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Artyom69
Artyom69 Jun 22 2013, 1:47pm replied:

Seen you're the lead designer of this mod, you should know a little bit of everything. Especially level design. Levels are the base of your game, a bad map can ruin your entire game. You don't have to know how to use Hammer and all of it's secrets, that's the task for your mappers, but you should know the basic rules for levels. An example of these rules are, how do I guide my player? You can do that with light for example. Would you rather go down a dark staircase or go up a well lit staircase? Most people choose the well lit staircase ofcourse. Go to this site: Worldofleveldesign.com Download the E-Book Ultimate Level Design Guide and learn things on how to make a map fun so you can guide your mapper into what you want your mod to be.

+3 votes   mod: Half-Life 2: Rebel Story
Artyom69
Artyom69 Jun 22 2013, 1:32pm replied:

Well the fact that RoAlien and others actually gave you advice on mapping. They are telling you to start learning how to map. You should have learnt before creating a mod. Did you expect the levels to generate themselves? And maybe stop using words like f*ck, watch your spelling and use interpunction. It'll make your posts look a lot more mature.

+4 votes   mod: Half-Life 2: Rebel Story
Artyom69
Artyom69 Jun 22 2013, 1:21pm replied:

If you want people to like you, be nice to them.

+3 votes   mod: Half-Life 2: Rebel Story
Artyom69
Artyom69 Mar 12 2013, 4:05pm replied:

The mod will feature a singleplayer partially based off Ao Oni.
We will be adding a Cooperative Mode, we will probably not ship the coop along with the release, but it will get released after the full mod's release.

We are unable to see a potential for a multiplayer mode, so we have decided to not add a multiplayer mode. But if you have suggestions for a Multiplayer mode, you should tell us and we will consider it!

+3 votes   mod: Shadows
Artyom69
Artyom69 Jan 5 2013, 2:13am replied:

Dont worry, walls are still there, they're just textured with nothing.
Im waiting for my textures :p

+1 vote   media: Hangman
Artyom69
Artyom69 Jan 4 2013, 5:35pm replied:

Yeah I will, we'll give an update (very) soon, maybe ill have a video wwith commentary.

+1 vote   media: Hangman
Artyom69
Artyom69 Nov 25 2012, 4:57am replied:

haha :P

+1 vote   media: Ao Oni Main Menu
Artyom69
Artyom69 Nov 23 2012, 12:39pm says:

Wow coby, where the hell did you get this from xD

+3 votes   media: Ao Oni Main Menu
Artyom69
Artyom69 Nov 19 2012, 6:29am replied:

Well, I'm still working on it, I might add a fireplace to light it up with some fire. and about the HUD you should ask ratchet.

+2 votes   article: Mapping Progress
Artyom69
Artyom69 Oct 5 2012, 9:51am says:

That photo was a lighting test, not an actual map in the mod itself. :P

+4 votes   mod: Shadows
Artyom69
Artyom69 Oct 4 2012, 12:49pm says:

afsadasfsadsafsasfa, afsadasfas?
Fasfasdasfs! Fsafsadasadfsadsfdfas :D

+1 vote   member: TheHappyTurtle
Artyom69
Artyom69 Sep 14 2012, 1:18pm says:

λ³

+4 votes   mod: Black Mesa
Artyom69
Artyom69 Aug 25 2012, 5:54am replied:

miku miku dance

+2 votes   mod: Shadows
Artyom69
Artyom69 Aug 13 2012, 2:19pm says:

Very good, Level design looks good. The zombie in the bathroom scared me xD (ESC-ed) 9/10!

+2 votes   article: Lost Under The Snow is released!
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