level design)
Earthlock: Festival of Magic

Making of the Hamlet (game level design)

Nov 2, 2012 Earthlock: Festival of Magic 4 comments

Sharing our design process making an outdoor harvesting scene in Unity3D.

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