Entrepreneur, Founder/Producer @SnowCastleGames, Indie Game Dev. Also passionate about Interactive Stories, App Dev. Tech Geek. Father of 4 evolving neural networks.
We have a new gameplay trailer of Earthlock: Festival of Magic.
new gameplay trailer
That means we are 1/3 of the way to our goal and we still have 29 days to go. We are extremely confident we will get this project to the finish line and...
wow! we have passed $50,000!
Finally after much delay we are live with our new Kickstarter Campaign! We have worked super hard the last months and are extremely excited and proud...
we are live!!
Please help us spread the word about our kickstarter.
festival of magic on kickstarter
We had a blast at GDC last week! Here is the latest trailer showing off more scenes from the game. Please note that we are still very early in development...
post gdc...
We would like to share with you how we have done the level design on these two islands.
welcome to plumpet islands
In this post I will explain what we are trying to achieve with our combat design, and why. In short we wanted to simplify the RPG Stats'N Skills, but...
combat design - festival of magic (rpg)
Sharing our design process of an outdoor scene in Unity3D, part 2/2
making of the hamlet (part 2/2)
Sharing our design process making an outdoor harvesting scene in Unity3D.
making of the hamlet (game level design)
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